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16  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: July 06, 2010, 01:28:55 AM
That goes way too fast and it isn't easy to follow. I'm not saying its too hard to follow but it definitely requires more attention the most tutorials.
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: *MeleeMaster500's Textures* ([6/24]Preview) BACK INTO HACKIN! on: July 04, 2010, 01:49:56 AM
That green screen is an amazing idea. Instant download.
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: NZM's Hax on: July 04, 2010, 01:40:21 AM
You should put up some pictures. Do you know how?
19  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [2/07][Update :Congo Jungle 64] KTH Gallery on: July 04, 2010, 01:36:44 AM
I like your work! Im looking forward to your jungle stage and I'm glad to see someone using my cutter kirby as a base.
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Owned645 textures *Kazooie Update* on: July 04, 2010, 01:21:42 AM
I hate to self bump.
Buuuuuuuuuuuut BUMP for new kirby 64 project Cheesy
21  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: July 03, 2010, 07:10:27 PM
Thank you sooooooooooooo much! I can't believe that worked!

I made a simple list of instructions
  • 1. First, export the .brres of the first model data.
  • 2. Convert the .brres into a .dae using ais.
    (Make sure that the .brres contains a model which is unedited.)
  • 3. Export the vertex group that you want to edit in Brawlbox.
  • 4. Now open 3DS Max 8 (and note that this only works in Max 8 not 9, 2008, 2009 or 2010), and run mariokart64n's script.
  • 5. Import the .dae in 3DS max.
  • 6. Make sure that "Scale AIS Import" is selected in the Vertex Modding Patcher and press "Fix AiS Import".
  • 7. Choose the polygon that you want to edit and press "Hide unselected".
  • 8. Now in the Vertex Modding Patcher, click "Import Verts". Select the vertex set which you previously exported from Brawlbox.
  • 9. Click Morpher after selecting the polygon again. Below, you should see buttons that say "-empty-" and "0.0" beside them.
  • 10. Right click on the first "-empty-" and press "Pick from scene". Then press "H" on your keyboard.
  • 11. Select your vertex set, and then press Pick.
  • 12. Now leave that as it is. (We'll come back to it later) Above that, click "+ Edit Mesh" and now you can start editing as you wish like you normally would.
  • 13. After you're done, go back to "Morpher" and raise the "0.0" up to 100.
  • 14. Press "B" and then "P" on your keyboard.
  • 15. Now click on your model and on the right side, right click on +Edit Mesh and press Collapse All.
  • 16. Now press "H" on your keyboard and select the vertex set.
  • 17. Go to Modifier List and then select Morpher. Right click the -empty- like before, but this time click the polygon/model and raise the 0.0 up to 100.
  • 18. In Brawlbox, export the model (FitNess00 in my case) and check the MDL0 Offset of your vertex set.
  • 19. Now go back to the Vertex Modding Patcher box and write down the MDL0 Offset in the box.
    (Make sure that Read Offset from file is unchecked or you'll get an error.)
  • 20. Then press Export Verts and choose your model that you exported.
  • 21. Replace the model in brawlbox, and success! Now you can go edit other parts to make the model look even better.
22  Help & Tutorials / Vertex Tutorials / Re: Yoshiboshi3's Vertex guide! on: June 30, 2010, 03:13:05 PM
Hey yosh. If I can get this to work, I could make a video for you.
23  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 30, 2010, 01:57:34 PM
I just cant get AiS to work, probably because im running windows 7 64bit, and is saying that "ais.exe has stopped working".

anyways, anyone know how to solve this and/or can give me snakes model as dae?

im pretty sure I can follow everything else from there

It does that for me too. I just drag the brres file onto the application and the dae will apear in the folder with the brres.
24  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 29, 2010, 04:15:13 PM
I for one keep running into too many problems. So from here on out, I'm wait for vertexbox 2.
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Fixed Peach/Rosalina Shoulders - LookItsLink's Vertex Hacks (June 6) on: June 27, 2010, 12:01:21 AM
I see you're rocking that name I made for you in your profile picture Cheesy
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: wii_hack's vertex hacks on: June 26, 2010, 11:40:02 PM
I sort of felt bad for this guy at first, but then he just haaaaad to steal. I'm siding with that lion. Maybe this guy can or can't learn his lesson. Only time will tell.
27  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Yoshiboshi3's Vertex Resources! on: June 26, 2010, 11:05:11 PM
Nice. But you should have put a link to the brawl vault.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8408&DiplayName=Spineless%20Yoshi
28  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 26, 2010, 10:39:27 PM
How many times? Because I have tried it over 10 times. I tried it twice, completely restarted my computer, then tried it a bunch more times in the same procedure as mariokart. It is always the same exact outcome too.
29  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 26, 2010, 10:19:17 PM
I followed your instructions step for step on your new video with Ikes arms and It totally [censored]s up after patching for me. And I'm doing this from my friends house on his 3ds 8. Anyway, this is what happens after patching the model.


Please help.
30  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 22, 2010, 05:16:50 PM
Wait... So does that mean it'll work for max 2010?

Edit: Never mind the dumb comment. As much as it's going to kill me. I'll wait.
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