(theory)
Export of both it's model and vertice set, use on both das donkey vertex box and swap replace one of them (the one of which you want to keep the texture) and use dasdonkey to put the new set in the model and replace that model.
quickly explained
Yea thats pretty much what I stated above just shorter... Export of both it's model and vertice set, use on both das donkey vertex box and swap replace one of them (the one of which you want to keep the texture) and use dasdonkey to put the new set in the model and replace that model.
quickly explained









NOW I REALLY FEEL STUPID! 




So if you know how then please let me know
































and there under the stage, out of site)






