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4576  Help & Tutorials / Help / A Little Problem with Vertex Hacking... on: June 13, 2010, 01:24:30 AM
Ok so I was trying to vertex hack Yoshi's hands so that they would be more like claws.  I followed the steps of this video tutorial perfectly:
<a href="http://www.youtube.com/watch?v=_zZUss7H5Ck" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_zZUss7H5Ck</a>


But in Brawlbox, instead of showing the hands being extruded out, it just shows a load of random polygons on the body flying out in random directions.  I think it has something to do with Anim8tor since when I did a vertex hacking process in 3Ds Max without Anim8tor the vertex hack worked fine (reason I don't just use 3Ds Max though is 1) I have the trial version which doesn't last much longer and 2) I am more familiar with Blender.

So basically question is: Is there any way to vertex hack in Blender WITHOUT using Anim8tor?
4577  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The ultimate life form: SHADOW THE HEDGEHOG on: June 12, 2010, 10:04:04 AM
You could change the Homing Attack to the Chaos Spear?  I guess he could still rise up as if he is doing the homing attack but instead of pulling off the attack, he could fire off a projectile (i.e. the Chaos Spear).
4578  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong Strife: Cloud ported over DK (V3.5, now with new beta Final Smash) on: June 11, 2010, 12:04:41 PM

Clike (sorry this one ain't too good)

Cloud

Kingdom Hearts Cloud

Travis Touchdown

Vincent Valentine

Zack Fair

These are all in my download pack if you want them.  They are in the Misc section under Menu.  Apologies for missing some of the gaps.  White is pretty hard to see on a standard Adobe PS background.
4579  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! on: June 11, 2010, 01:24:01 AM
Up Smash - Ah ok I'll try that.  It's just that with every other move the Z offset seems to work so I just got confused.

Neutral B - Yeah it had to do with the Z offset of the ThrowN bone.  I changed it to "121" instead of "301" and it works great.  Though it still doesn't hit.  Do I have to repeat the offensive collision or something?

Up B - I'm not really too fussed if he flies backwards; it's just that when I use Up B in the air, he rockets up to hyper space but if I use it on the ground he can't move up at all.  I've set the momentum to 1 for each of them.  Do I need to add "Set Air/Ground" on the gorund Up B subaction?
4580  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! on: June 10, 2010, 01:35:21 PM
Basically the things that I've highlighted in red at the bottom.  In particular though, the Up Smash and the Up B.
4581  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! on: June 10, 2010, 01:17:13 PM
Ok I've added the stuff that I need/may need help with in the OP.
4582  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong Strife: Cloud ported over DK (V3.5, now with new beta Final Smash) on: June 10, 2010, 01:15:52 PM
I like the fact that you've also added loads of costumes to the pack.  I've done CSPs for a lot of thse characters if anyone wants/needs them.
4583  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The ultimate life form: SHADOW THE HEDGEHOG on: June 10, 2010, 11:44:12 AM
Wow awesome!!  Personally, I think what I'll do is use most of this moveset with mastaklo's model and parts of the moveset.  That way there could be a perfect Shadow Cheesy
4584  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gerudo Prince v1.3!! ITS FINALLY HERE OMGEEZY!! on: June 09, 2010, 10:48:10 AM
Best Ganon hack?  I think so.  Is it possible to use the Darknut sword with the new 1.3 Gerudo Prince?
4585  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! on: June 09, 2010, 01:21:44 AM
No thanks.  In fact I said in the topic I made that I would at least attempt to make it myself so you don't have to worry  Wink  I'm almost done infact, just gotta make do the Final Smash and smoothen out the rough edges.
4586  Super Smash Bros. Brawl Hacking / Attacks and Animations / Drako Yoshi - V1 RELEASE + Vertex for V2? on: June 08, 2010, 02:30:03 PM
So here are my first PSA project that I'm currently working on:
DRAKO YOSHI

V1 DOWNLOAD: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8444&DiplayName=Drako Yoshi V1

FULL CHANGLIST FOR V1:
 - The Final Smash has now been added and works perfectly!!  See what you think
 - Edited 2nd jump.  Instead of his Flutter jump he does a somersault (inspired from Yoshi Baddally).  Interestingly, this second jump can also be momentum cancelled like in Melee.
 - The neutral AAA combo is now faster and should link better
 - The F Tilt is now faster
 - The U Tilt now has a longer lasting hitbox and is able to hit the foe from behind
 - The D Tilt now "downs" the enemy at the tip of the tail (it also does less damage at the tip of the tail but more on the other parts)
 - Dash Attack final hit has less knockback.
 - The U Smash now has MUCH less knockback/knockback growth.  It kills far more realistically now.
 - The U Air now stuns the opponent at the tip of the tail
 - The B Air does less damage and a lot less knockback (won't freeze until after 50%)
 - His Neutral B now does less damage (but the same knockback)
 - His Side B also does less damage
 - His grounded Up B now actually hits.  It works more as a defensive move
 - His Down B also has reduced damage overall.
 - His aerial Up B now has different graphic effects and sound effects (not shown in vid).
 - He is slightly heavier (109 weight) and falls a bit faster.

Vid showing the FULL MOVESET (for Drako Yoshi V1)
<a href="http://www.youtube.com/watch?v=Vmi_d_uFInY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Vmi_d_uFInY</a>


Here are some IN GAME pics showing off some new moves:


Drako Yoshi!!


