I approve of these changes. Also, I love how, out of all the arts, Jump has nothing holding it back. Not like it matters, because Jump doesn't give you THAT much of an edge, I just thought it was funny.
I've decided today to change my focus and work on another PSA. I haven't decided which one yet, but here's the reasons why.
*cough*Sm4sh Bowser*cough*
Heheh, I'm kidding. I'm assuming you can't edit K. Rool's N-B because of article stuff, right? That sucks. Personally, I'm surprised nobody's managed to crack those yet.
Do you have a 3DS or XL? I have yet to download the demo and I fear the regular 3DS screen is going to be really tiny.
Don't worry, mate. The regular 3DS screen is just fine for playing Smash. I knew what was happening and where I was at all times, even in 4-player matches.
And hey, if you're worried about losing yourself in the match, just tap your portrait on the touch screen. It'll create a box over you so you'll know where you are.
Signed,
Someone who has a regular 3DS and is speaking from experience.
I... think I could code it. Not sure how the aerial version of the move would work, though.
Actually, it's possible. At least in the way I'm thinking about it. As long as the character models for Dunban and Riki exist, I can do it. At least I hope I can lol
Yeah, the models for those two are probably out there... somewhere. I dunno where, but somewhere.
I plan to release a beta with the tilts along with the smash attacks.
Then another version with the aerial attacks
Not sure what I should give for his Final Smash, though.
The Chain Attack would be pretty impossible to code, wouldn't it...? Hm. You could just do the same thing the other Shulk PSA did and use the Monado Buster.