A relatively simple question. How do I move the stock display and difficulty selection that appears in Classic mode/Boss Battle? Is there a specific file that I'm missing?
Could you put Inferno the Demon into the game? She's my only female Sonic OC. I've already made a working PSA and .sawnd that I've placed in my own mod pack. I used pikazz' clone method so she can change into the Wisp PSA.
Riivolution... That causes several issues of it's own, even with a proper .XML file. Bowser can't be used, and most BrawlEx characters freeze. Especially Cloud, Sir Percival, and Mewtwo. They make Dolphin freak out. <.<
I'd like a code that would cause Star KO/Screen KO to go into a normal KO. This is to speed up times between deaths. I already have a code that makes characters respawn faster so getting rid of Star KOs would really speed things up.
Yes, I'm running Gecko. The largest .pcs file I found was 921KB on a ROB clone. Aside from that most of the .pcs files are under 700KB. The largest stage file is 4577KB, and most stages are under 3000KB. Though this nasty bug seems to be able to happen with any character or stage.
I suspect that it is a BrawlEx issue, but I'm still not sure. However, I do know it's NOT the entry.pac files. I had an issue porting a Peach clone to Peach's slot but it didn't work. But once I moved it to a BrawlEx slot and set it to ignore Peach's entry00-05.pac files the clone worked flawlessly.
Well I figured I'd make another post for this. I think this is like the sixth time. Anyways I've made a BrawlEx mod pack called "Sonic & Pokemon MX", and ever since it's inception there have been bugs. I've practically fixed every bug that surfaced, some even solved themselves when I shifted to Dolphin. But there's always been this nasty bug that seems to happen very randomly and for no reason I can pinpoint. The bug causes the game to crash during the character entrys at random. I've tried replicating almost every scenario only to come out empty handed. If anyone can offer insight into this, the help would be greatly appreciated.
I'd like someone to configure Calikingz' Goku moveset for BrawlEx. His soundbank should be set to Crazy Hand, and his GFX configured to the same ID as the Giant Goomba in SSE.
Anyone that picks this up will be properly credited in my BrawlEx pack!
Clone 5D (Cloud) is set to cosmetic slot 200. Though I have other clones over 130 that function properly (160, 150, 180) Post Merge: December 30, 2016, 08:27:44 AMAre the textures maybe not named correctly?