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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 10, 2013, 01:27:33 PM
Now who would that be programmed at if it was in a Mario game? Mario or Bowser? XD
remember Daleks is not Robots
they are kinda like Ironman
some kinda of Living thing in a Ironsuit:
 


so that dalek will not be programmed by anyone
it will exterminate both Mario&his friends and Bowser
the daleks is the most Racist alien ever(even more racist then Cartman from southpark)
the daleks exterminate anyone and only thing they got is Hate&evil&alittle fear from the doctor
197  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: November 10, 2013, 01:24:19 PM

a model me&LJstar made
LJstar made the blue&Red&silver parts between the lower pipe part,the koopa shell
i made the rest (or more vertexed&merged models from other stuff to make this)

this is one of the alts. for the Dalek(doctor who) moveset
198  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 10, 2013, 12:48:20 PM
It was just a thought. I've been messing around with moving some of pikachu's moves to the Ice Climbers, and that was the first thing I thought of when I read your post.

edit: What if actually, you sped it up to flash so quickly it wasn't noticeable? If you made it only 1 frame, would it be quick enough to make it look like a solid light?

I'm still extremely new to modifying PSAs, and don't understand too much of it yet. I'm just spit-balling ideas that sound possible.
if you mean the overlay flash and speed that up
then no since that just flash the whole model not just lightbulbs

anyway:
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 10, 2013, 11:44:54 AM
Pikachu's flash overlay effect GFX for his neutral B jumps to mind. Just relocate it, and slow down the flash, and I could see that working fairly well.
that will not work so well i think
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: November 10, 2013, 07:02:06 AM
More previews of the Dalek moveset (mainly models)



the Koopalek (aka Super mario styled Dalek reason for i am making it: because i can thats why)

its still wip but will be super easy to rig xD
+this alt will fit to a outfit i will make for Mario in the future:
Doctor mario ohh wait i meant The Doctor Mario
since there is already a Doctor mario xD Or Timelord Mario

most of the attacks is PSAed and got hitboxes and stuff
but not so much GFXs yet
also im needing to find a way so the dalek having light on the light bulb on top of it
so it can be turned off/on (like when the daleks speak or yelling EXTERMINATE!)

basely only things left:
adding more GFX effects
SFX pack
FS
alts models(+the main model as im still needing since this ons is a alt. model not the main one)
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 10, 2013, 05:23:25 AM
Check your pm MarioDK. It's not the prettiest but I do believe it fits the model size. There are plenty of them too on the site.
nope its too high poly and looks bad if lowering it to right filesize
+ was needing alot of things on the model it self+ needed textures



Post Merge: November 10, 2013, 05:21:21 AM
More previews of the Dalek moveset (mainly models)



the Koopalek (aka Super mario styled Dalek reason for i am making it: because i can thats why)

its still wip but will be super easy to rig xD
+this alt will fit to a outfit i will make for Mario in the future:
Doctor mario ohh wait i meant The Doctor Mario
since there is already a Doctor mario xD Or Timelord Mario

most of the attacks is PSAed and got hitboxes and stuff
but not so much GFXs yet
also im needing to find a way so the dalek having light on the light bulb on top of it
so it can be turned off/on (like when the daleks speak or yelling EXTERMINATE!)

basely only things left:
adding more GFX effects
SFX pack
FS
alts models(+the main model as im still needing since this ons is a alt. model not the main one)
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 08, 2013, 11:51:23 AM
the Dalek moveset is basely done: also afew bugs left to fix+better GFX+Finish the SFX pack
but can´t preview yet cuz of im needing models
since i got this version of the daleks:
but its not the one version doctor who fans know most to
i only want that one as a alt for the dalek moveset
im needing this version:

and this one:

and maybe also the onces from the old series too as alts

after i got the models i will get back to work on my other WIPs like Goku  and made the video

the one who helps me gets pre released of the dalek moveset+my other Right now WIP mods i have
since its really impossible to find these models
all i found is super high poly like +80.000 vertice count
and its impossible to lower the vertice count that high to be as low as brawl´s models
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 06, 2013, 08:25:23 AM
:0 :0 :0

Dalek's are invadin' muh Brawls.

