what would happen in PSA if you had an effect target a bone that didn't exist?
I'm still new but i was thinking, if we rename a bone on a character in their FitCharacterXX then have something happen in PSA that would target that bone, would the effect only appear on that fit character?
with this, shouldn't it be possible to have a character costume have a unique(ish) attack then its other-costumed-counterparts?
let me know what you think.
if you need me to explain my idea better just let me know.
Hey, I'm trying to change the size of the screw attack badge to be the size of the original screw attack item from melee. when i change the size of its bones in brawlbox it doesnt show up in game.