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31  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 14, 2015, 08:43:40 AM
You really should release a version with that monitor, gotta love the trippy effect.

I've been looking for it like crazy and haven't found it. Is there any model of Touko/Hilda/White the female protagonist of pokémon Black and White? Thanks a lot for your help
Your best bet would be to look around in the MMD community. An official model does not exist.
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2015, 05:31:31 PM
Those quality models, true next gen right there.

Jokes aside, are you making the Punch-Out or Smash Bros version?
33  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2015, 12:49:19 PM
That Marth...

So yeah, this is the final green texture, it's not too bright nor too dark:


And as you guys can see, I figured out how to make the nose and cheeks round, making it look much better:
34  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2015, 09:17:55 AM
You're looking at the wrong green texture there, haha. As I said, I already replaced it with the other one further down.

I would also add yarn hands as well. As they look rather disturbing without hands.
Yarn Yoshi doesn't have hands, though, hence why I got rid of them and won't change that. But if you're curious, here's a BrawlBox picture of the Yarn texture applied over a standard Yoshi model.

The pink one looks more purple than pink. Just change that a bit, and then it's perfect.
Like this?


Edit:
Forgot to mention, I made the collision for Woolly World, as well as the menu stuff and it's ready to be released, as soon as I'm done with the Yoshis.
35  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2015, 07:52:15 AM
Alright, this looking better? I didn't change the black and white Yoshis, because I think they look fine.


I definitely will release Yoshi and the stage today.

In addition to the above green Yoshi, here's also another take version, because I thought he didn't look green enough and already had the pictures taken:


And a comparison between the two:

Hope your head's ok, Giry.
Still felt bad yesterday, but much better today, thanks.
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 11, 2015, 01:13:45 PM
Apologies for being so quiet, had an awful headache yesterday, so I didn't get anything done. And while today's still nothing major, at least I managed to do a bit:

Finally made Yoshi's textures brighter:


Started on some recolors already (have to redo all others though, because I noticed a messes up spot too late):


But now for the question of the day... keep the colored eggs?

On one hand, they do look better, but the Egg Lay move, as well as Egg Throw and also the egg shards are still green, due to (presumably) being from the shared motion file. The discrepancy kinda bothers me.
37  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 09, 2015, 07:58:21 PM
Just a little something, to go with the button and yarn theme:

I tried to make them shine with both, a spe and a ref material (not simultaneously, of course), but I didn't really work out. Maybe it doesn't work with pitch black texture, I dunno, it's not noticeable in normal gameplay anyway.

And a short rundown of what's left to do:
  • Finalizing the textures
  • Making recolors
  • Making a version with rim lightning
  • Giving the stage proper collisions
  • Making a video (because why not?)
  • Wondering how Nintendo managed to make Yoshi even cuter

right one looks better
i think its a little too dark though
yarn colors are always more colorful instead of "dull" like brawls textures.

Well, I did say the colors need adjustment, eh? But honestly, I'm not a fan of Brawls dull look anyway.
38  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 09, 2015, 04:15:53 PM
Thanks, but I still need to adjust the colors. Yoshi should be a bit more green.

Anyway, I'm kinda undecided between two version:
I'm leaning towards the right version.

39  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 09, 2015, 12:19:30 PM
Just a little something to go along with the stage. Still WIP though:

Will also make the other colors.
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 09, 2015, 07:12:14 AM
That's one sexy Falcon, definitely gonna download it.

Anyway,

Still missing transparencies and also the windmill aren't finished yet.
41  Super Smash Bros. Brawl Hacking / Model Imports / Re: Giry's models ~ The Great Cave Offensive Ω released on: February 08, 2015, 01:24:18 PM
Yes, DSX sent me the whole package of the Omega model including all the textures, so I ended up using this one. Regardless, thanks again though.

Edit:
New WIP
42  Super Smash Bros. Brawl Hacking / Model Imports / Re: Giry's models ~ The Great Cave Offensive Ω released on: February 07, 2015, 11:17:00 AM
And just released The Great Cave Offensive Ω. Time to think of a new project, probably something Dr. Mario related, if I can think of a working layout. Unless someone here can provide me with a Wrecking Crew Ω rip, then I'd love to try my hand at that one.


Link
43  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 06, 2015, 05:51:01 PM
Just gotta edit the camera and blast zones and that's it then.


As for what's next, I dunno. If someone could provide the model and textures of Wrecking Crew Omega, I'd love to try my hand at that one. Otherwise I'll try to come up with a Dr. Mario stage, because I don't think there is one yet.
44  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 06, 2015, 11:47:29 AM
Just need to find a way to make the outer shell glittery, yet see-through and with the texture always facing the camera.

Oh, and collisions are still not done.
45  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 06, 2015, 06:46:39 AM
i dare ya try to replicate its lighting system Grin

Eh, I mean, I could try making something similar at least. Right now I'd be glad if I just could make the crystals brighter. Gotta experiment a bit more, I guess.
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