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346  Super Smash Bros. Brawl Hacking / Music & SFX / Re: What's your Custom SSBB soundtrack? on: September 15, 2010, 09:50:32 PM
I have to admit Touhou has a ton of great music. I know nothing about it besides the music... lol
OceanBlue uploaded some awesome rock remixes from Touhou, check his vault if you haven't heard them;
http://forums.kc-mm.com/Gallery/BrawlView.php#ByUserID=3214&Moderated=All&Moderated=All

I've yet to replace all my music on Brawl. I'll probably put some remixes of the original brawl songs; or for certain hacked stages, change the music to match the theme.
And I'll throw in some Star Wars and other epic music in random places.
347  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: NEW PREVIEW OF MICKEY, September 12th on: September 14, 2010, 10:39:14 PM
Psst, you can try and use LookItsLink's Raccoon Mario as a base for the tail if you do choose to give him one.


Well Racoon Marios tail is short and stubby so it works. But Mickeys is long and thin, I tried giving him one and in game it looked like a line stickin' out his butt. Sad

Maybe make a fake tail that is curved? I'm not sure how it would look though
348  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Get the latest update for Hyrule64, please] (12 sept 2010)] on: September 13, 2010, 08:24:21 PM
sounds awesome
can't wait to see it
349  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Get the latest update for Hyrule64, please] (12 sept 2010)] on: September 13, 2010, 08:16:22 PM
I'm making some fixes for my stages, and taking some small requests. Then I was thinkin on making some easy stage before I can really get to work with FoD. Maybe I could finish that retexture for Saffron City I was making. Don't know yet, I've just returned home today xD
Is the retexture a brawlified version/ original texture? Or are you simply touching up some things from the n64 texture?
350  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: NEW PREVIEW OF MICKEY, September 12th on: September 13, 2010, 08:08:44 PM
you did a heck of a lot of vertexing on mario!
looks awesome so far, great job
351  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pik's Pixel Joint. [MOM ZSS preview) next is: Young Link, Other M, Roy fixes, ? on: September 09, 2010, 04:59:33 PM
just a comment;
Personally I think MOM Zamus would look better with more gold colored hair. In Brawl it's just a blonde color, but it looks a lot different from what I've seen in the trailers/gameplay (I still need to get the game...)
352  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: There should be a code that lets you... on: September 06, 2010, 10:33:49 PM
Yeah... i'm not really an expert on these things srry
I do know that as far as IASAs go, I've never seen one you could just walk out of. I'm sure it's possible with some hacking, just I've never seen it.
353  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: There should be a code that lets you... on: September 06, 2010, 05:27:05 PM
you could make a PSA with a IASA, although it wouldn't stop the SFX from playing
in other words, you could make a taunt that can be canceled out with another move after a short timeframe (think about mario's taunt in ssb64; you could shield out of it halfway through)
It's just that the sound files will continue to play despite if you move afterwards (notice, falcon punches, warlock punches, and several other moves have TWO sound files, so that if the character is hurt midway in the animation, it doesn't have to play the rest of the sound file).

or did you still want the sound file to continue? in that case, disregard what I just said. All you would need then is the IASA.
354  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: September 06, 2010, 12:27:24 AM
Just wondering, is it possible someone could edit the OP?
It's rather outdated, and I'm sure it would help people out using this thread; it's a hassle looking through all the pages since march 1, and it takes a bit of time looking through the advanced search in the vault, to find exactly what you need.
If it's not possible to update the OP it's fine. I just think it would help a lot.
355  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team - (9/5/10) Sackchu!! on: September 06, 2010, 12:09:46 AM
Sackchu is pure awesome. Really nice work
I'd love to see sack climbers! .... but I don't mind something else in the meantime, since you just released a sack texture. It's up to you though.
356  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Some of my texture hacks on: September 02, 2010, 06:43:44 PM
You have some potential and skill for some great hacks. I look forward to seeing your stuff in the future.
Are you using Photoshop/Gimp?
357  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pik's Pixel Joint. [MOM ZSS preview) next is: Young Link, Other M, Roy fixes, ? on: September 02, 2010, 06:35:16 PM
Other M Zamus is awesome. The hair/ponytail looks really amazing, and if I'm correct it seems like the facial features are edited a bit, which looks nice.
Idk if it's just me, but her hips look just slightly wide, but I wouldn't be surprised if I'm just used to seeing the off-proportion brawl zss.
Anyways, keep up the great work. Can't wait to download.
358  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: NEW PREVIEW of Henry Cooldown v2, August 29th on: September 02, 2010, 06:31:49 PM
dang, I love the texture.
It's nice how even when you've never heard of the source of many of these textures, you can still appreciate a well executed texture. It really looks nice so far.
359  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Wolf Link Preview (Animators needed) on: September 02, 2010, 06:25:30 PM
I remember someone else talking about a wolf link psa once, but some of the moveset hit a dead end since... wolf link doesn't really have all that much moveset-wise to work off of. One suggestion was that instead of wolf link, wolf link with Midna on top would be made.
This would allow MANY different options, expansions off of all the current ideas. Midna's attacks could be more centered around the B moves, while wolf link could be the smash attacks and all the other A moves.
Model-wise and animation-wise, I have no idea if this is plausible or extremely difficult. This is simply a suggestion that I think would make this moveset twice as awesome.
360  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: August 25, 2010, 09:13:49 PM
just do the smoking one without damage then. That seems the best choice.
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