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91  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project SoulCaliBrawl: Yes or No? on: June 20, 2011, 07:03:49 AM
Been done already. It was unsuccessful.
92  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 20, 2011, 06:53:25 AM
For a fully charged smash? Not at all. For an uncharged smash.... yea.
Speaking of, did you want to go with the Octaslash only if the smash is fully charged?
93  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 19, 2011, 09:01:10 PM
^Sometime this week. Possibly tomorrow.
94  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 19, 2011, 08:32:51 PM
*a group of cheerleaders show up* cheerleaders: *cheer* the waiting is over so hollow's gonna upload the finished masterpiece very soon. lets go hollow lets go. *clap clap* lets go hollow lets go. me: for the record, i'm sorry for that as well.

Shhhhhh.....
95  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 19, 2011, 07:23:33 PM
Yeah, it'd be awesome, but, if you release it this way, people might find it OP and would ask to take it off. Better release it when it's totally working, 'cause then it'll really be awesome.
Okay. I'll release it soon, then.
96  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 19, 2011, 06:34:39 PM
I'd say save the wallrun for a future release. Don't let it stop you from releasing this one. It'd be bad if he could wallrun just by being next to the wall...
I suppose.....

I promised wallrun for some time now. *sigh*

Alright. I'll save it for a future release.
97  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 19, 2011, 05:03:59 PM
I still can't get it to not bump the wall. The only permenant solution I can see is to make him wallrun if he goes into a wall when he's falling. Not sure if that will go over well with everyone, though.
98  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 01:20:12 PM
Basically, when Sephiroth is running, instead of bumping into a wall he will start to run up it.
Except that he still bumps it some of the time. D=<
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 01:17:41 PM
Yes, I told you, animation tweaks. Unless you don't want that fluency?
100  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 01:05:13 PM
FFFFFFUUUUU

It turns out wallrun has a 50% chance of working. The other 50% he bumps into the wall like normal. I have to figure out how to fix that.
101  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 12:34:55 PM
wait who are yall talking about?
Spell oic out loud.
102  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 12:32:14 PM
No Tongue  It was just an idea I was planning for Spidey.  I hadn't got round to doing it yet.  Did you not read that I said it would be one of the last things that I would do?
oic.
103  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 12:30:18 PM
*Applauds* Congratz my man ^^  You officially rule
Wait I thought you got it before me.
104  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 18, 2011, 12:27:01 PM
I did it.

I gave him a freaking wallrun. =D

Pics later.
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Yet another preview..this time of Spidey... on: June 18, 2011, 09:47:27 AM
Wall Climb, and WallRun? That's possible now? How?
Complicated arrangment of coding and animations. But it's definitely possible. I'm actually almost done.
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