I can't wait to try this. Do you expect to release a playable moveset not just model before the 50th anniversary?
Fixed

yes that was why i putting my non Doctor who WIP on hold
204  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: November 05, 2013, 03:43:20 PM
some previews of a Bad voiced Trash can that is underated here:
"A" (not AAA combo or Spam "A" just A like ganondorf´s):

Side-tilt:
Down-Tilt:

Shoot a beam down to the ground

UP-tilt:

Side-smash:

its not a beam that come out (since thats one of the specials attack)
there will be a explodsion instead

UP-smash:

the dalek attack with its eye thingy
it will be a multihit attack

Down-Smash:
Charging is the same animetion as on up&Side-smash
its basely kinda Pikachu´s Down_smash but on a Dalek

N-Air:

the dalek will stop in midair and spin around
there will come Fire out (daleks can do that too have fire out that lazer thing)
but the start lag before the attack&stop in midair is long so not a good idea to spam it too much

F-Air:
Shoot a Short ranged Beam that explode almost as soon it is fired

B-air:
the Dalek use the whole body to make a attack and it will be the strongest Air attack on the moveset but if landing with it there will be a long landing lag

rest of the moveset since can´t really slow preview of that until ingame video
since the dalek is not that much animated
but how can you animte a trash can anyway? so some animetions is just the model that is T-posed since the T_pose can work as a wait animetions or other animetions for a Dalek (and its not cuz of am lazy more cuz of its a evil Trash can)
but here is it:
DOwn-Air:
the Dalek will fall down as a meteor then hits the ground it will make a big explodsion and also long landing lag

N_B Time vortex(or black hole not sure what to call that move):
a chargeble version of Sdo0m´s Shadow N-B but on the dalek and a other GFX effect too but basely thats what the move is

Side-B: EXTERMINATE!!!!! : just the beam you saw from the video
not chargeble or anything but it will be as strong as falcon punch and since it is strong and a ranged attack
it will take more time to fire the beam too

up-B: hovering: basely something as rob´s up-B(ported to fox)

down-B: Travel in Time&space(but without the time since not sure how that will work in brawl):
kinda like a Homing attack (as a teleport)
if using Down-B and someone is in range the dalek will teleport to the nearest and then after teleported
it will do a explosion dmg anyone near 15% dmg(low low knockback+i will do so you can´t spam it too much) and will dmg you self 5%

FS: its a surprice

alt models:
all dalek versions there was ever made(with colour for each) both from classic&new doctor who + a custom one i have made

inb4 ppl say WHY YOU NO WORK ON GOKU!!
its cuz Doctor who has 50th anniversary this month
and wanted to get some dr who based hacks ready to that
but Goku for Xmas+ maybe other stuff too
205  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Next Moveset after Megaman: Dalek moveset(over fox) on: November 05, 2013, 03:35:30 PM
some previews of a Bad voiced Trash can that is underated here:
"A" (not AAA combo or Spam "A" just A like ganondorf´s):

Side-tilt:
Down-Tilt:

Shoot a beam down to the ground

UP-tilt:

Side-smash:

its not a beam that come out (since thats one of the specials attack)
there will be a explodsion instead

UP-smash:

the dalek attack with its eye thingy
it will be a multihit attack

Down-Smash:
Charging is the same animetion as on up&Side-smash
its basely kinda Pikachu´s Down_smash but on a Dalek

N-Air:

the dalek will stop in midair and spin around
there will come Fire out (daleks can do that too have fire out that lazer thing)
but the start lag before the attack&stop in midair is long so not a good idea to spam it too much

F-Air:
Shoot a Short ranged Beam that explode almost as soon it is fired

B-air:
the Dalek use the whole body to make a attack and it will be the strongest Air attack on the moveset but if landing with it there will be a long landing lag

rest of the moveset since can´t really slow preview of that until ingame video
since the dalek is not that much animated
but how can you animte a trash can anyway? so some animetions is just the model that is T-posed since the T_pose can work as a wait animetions or other animetions for a Dalek (and its not cuz of am lazy more cuz of its a evil Trash can)
but here is it:
DOwn-Air:
the Dalek will fall down as a meteor then hits the ground it will make a big explodsion and also long landing lag

N_B Time vortex(or black hole not sure what to call that move):
a chargeble version of Sdo0m´s Shadow N-B but on the dalek and a other GFX effect too but basely thats what the move is

Side-B: EXTERMINATE!!!!! : just the beam you saw from the video
not chargeble or anything but it will be as strong as falcon punch and since it is strong and a ranged attack
it will take more time to fire the beam then falcon punch

up-B: hovering: basely something as rob´s up-B(ported to fox)

down-B: Travel in Time&space(but without the time since not sure how that will work in brawl):
kinda like a Homing attack (as a teleport)
if using Down-B and someone is in range the dalek will teleport to the nearest and then after teleported
it will do a explosion dmg anyone near 15% dmg(low low knockback+i will do so you can´t spam it too much) and will dmg you self 5%

