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391  Help & Tutorials / Help / Re: TGA into TPL or PAC help on: July 09, 2009, 12:00:59 AM
Check the FAQ --- the manual guide explains it pretty well (and then my somewhere in there is my video of mipmapping which covers how to do so as well)
392  Help & Tutorials / Help / Re: ...Mac? on: July 04, 2009, 07:49:41 PM
I doubt it's really gonna happen. I'm not sure if an alternative to NTcompress / Texconv (required for ASH to run) have been made yet (although I believe spunit was working on incorporating those features into SSBBarc).

And... Windows may have its issues... but here is one truth you have to face. If you are too proud to install an "inferior operating system", you'll miss out on the many things that are windows only [not to mention, suffer a lot of the crap win->mac ports]. (*cough* Pirated parallels to get stuff running on my mom's iMac *cough*)
393  Help & Tutorials / Help / Re: ...Mac? on: July 04, 2009, 12:14:48 AM
unless you want to compile the SDK for mac's and transfer some other things (tplx and pearl and [censored] like that).
Uhh...what? Sorry, this stuff is all new and confusing to me...

Essentially... unless you know how to program, you have no chance of it happening.
394  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 08:23:24 PM
Extracting... I don't know off hand and really don't want to search for it. Maybe VILE will come by and mention it.

If you can get a copy of their newfiles... then it'll create the proper files for those edited images.
395  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 07:58:11 PM
It would take quite a bit more work than that.

You'd have to either...

1) Extract the modified images from the pac, place them in new files, make them CUPASH comaptible (magenta BG / index at 72) --- for every single already modified image.

or

2) Extract the MenSelchr brres files manually (via SSBExtract or SSBBarc) from each and every new common5 you make.

Although... you could also get a copy of the newfiles folder from the person who made your pac.
396  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 07:51:11 PM
Well... yeah.

Why would you be using an already modified one?
397  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 07:42:38 PM
Those should be automatically generated when you run step2. One for each modified character.

newfiles\menu\common\char_bust_tex

If you get a working modified common5, you should automatically get all those. (The same files are used for the CSP as the victory portraits --- so when step2 is run, those brres files are created first (and used as VPs), then copied/inserted into the common5 afterwards)
398  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 07:35:06 PM
I think he's talking about the portraits on the results screen. If so, erase the _en in common5_en.pac.

Which is exactly what I was referring to. But... common5 doesn't even handle that --- those misc. brres files created along side it do.
399  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 07:05:39 PM
We are talking about the same thing... the images after battle with the 1-4 ranking... right?

Those are exactly the same thing as the CSP image. If you get one working, the other should work. You are copying both folders over, right? (Ignoring info --- since that's the in battle portraits)
400  Help & Tutorials / Help / Re: ...Mac? on: July 03, 2009, 06:34:38 PM
Nah, but I've run into quite a few mac users now that just are plain out of luck lately.

Although I'm not a fan of macs. (I've had to get quite used to them in order to trouble shoot friend / family issues --- eventually giving up in some cases and setting up parallels on my mom's comp in order for her to use programs required for her job)
401  Help & Tutorials / Help / Re: Victory portraits? on: July 03, 2009, 06:32:32 PM
CUPASH --- read the FAQ.
402  Help & Tutorials / Help / Re: ...Mac? on: July 03, 2009, 06:04:06 PM
Hahahahaha... ha... ha... ha...

There isn't any and probably won't ever be stuff designed specifically for running on macs... but...

http://answers.yahoo.com/question/index?qid=20070922202436AAyKRmo
403  Help & Tutorials / Help / Re: FitKirbyWarioMan00.pac? on: July 03, 2009, 04:11:59 PM
I'm thinking that it's probably a dummy file.

Not sure of this... maybe in addition to the model / texture files... they also contain the data which defines what happens when Kirby attempts to suck them up?
404  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Corrupted Power of ASDF! on: July 03, 2009, 02:33:40 PM
Creepy. o.o
405  Help & Tutorials / Help / Re: I need help doing my own textures plz on: July 03, 2009, 01:50:05 PM
Come on, you shouldn't be so hard on the guy. He's obviously new to the scene and it's a little hard finding information.

*Evil Smirk*
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