There's many awesome model imports, but unfortunely some of this imports cause so much lag which discourages use them, i want to know if there's a way to reduce lag in heavy model imports? Maybe reducing the quality of textures in Brawlbox... if anyone know a way, please teach me.
Hello to everyone. I'm going to make a hack with only modified characters (such as Cloud, Viewtiful Joe, Zero, etc ...) and would like to know about the better, more balanced and less buggy psa ever made for each character. I thank you all for the help.
Good job, libertyernie! But i have one question, it´s possible to choose the stages who will come in random select? In olders versions this was impossible! Thanks and keep the good work!
This model only seems to be a vertex edit, why desync wi-fi? I also checked the bones and i don´t see any bone disabled, please anyone help me to make this hack wi-fi compatible!
It´s very simple, fight with him\her and save a replay in the Wii memory, after this, take off your sd card and watch the replay, if desync, probably will desync wi-fi too. I hope this help the developers.
I know, bone renamed hacks always desync wi-fi, some developers make two versions of your hacks, one wi-fi safe and another wi-fi incompatibles (renamed bones). Sometimes the difference between them is very small (Rydley, for a example.), i like to know if there´s a method to bring back the original bone names with the brawlbox , to make the vertex wi-fi incompatible to wi-fi safe?
I tried to change the texture of the banana peel, but in game this item appeared with a random texture, sometime black and sometime glitched. What i did wrong?