It would be preferable if someone were willing to be a mentor (im me if u
in the mean time this is what I have trouble with, there needs to be a better way
I added a new vewtiful joe model to the viewriful joe moveset. and the model gets contorted. it isnt the model thats broken, just the rig. how do I fix this? I need to move the wrists and ankles every couple of frames. how do i do this without going completely insane? in brawlbox there is copy and paste but that is for every joint. is there a program I can use to edit the keyframs of the animations?
I show my friend the megaman moveset and ofcourse all they can say is "real megaman throughs his blade in 8 directions" im like wtf lol
here is a perfect example of what im trying to do. the villlager psa (not the real on the recreation of the one in the vault) has a slingshot you can aim in 8 dif directions. how can I apply this to megaman?
you know, all this extra work going into lowering texture detail is probably all for nothing. it was probably just lowered in smash 4 because the screen was smaller
Im working on nebulon's build, and cant find a way to add kirby hats. Ive heard things about kirby, that hes not done on project ex yet, and that only project m knows how to add kirby hats, , using it as a trade secret (which all sound like myths to me) this is what I know about kirby hats
you assign a character x a kirby hat witha program (cant remember which one but I remember I have it) a pac file is fit in fighter/kirby (ie. ikes kirby file is fitKirbyIke) some files (such has DKs have variable other than character)
/-----pink DK Kirby /--------------yellow DK Kirby Kirby skin is picked-----DK is absorbed ----\ -------------blue DK Kirby \ ----green DK Kirby
Im wondering if there is any more stuff i should know, anything i should look into, there has to be a way to add kirby hats after all, roy and mew 2 were added am i making any sence because i just woke up and i am a bit groggy
its weird... i hear things like "the newcommer PSAs are our top priority" then i see this in the vault
Project: Super Smash 4 - Mario - Texture Project: Super Smash 4 - Kirby - Texture Project: Super Smash 4 - Fox- Texture Project: Super Smash 4 - Pikachu - Texture Project: Super Smash 4 - Luigi - Texture Project: Super Smash 4 - Squirtle - Texture
Contradict much?
just bustin balls cuz i cant sleep LOL god noes i cant do better (well i can do textures...but still) master a newcomer PSA before you do anything else. ever herd of divide and conquer? work on something and complete it to 100% then move on. by the time thats done someone else (that probably isnt even in the team) will more than likely have resources ready and waiting you. i recognize the team has done awesome things like little mac villager and shulk.. and i congratulate you....on getting nearly 3/4ths of a singe PSA done. I think I can speak for everyone in the vault when I say doing things like making kirby's shoes a slightly brighter pink should be your very....VERY last priority.
Dr. Mario Progress: I understand you wanted a final smash, until I figure out how to do that I'm taking that one step further. I redid FLOOD for Dr. Mario. It is now a giant bacteriophage virus.
Dr. Mario's FLOOD will look something similar to this:
I read somewhere, (the melee handbook I think) that Dr. Mario used to work at curing the common cold (the pills he throws are failed attempts). So this FLOOD still fits his theme as a doctor.
Should I continue with Dr. Mario FLOOD as well as other unique moveset model concepts (ie. yellow flag, final smash , and entry pipe?) I would like to know so I don't accidentally do it all for nothing. (Also, are you sure electricity is the best way to go with his final smash, that is more of Luigi's thing in several of the games.) Lastly Viewtiful Joe is finally almost done: It is simply painstaking and tedious re-weighting the !@#$% thing. I may also need to tweek his moveset too. At least that shouldn't be too hard or take too much time.
As for the poll, unless your talkin bout mario skins I have no idea wut ur talkin about. If u r talking about skins this is my input
metal Mario is useless form this there is already a metal item. N64 goes good cuz there's already a N64 Bowser, peach, Luigi etc.. personally, I think u should add the hot rule 63 Mario <3
also for the sake of my sanity if decided to take a break from viewtiful Joe, I'm sorry, but I am working on Dr Marios stuff such as Final smash I don't know about changing the animations to electricity, however, I can probably do some amazing things with textures you will probably like like a bunch of molecules or something zoom out also i have been working on making him his own separate character from Mario, just slightly though, like changing FLOOD to a giant common cold germ. Maybe makeibg that yellow flag he waves around into a clip patient chart clip board lemme no if u have any other ideas.
cant find it online apperently its too old to find the old version, would 2014 work? Post Merge: October 27, 2014, 11:03:59 PMhow do u import old skin weights Post Merge: October 28, 2014, 12:01:42 PMlook im trying to get a new viewtiful joe model to work on the psa, i import it, it works liks u said, but it to small, but i cant detach it because I will loose the weights, how do i import the weights proporly?
I do as well. I'll make a variation based on your design since my i ons are all based on the csps. that's a great idea.
that may b hard to do, i searched everywhere on google looking for marth and lucina icons where there faces match up properly , these are the only two i found.i suggest that if the csps are going to have a selection on each skin, that you do it like the pokemon trainer.
One is a higher contrast so the image pops more even though it is a small size, I recommend this for the css portrait (in fact, maybe all css portraits should have a higher contrast. i will work on that if you like.)
Also, there is a small icon commonly associated with the shuffle button on mp3 players that should easily indicate to a person that would otherwise never know. that something on this character is interchangeable