Silly question from silly person edited in video related stuff.
I've seen mods that lock the camera facing left and right rather than to the background; is there a mod already available or probable to let you move the camera realtime during gameplay, such as with the C-stick?
I have all kinds of problems with how many attempts on it there have been with how little we actually have access to and how this has been repeated time after time.
There's not actually much to be done rn for characters like Roy who had fundamental (awful) changes made over the course of time; no matter how hard someone tried atm they could only make a literally half-assed, maybe quarter-assed version of what they want to have as an end product.
Reminder that the pulls of the Cloud patch from Nintendo's servers before it actually dropped only contained only a Mii costume and a few voice clips, omitting everything else until it's actual release.
Bayonetta was probably uploaded first as highest priority, but she's not the only change.
I had a long writeup, but then I realized it was stupid long, so tl;dr edition:
rage has downsides (downscaled combo ability, requires such an exorbitant percentage in order to be useful that the enemy will wipe you as soon as they respawn) to trying to abuse it and as i noted before the main godforsaken offenders for broken rage capacity like Rosalina are the ones who need nerfs, not the mechanic itself
pretend King Crimson dropped by to make this rant less terrible
Rage being a bad mechanic is honestly just a super [censored]ty meme almost as bad as wavedashing being a glitch and chaingrabbing killing metagames. The only characters who "prove" how bull[censored] Rage is only do because they are, inherently, total bull[censored]- Rosa's Luma utilt, Mario's 0% up B kills, ZSS' up b ceasing to connect, etc. Far more characters benefit than not (heavies, featherweights, Meta Knight..) for it to be worth downscaling/entirely removing it
Does Smash 4 even really need another BrawlEx? Is there a point where character expansion is forced to stop, not counting simple storage limitations? 100? 255?
I would but.. damn, man, do you have any idea how crippling it is to the creative process to not actually be able to put things into practice? All my dreams of Mii Gunner nonsense.. ruined.
As it turns out, I'm indefinitely shafted; Sm4shExplorer refuses to cooperate with my XP [censored] excuse for a laptop, and it doesn't have the space I'd need to hold a full dump of the game anyway.
The calmest answer to anything overtly aggressive I've seen on this site. Impressive.
I have a lot of proposed changes to the Miis in particular, but I'd rather make those myself.. as soon as I get the files somehow. (Wish there was a filesystem of it hosted somewhere so I could download individual files as I need, but that's not a thing afaik and definitely not something legal to request.)
You have my interest, but the fact that you listed Palutena and Zelda as first examples of unplayability over Ganondorf and are still riding the Bayonetta Is Brawl Meta Knight train has me questioning everything I know
doesn't help that un-nerfing characters that are still tournament relevant after nerfs, like especially diddy kong, is somehow considered ideal
5.5.X indeed. I'm not willing to say they're withholding it bc of ego or want for attention, bc thats unlikely, childish to say and generally just dumb af.. but the reason isn't any reason they've given so far. ¯\_(ツ)_/¯
Main dude behind it claims to be waiting for Nintendo to patch it out before they release it, which is seven kinds of stupid given the end result is the same, just with more waiting for no reason; there are a few other given justifications for waiting, but the counterargument is usually obvious and correct.