Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages: [1]
1  Help & Tutorials / Help / Re: SD or SDHC larger than 2GB loads default Brawl. on: March 20, 2018, 05:25:30 PM
Unfortunately, the Gecko launcher doesn't support SD Cards larger than 2 GB. You're going to need the SDHC Launcher that is supplied with the code.
2  Help & Tutorials / A/A Tutorials / Re: Separating Character Sound Effects (For BrawlEx, etc.) on: November 03, 2017, 10:42:09 PM
Thanks for the tutorial. It's pretty handy! Does it work for both Project M and vanilla Brawl? Or does it just work for vanilla Brawl?

Please disregard the crossed out statements. After looking at the video you provided, it appears that this works with Project M. I just got ahead of myself.
3  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Is There a Tutorial for Adding Custom SFX Banks for BrawlEX Clones? on: November 03, 2017, 12:14:00 AM
I appreciate the help! Thanks, and good luck with your SFX separating.
4  Super Smash Bros. Brawl Hacking / Music & SFX / Is There a Tutorial for Adding Custom SFX Banks for BrawlEX Clones? on: November 02, 2017, 10:12:01 PM
Forgive me if this is in the wrong section. If I am posting in the incorrect section, then please redirect me to the right area.  Smiley

Going through JOJI's website, there was a section about a "Soundbank Expansion System" that I wanted to use for myself. However, I am still unsure on how it all works. The translation feels choppy to me, so I have trouble following it thoroughly. I was wondering if it was possible for someone to write a tutorial on how it works. I understand if it takes time or if no one cares to do it. If the latter scenario ends up happening, then I'll work it out for myself until I succeed.

Thank you for your time.
Pages: [1]