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31  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: October 22, 2014, 05:00:28 AM
i've been trying to get this to work for a couple days now, mind explaining how you pulled it off? If you consider it a secret/an important part of your project that you'd rather not reveal just yet, i understand.


LA-Bit[54] is where the current costume ID is stored.
So for example, say if you wanted to combine Mario and Dr Mario.
Mario is slots 0-3, Dr is slots 4 - 7
For their B attack, Mario shoots fireballs while Dr shoots pills.
So where the graphic is loaded on the article, you'd say for example:
*If LA-Bit[54] <= 3
*Load FireBall Graphic
*Else
*Load Pill Graphic
It's time consuming, and there's the matter of file size, as adding new hitboxes for different damages will add extra space, but for some characters (especially Marth, since he has plenty of room), this isn't really a problem.

Here is a great page that lists most of the variables that brawl uses:
http://opensa.dantarion.com/wiki/Variables_(Brawl)
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