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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25 on: March 12, 2016, 08:24:14 AM
Sad to see you go, but I'm excited about the future of Sm4sh modding.

You said you're gonna release 2 more brawl stages, would one of them happen to be this Kirby Dream Land stage: https://www.youtube.com/watch?v=gZ_ZmmdoJBc ? If not, could you at least release what you have so far?
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: March 09, 2016, 11:25:19 AM
RIP
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: February 09, 2016, 01:11:39 PM
did you guys ever get the help you needed?

and could you tell us what exactly you guys have been having trouble with
4  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: February 03, 2016, 06:38:28 PM
words
Fair enough, but to be clear, I was not referring to the whole staff. Sorry if it came off that way.
Velen put it a lot better.
5  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: February 03, 2016, 02:07:49 PM
Thanks for your constructive criticism. Definitely the correct way to contribute to the discussion at hand.
Everything has been said already. Might as well add some more condescension, right? It's what you guys usually spew whenever something related to PM is brought up.

Lets be real, the only reason this is even being debated right now is because we're talking about PM. Had it been an individual user's work getting leaked without their consent, I'm 100% certain you lot wouldn't hesitate to prevent the leaks from being hosted on here. Deny it all you want, but I've lurked this site for quite a while, and that the trend I've always seen.
6  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: February 03, 2016, 12:22:10 PM
I try to avoid this place for the most part, but I just wanted to chime in and say the mental gymnastics people are doing to justify releasing things that are not theirs is ridiculous.

Maybe if you guys were patient and kind, the PMDT would eventually release their content for us all to enjoy. I can only hope they still decide to do this despite you entitled jerks being, well, entitled jerks. I feel like all of this would be a non-issue if you guys would just wait.

7  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30 on: August 01, 2015, 08:15:35 PM
I kinda see what Bagan is saying; seeing the pretty textures of the stage contrast the the faded blobs in the background is kinda weird, and I'm someone who usually loves contrast.

I think tracing the background image and adding more detail while still capturing the distance the image is conveying would go a long way in making the stage look better. I don't expect DSX8 to do it, but someone should give it a shot at some point.

Keep up the good work DSX8, I definitely wanna add that Hyrule to my build.
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: July 27, 2015, 02:17:35 PM
so were you guys serious when you said this was coming out in 2016? i thought it was a joke... but it's been a while since an update
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.64?? on: June 25, 2015, 02:34:10 PM
Best version so far, I love the samus costumes.

The announcer is bad, that needs to change.

I thought there was supposed to be a 64 mode? I'm assuming you didn't go through the trouble of making low-poly models for characters if you were only going to use them for one video... Especially since you guys haven't released them.

OH also I love the new effects you gave Mewtwo, they're really cool! I hope you guys eventually give him some new animations! I would also like his model to be updated, but I think you guys said you weren't doing that, so my question is is Nanobuds still importing the Smash 4 model?
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 03, 2015, 01:47:02 PM
Yeah, the rig isn't done yet. I still gotta make facial expressions, and the armored mewtwo alt version.

Even in it's incomplete state it looks amazing. You don't know how excited I am for the finished product!!

If you're going to do armored mewtwo as well

Can u use the amored mewtwo's textures from smash 3's mewtwo so they can match?
 http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206747?



I second this!
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY! on: April 16, 2015, 12:37:43 PM
making it for PM means extra work, these stages already take a [censored]-load of work as they are, and if he's not a P:M guy, he has no reason to make the work even heavier
Makes sense I guess, it just seemed weird to me that he would choose to put Mewtwo over Lucario as opposed to... Mewtwo.
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY! on: April 16, 2015, 11:06:44 AM
i dont plan on doing anything for P:M... ill only be using vBrawl lucario bones.. with some bone edits.
D: why?
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY! on: April 15, 2015, 09:28:42 PM
If you import Mewtwo over PM's Mewtwo, will he suffer the same Chun-Li thigh syndrome KTH's model does?
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: New Projects - Hyrule Warriors Sheik & Awakening Roy on: April 15, 2015, 12:01:34 AM
YESSS.
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: April 10, 2015, 07:56:42 PM
Can we have an ETA for when this will be completed?

Also, what is your stance on using Wii U assets? I've been seeing a lot of imports of characters or parts of characters and was wondering if you planned on using them for this project, or will you just be sticking with the Brawl models?
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