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16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hinata's House of PSAs! Naoto re-textured, now onto rigging! on: September 23, 2014, 07:10:56 PM
I'm sure it'll be done soon. Wink That person must've had a lot to do recently~
Well then, that person should feel free to take their time~
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hinata's House of PSAs! Naoto re-textured, now onto rigging! on: September 23, 2014, 06:37:58 PM
So how are things?
Still no better, unfortunately. I sent Naoto over to someone so they could rig her, but I haven't heard back from 'em.
18  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! Preview of Beta! on: September 22, 2014, 03:55:34 PM
Alright, I've decided to make some changes to what the arts will do:

Original
_______________
翔 (Jump): Higher jumps, lower defense.
疾 (Speed): Faster movement, lower jumps, weaker attacks.
盾 (Shield): Higher defense, lower jumps, weaker attacks, slower movement.
斬 (Buster): Stronger attacks, weaker launch ability, lower defense.
撃 (Smash): Stronger launch ability, weaker attacks, lower defense against launching.

Mine
______
翔 (Jump): Higher jumps
疾 (Speed): Faster movement, weaker attacks.
盾 (Shield): Higher defense, weaker attacks, slower movement.
斬 (Buster): Stronger attacks, weaker launch ability
撃 (Smash): Stronger launch ability, weaker attacks
I approve of these changes. Also, I love how, out of all the arts, Jump has nothing holding it back. Not like it matters, because Jump doesn't give you THAT much of an edge, I just thought it was funny.
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Decided on focus PSA. on: September 21, 2014, 06:11:40 PM
First Carnage's Ridley is getting an update, and now this.

He's not too big

He's freaking everywhere, man.
I guess you could say he's really making it big in the hacking world.
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Taking a break from King K. Rool. on: September 21, 2014, 02:06:30 PM
I've decided today to change my focus and work on another PSA. I haven't decided which one yet, but here's the reasons why.
*cough*Sm4sh Bowser*cough*

Heheh, I'm kidding. I'm assuming you can't edit K. Rool's N-B because of article stuff, right? That sucks. Personally, I'm surprised nobody's managed to crack those yet.
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! Preview of Beta! on: September 21, 2014, 09:45:40 AM
I'm impressed that you're already to a point where you can be thinking about a beta. You work a lot faster than I thought you would.

Anyway, that animation looks good~ A bit choppy, but that's a result of the gif messing up, I assume.

Also, recolors might be a thing to think about.
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Progress report - what's left to do for a beta on: September 19, 2014, 12:55:43 PM
Do you have a 3DS or XL? I have yet to download the demo and I fear the regular 3DS screen is going to be really tiny.
Don't worry, mate. The regular 3DS screen is just fine for playing Smash. I knew what was happening and where I was at all times, even in 4-player matches.

And hey, if you're worried about losing yourself in the match, just tap your portrait on the touch screen. It'll create a box over you so you'll know where you are.

Signed,

Someone who has a regular 3DS and is speaking from experience.
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! on: September 19, 2014, 12:50:36 PM
I just want to make sure- Monado Buster is the only Monado mode, right? ..Or am I not putting in the right input to change it?
Oh, hey, it's the creator of the old Shulk moveset! Cool~

Anyway, I can answer this question in Shulk's stead. At the moment, yes, Buster is the only Art you can change into using the N-B.
24  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! on: September 18, 2014, 09:12:36 PM
Thank God for bleachmagic, he's uploaded both Dunban and Rikki.

That's a load off of my mind. Will work on the other animations first, of course.
Yaaaay~ Crisis averted~
25  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! on: September 18, 2014, 08:31:44 PM
I... think I could code it. Not sure how the aerial version of the move would work, though.

Actually, it's possible. At least in the way I'm thinking about it. As long as the character models for Dunban and Riki exist, I can do it. At least I hope I can lol
Yeah, the models for those two are probably out there... somewhere. I dunno where, but somewhere.
26  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Bugfix OUT! on: September 18, 2014, 07:56:23 PM
I plan to release a beta with the tilts along with the smash attacks.

Then another version with the aerial attacks

Not sure what I should give for his Final Smash, though.
The Chain Attack would be pretty impossible to code, wouldn't it...? Hm. You could just do the same thing the other Shulk PSA did and use the Monado Buster.
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Released! on: September 18, 2014, 04:26:06 PM
I'll either have to edit the PSA again so that you can have yet ANOTHER Monado show up with a beam. Or just make the beam show up for the attacks
The second option would probably be best.
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Released! on: September 18, 2014, 01:55:27 PM
Yeah, that
Well, if that's what you're asking, then yes, I'd certainly say so. The two Monadoes look very similar when they're opened up.
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Released! on: September 18, 2014, 01:45:57 PM
Look at any gif where the Monado's laser pops out when he attacks.
Mm-hmm. I understood that part. But what do you want to know? If the original Monado looks more like the second Monado when the beam comes out?

...Perhaps I'm not the best person to answer this. Heheh.
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk's PSA's: SSB4 Shulk ALPHA Released! on: September 18, 2014, 01:34:19 PM

Quick question

Does Shulk's Monado look like Bleachmagic's Monado II model when he attacks with his Monado when it lets out a beam?
Does what do what when what happens? I'm afraid I have no idea what you're asking here.
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