Wait 2 is now Wait 1


Up Smash (Destruction Pillar)


B Air (Frost Kick)


Side B (Wheel of Solaris - the shield has been changed, it no longer looks like this)


N Air (Spinning Slash)


Up B (Dragon's Flight)


Down B (Meteor Strike)


Neutral B (Nova Bullet)

Moveset

Firstly, he has altered waiting animations and a brand new running animation resemblent of that of Charizard's running animation.  His run speed is also a lot faster (almost as fast as Sonic's) but his grip is poor.

AAA combo - The first attack remains the same, but the second his is low F Tilt and I added a 3rd attack where he spits a small fireball for multiple hits of damage.  Damage = 3+4+1,1,2 (total 11)

F Tilt - I've combined his high F Tilt and low F Tilt to create a double hitting move with decent speed and a fiery graphic.  Damage = 6+8 (total 14)

U Tilt - Same as the old U Smash, but weaker, less knockback, more speed and a fiery flag. Damage = 9

D Tilt - Same as the old D Tilt, except it can trip at the tip of the tail.  Great for combos.  Damage = 8 (6 at the tip)

Dash Attack - Drako does a fiery spin similar to Sonic's F Air.  A good follow up from the D Tilt.  Damage = 2+2+2+2+2+4 (total 14)

F Smash - Same as the old F Smash but with more knockback and an explosion effect.  Damage = 16 uncharged

U Smash - Drako spins around then summons up two fiery explosions either side of him.  This move is very powerful and has great range but is also very slow.  Damage = 20% uncharged

D Smash - Same as the old D Smash but now has a bit more knockback and slash flags.  Damage = 12% uncharged

N Air - A multi hit damaging spin with slash properties.  Uses Ness' N Air animation Great for combos.  Damage = 2+2+2+4 (total = 10)

F Air - Same as before except it has an explosion effect like the F Smash and has some nice hitlag on sweetspot contact.  Damage = 16/10

B Air - Drako does an icy kick with the same animation as Ness' B Air (freezes on high % at the sweetspot).  Damage = 15/8

D Air - Exactly the same as the old one except again fiery. Damage = 33 maximum

Neutral B: Nova Bullet - Yoshi spits a fast and fairly strong fireball with a high but set knockback.  Also if used in the air he (for some reason) gains quite a bit of vertical momentum.  Damage = 8%

Side B - Wheel of Solaris - Same as the old one except hits the opponent straight downwards onto the ground and is fiery.  Damage = 4%

Up B Ground - Wyvern Screech - Yoshi creates a powerful screech which stuns and damages nearby enemies= Damage = 2+2+2+2+2+2 = Total 12%

Up B Air - Dragon's Flight - Yoshi soars into the skies with his wings (like in Pit's Up B).  Effect lasts for just over 4 seconds and can be cancelled using the shield button. Damage = 0%

Down B - Meteor Strike - Simliar to before, but more powerful and connects much better.  Somewhat like a fiery meteor.  Damage = 24% if all hits land

Throws remain completely unchanged.

Final Smash - Nova Storm - Yoshi spins around, harnessing the power of fire and creates a giant voretx of flame followed by a powerful explosion that sends foes outwards. Damage = Total 75%

Finally, I'd like to ask if anyone would be able to do a nice vertex/model hack of Drako Yoshi to go with the mvoeset (since mine is kinda lame).  Ideally He should have horns on the sides of his head (like in my model but better, possibly longer) and claws on his fingers (though if you are going to make a texture, make the claws the same as the rest of the hand instead of a "nail" colour).  Also could there also be a vertex hack of the feet to make the look more dragon like (so talons).  Finally, I'd like to request for the wings also to look more like dragon wings rather than caley bird wings.

4587  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Young Twilight Link - v2 shown! (update 5/23: Hero's Sheild/Alts on: June 02, 2010, 03:30:13 AM
Ah that would explain it then
He hasn't finished the arms yet.

Ah that explains everything XD
4588  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ultimate Zero Recolour Pack!! on: June 02, 2010, 12:13:20 AM
These are nice, but the texture was made by Dhragen. PSA was by Eldrian, yeah, but not the texture.
Ah ok.  I'll note that down and make suitable edits.
4589  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Ultimate Zero Recolour Pack!! on: June 01, 2010, 04:33:22 PM
Ahh man  Undecided I made this simply because I couldn't find one in the Kitty Corp main forum vault.  Only tex hack I saw for Zero was Nightmare.  
4590  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Ultimate Zero Recolour Pack!! on: June 01, 2010, 03:49:00 PM
Are you one of the many (I think) people that downloaded the fantastic Zero PSA by Eldiran ages ago?  Are you rather disappointed by the lack of Zero edits made since then?  Then say hello to my Zero texture pack!!




This pack includes:
The original Zero texture made by Dhragen and moveset made by Eldiran
Zero Nightmare originally by Velen Zaiga with edits by me (edits not sure in picture)
Blue Zero recolour
Yellow Zero recolour
Green Zero recolour
Purple Zero recolour

But that's not all!  Not only does this include all of these FitLink.pac and FitLink.pcs files, but it also contains custom Zero CSPs made by myself:


So be sure to download it all right here!!


If the link above doesn't work, use the direct link here:


 Shocked Shocked Shocked
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