FS: its a surprice

alt models:
all dalek versions there was ever made(with colour for each) both from classic&new doctor who + a custom one i have made


inb4 ppl say WHY YOU NO WORK ON GOKU!!
its cuz Doctor who has 50th anniversary this month
and wanted to get some dr who based hacks ready to that
but Goku for Xmas+ maybe other stuff too(SMBZ mario v4,luffy,maybe more if stuff want to work)
but only if you have not have been naughty this year xD
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: November 03, 2013, 04:53:00 PM
well it was a thought for MarioDK but if he doesn't use this or pieces of this i can give it a shot for the goku i MIGHT do. of course my goku might not have a transformation like his.
i think it will be a too big combo for a SSB attack not even marth´s side-B is that long

anyway i exterminate all of my projects but 1 project
since its a anniversary for a thing this month the 23th this month (so it i hope im having afew releases that day based on that thing)
and was planing anyway to finish 3-4 hacks of that thing
i will make alittle trailer of one of these hacks soon
and its my most underrated WIP too
but fans of that thing possible know what happen the 23th this month xD


<a href="http://youtu.be/1953KNIO1Og" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/1953KNIO1Og</a>

beside the dalek moveset is close to be done anyway its mainly animetions&model work
PSA work is kinda already done
207  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Coolest Character Hack You've Played on: November 03, 2013, 05:19:37 AM
This is just like how I said who's your favorite character XD.

Let's see I like using...

Shadow over to DK PSA by  MarioDk
Bomberman over Luigi PSA by SiLentDo0M
Cloud Strife over Olimar I forgot who made it.
Bowser Jr. over Ness by StarWaffle I think.
Klonoa PSA over Lucas
Thany's Melee Roy PSA
Melee Mario by KTH
Wind Waker Toon Link by KTH
Melee Ganondorf by JoeTE
Wartortle by Nanobuds, KTH
Jin Kazama over Captain Falcon even though I'm not a tekken fan but still fun to play with.
And some of the hacks I use that are in my vault.

Fixed since i made the port for over DK


All of My WIPs movesets that is not even released yet XD (when brawlbox dont screw the moveset so they are epic to use)
megaman SSB4 by me,kth,southcraft
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku Moveset v2 WIP: a Complete Revamp of the Moveset on: November 02, 2013, 02:06:06 PM
Mr. Bison: YES! YES!
Me: Yay, now we can get the other epic movesets. Cheesy I've been really looking forward to SMBZ Mario v4...part of it being so I might be able to get Mario to fly around with the Wing Cap over the FS...and the rest being because your SMBZ movesets are always f-ing amazing!!
1 thing about SMBz mario v4
can´t find the fitmario.pac that was able to be opened in brawlbox
so i maybe have to redo alot of things now
but i think cuz of SMBZ mario v4 is the one that is right now longest from to get done
i think he is after megaman since i want to play with my SMBZ mario v4 too
the times where the moveset was playeble
its the best moveset ever i have made (in my option) (have made afew updates since the last video about SMBZ mario v4)
so possible smbz mario v4 is before goku(or at same time)
as for new(semi clone of mario not as much clone as melee) Doctor mario moveset
im thinking to wait alittle for Project:M v3
since i want to use model from there+piles
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 02, 2013, 01:11:15 PM
anyway got news
the sites where i got HD textures of DBZ charaters is back so i can maybe find a broly HD texture and make it to fit with yours model(aswell as gohan)
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: November 02, 2013, 11:07:42 AM
I don't understand what you're trying to say.
i know its you who asked for a tut video on youtube: how to turn SSJ3 on goku moveset
and if you can´t even understand simple english on a readme like:
step 1:
   do not use blackjax96´s Brawlbox use a older version like V0.63 or Goku wont work
   Link to a older version of brawlbox: http://brawldev.googlecode.com/files/BrawlBox.zip download this if you dont already have it
  step 2:
   open a FitpitXX.pcs for one of the goku model/texture (XX means: 00,01,02,03,04,05) in brawlbox V0.63
so you got a problem

so ofc you dont understand


LSSJ broly will have a time limit on his final smash i just found out on how to code a time limit so broly will have one and maby gohan if calkingz was it on there also

you did this:
first a subroutine code to the same offset on all used subactions
then on that offset the subroutine code goto do this:
Set Loop Infinite
      If Compare: LA-Float[100(or over 100)] >= 60 (60= 1 sec. timelimit)
                        "insert any codes that needs to happen when timelimit is done"
         Float Variable Set: LA-Float[same number on the IF Compare: ] = 0
      Else
                        "insert any codes that needs to happen while in timelimit 
                          like model changers for Super saiyan
          Float Variable Add: LA-Float[same number on the IF Compare:] += 1
      End If
   Synchronous Timer: frames=1
Execute Loop
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