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46  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Raptor Preview Video on: April 21, 2012, 08:25:22 PM
KJP, I love the waiting animation! Although, the running animation seems too stiff, and the legs need to move a little faster for its speed.

Other than that, I really have no criticism. It's really an awesome PSA. Cheesy
47  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages (SSF2 Stage Pack Collab w/LegacyWolf) on: April 16, 2012, 07:14:57 PM
You're making Central Highway? That sounds like it's going to be awesome!
I was working on a Central Highway myself, but it's not the SSF2 version, it's a Megaman X7 style (Awake Road Again).
I'm sure yours will turn out much better; you obviously have much more experience with making stages than I do. Cheesy

Will you be using a 3D model for the Beecopter thing?
48  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Silver v2 is Released Now! :3 on: April 12, 2012, 09:38:58 PM
X AND VEGETA. X AND VEGETA.
Favorite childhood video game and favorite childhood cartoon.
DREAMS DO COME TRUE.
49  Help & Tutorials / Help / Stage Expansion Music on: April 07, 2012, 03:56:57 PM
Hi, I was wondering how you add separate music to STGCUSTOM stages. I'm sick of hearing the Battlefield songs on them.
I noticed there was a program you can use, but my PC's too old to use it.

Post Merge: April 08, 2012, 04:14:15 PM
Problem was solved.
50  Super Smash Bros. Brawl Hacking / Model Imports / Re: Megaman V4 released!! DANANANAAAAA!! Super Fighting Robot DANANANAAAA!! Megaman! on: March 22, 2012, 07:38:35 PM
It's not being developed by Capcom but a Korean company. It's an MMO that'll somehow mix in characters from all series. That's why both Megaman and Megaman X are there, etc.
Ohhhh. Alrighty.
The description in the video said that the developer was Capcom, so I was about to blow up into 4 rainbows extending in different directions. These rainbows would each meet on the opposite side of the Earth, where they would forcibly enter someone else's head and cause that person to blow up. Thus, the rainbows would vanish.
Thank you for clearing that up; my faith in mankind has been restored.

Anyways, Beat and Rush in the same PSA = awesomesauce.
Will the Final Smash be the Rush Adaptor?
51  Super Smash Bros. Brawl Hacking / Model Imports / Re: Megaman V4 released!! DANANANAAAAA!! Super Fighting Robot DANANANAAAA!! Megaman! on: March 22, 2012, 05:12:16 PM
lol itll blow your mind even more to know im making rush for kth psa...of course rush wont be oneslot
Mind blown.
Twice.
52  Super Smash Bros. Brawl Hacking / Model Imports / Re: Megaman V4 released!! DANANANAAAAA!! Super Fighting Robot DANANANAAAA!! Megaman! on: March 22, 2012, 05:02:55 PM

Ahh, this video bugs me so much.
Bass doesn't have the cloak in the original Megaman series, and Iris, Alia, and Signas weren't created during the original Megaman series as well, they're from X4 and later.
And at 0:49, I hope that isn't the Bonne symbol from Megaman Legends on the robot's shoulder. That would make my head explode.
CAPCOM, Y U NO THINK?

But now that I've established that I'm the biggest Megaman fanboy in KCMM, I think it's time we get back on topic.
Megaman V4 looks great! I'm definitely replacing my Goku with him now that it looks so smexy.  Awesome Face
53  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SMBZ marioV3 Released on: March 18, 2012, 03:23:54 PM
With SMBZ Mario out, will you start working on Vegeta? Happy Face

-Vegeta Fanboy-
54  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 24, 2012, 07:44:13 PM
hhhhhhhhhhhhhhmmmmmmmmmmmmmmm.................... not impressed

Me gusta.
55  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 24, 2012, 11:29:41 AM
Please be Megaman X!!!

EDIT: Oh, wait, I just saw the poll. It's definitely something to do with Dr. Eggman.
I think my idea on Metal Sonic was right.
56  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 22, 2012, 08:05:22 PM
Well, if you look at his latest video on his Youtube account, I'd say it's probably Metal Sonic.
The Chronicles of Metal Sonic - Heart of Steel

Although, I think that's more of a showcase video, so that doesn't exactly mean a lot.
57  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Gotenks/Geno WIP, SMBZ mario V3 almost done(hope it works now) on: February 22, 2012, 09:45:46 AM
also im possible requesting 2x SFX packs
one for vegeta (really much needed for taunt: over 9000)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24536&Vault=audio
The up taunt on this has the "Over 9,000" sfx.
58  Super Smash Bros. Brawl Hacking / Model Imports / Re: Megaman V3 released!! on: February 21, 2012, 07:22:55 PM
The Megaman model looks great!
I'd download it if it weren't on Pit; gonna have to wait for it to be ported over some other character.
59  Super Smash Bros. Brawl Hacking / Stages / Re: CutterKirby64 Stage Hacks [ Aquarium Park V2.0 Released!! (12 February 12) ] on: February 15, 2012, 12:46:05 PM
Well about the Zelda stage...you're in the right track too! Niceee...
So another MMX fan here in my thread? That's amazing, now I want to finish that MMX as soon as possible, I love that MMX hype here. Grin
So you're still using that Eurasia City? Prepare to replace it with a brand new version soon.


Yes.

So pumped for Eurasia City and the Zelda stage.
Although, like KTH said, Central Highway would be awesome too. I actually made a request for a stage like Central Highway that I'd be able to provide textures for.
60  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES;New previews MysticRuins, MineCraft SonicVsShadow on: February 06, 2012, 05:41:57 PM
You should make two versions of the Sonic vs Shadow stage.
One that's slow enough for slower characters to fight on, and another that slower characters will have to use the bunny hood in special brawl to play on.
I'd also suggest waiting until the countdown before starting the animation, otherwise everyone will instantly die. But I'm sure you've already thought of all of this, ahaha.
(I hope that made sense >.>)
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