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61  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: July 19, 2014, 07:07:33 PM
i have a question, can somebody help meeee:

Here's the scenario: I switched Tabuu's graphics over Zelda with no problem (changing the ef_zelda file completely). I then tried to get them onto a Dark Samus PSA (which is actually Samus over Marth)

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=33246&Moderated=All

but it didnt work. I then tried to get Tabuu graphic's onto normal Samus and it also worked fine! Im thinking that because my PSA is originally for Samus but then put over Marth, it doesnt read correctly... if I could get the graphics to work I'd be ecstatic.

edit: also note that i have been able to successfully replace Dark Samus's ef_file before... it's a fitmarth.pac file, and i changed the ef file to an ef_samus file and I was able to successfully import lucario's final smash beam onto some attacks...

my first graphic switch, the import of lucario's fs beam worked fine and the PSA was able to function well with no bugs.

my latest attempt at trying to get tabuu's graphics onto the PSA makes Dark Samus freeze in place whenever she executes a grab from standing. dash grabs work fine though. that's the only bug but i dont know if you necessarily need this info lol.
62  Super Smash Bros. Brawl Hacking / Programming / Dark Samus over Marth made using BrawlEx... How do i further modify it? on: July 06, 2014, 08:46:59 PM
Can someone help me out? I'm trying to edit a Dark Samus made over Marth using the BrawlEx engine. Here's the link with a description:

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth

My questions are...

-What programs do I need to start editing the file?
-what does brawlEx allow me to change that Brawlbox and psA doesn't let me?
-how can i make a model import for Samus work well with this custom moveset over Marth?

What I ultimately want to do is clean up the animations, modify the attributes and hitboxes in PSA, and make a model import of Dark Samus originally for Samus work over Marth i.e. this particular download. Is this a doable project? I think the existing Dark Samus is a great template but it needs a lot of polish IMO.

I also want to edit the SFX somehow (via Sawdz I believe?) but that's a task for another day.

Bunch of other questions i have at the moment but these are the main ones.

Thanks!
63  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: July 06, 2014, 08:39:40 PM
Can someone help me out? I'm trying to edit a Dark Samus made over Marth using the BrawlEx engine. Here's the link with a description:

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Samus&ByUser=&Credit=&Info=&AudioSource=&MainType=Character&SubtypeSearch=and&Target=Marth

My questions are...

-What programs do I need to start editing the file?
-how can i make a model import for Samus work well with this custom moveset over Marth?

Bunch of other questions i have at the moment but these are the main ones.

Thanks!
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