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1096  Help & Tutorials / Help / Re: Character replacement questions on: August 05, 2010, 12:18:06 PM
I'm getting conflicted answers on #2
1097  Help & Tutorials / Help / Re: SSBB Pal Sound file on: August 05, 2010, 11:19:21 AM
It might be in here:

http://www.4shared.com/dir/24822780/c710b6f4/data_partrion_2__pal_.html
1098  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A Stage Sub-Board on: August 05, 2010, 11:08:11 AM
Yeah, this is a good idea.
1099  Help & Tutorials / Help / Character replacement questions on: August 05, 2010, 10:55:24 AM
I have recently been trying to get Zack (form zack and wiki) working as a brawl character. His model works ingame, however, his bones are not named the same way as in brawl, and thus he stays in his T-stance

I noticed that the bones aren't even grouped the same way.

So, some questions:

1. Can I rename the bones without brawl crashing (I haven't tried renaming, so I'd like to know beforehand)?
2. If I DO rename the bones, will he animate correctly with the brawl animations?
3. Can he go over someone who is not the alloys?
1100  Help & Tutorials / Help / Re: Replacing parts of chatacters on: August 03, 2010, 08:42:41 PM
I'll try that...

It may be a vertex D:
1101  Help & Tutorials / Help / Replacing parts of chatacters on: August 03, 2010, 08:35:26 PM
I'd like to replace toon linkk's head with the head of zack (from zack and wiki) but have no idea where to begin.

Help, please.
1102  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stage Forge on: August 03, 2010, 07:39:26 PM
Cheesy Thanks!

New stage -- The Fountain Guardian (From Zack and Wiki)

I've been working on this for WEEKS! The bugs have finally all been wiped out.
1103  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stage Forge on: August 03, 2010, 02:32:12 PM
New:

Stage Editor Mod -- Moving Spikes
A mod that makes flipped spikes move up and down.
Mainly used for having spikes in a block without hurting anything, then having the spikes pop out.
1104  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stage Forge on: July 17, 2010, 09:07:44 AM
Thanks!

New stage -- DoodleField
Info in first post!
1105  Help & Tutorials / Help / Re: making water on: July 13, 2010, 06:37:26 PM
Well, that sucks >.>

I'm trying to make it for the stage builder...
1106  Help & Tutorials / Help / making water on: July 13, 2010, 06:08:07 PM
I want to make swimable water.

however, the "water" in the brawlbox options is just an effect of water flying around the character when walking.

Is there any way to make true, swimable water?
1107  Help & Tutorials / Help / Re: help with STGEDIT_1 on: July 13, 2010, 05:55:38 PM
That fixed it, thanks!
1108  Help & Tutorials / Help / help with STGEDIT_1 on: July 13, 2010, 04:59:02 PM
I've been working on a project to replace the beta block (unused, the bump thing) into lava and water. The models work fine, but the collisions are.... off.

When jumping into either block, instead of entering water or getting damaged, you go through the block AND THE BLOCK BELOW. When near lava, there is an invisible block with the properties of lava like this:

[-][-][G][G]
[L][L]

where L is lava and G is the invisible block

Help please.
1109  Help & Tutorials / Help / Re: import levels on: July 13, 2010, 04:51:16 PM
Check the file size - it may be bigger than the original stage's file size.
1110  Help & Tutorials / Help / A texturing question on: July 13, 2010, 03:21:04 PM
I'm trying to cut down file size, so I want one texture to refer to all of the sides of a stgedit block. It uses 2 textures right now, how can I make it so it uses 1 on both places instead?
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