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31  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The True Shadow the hedgehog Ver 13 on: February 17, 2015, 10:55:19 AM
Did you try contacting the author?
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Imports on: February 01, 2015, 11:48:29 AM
"Link was here".
33  Help & Tutorials / A/A Tutorials / Re: Animating in Maya with Control Rigs, Baking, and Exporting into Brawlbox on: January 27, 2015, 11:32:41 AM
Both FBX Converter and Maya only like paths with simple ASCII letters, so if a folder has any "é" or any other "strange" letter, both programs will give you problems. You won't be able to import/export/load/etc anything in Maya and FBX won't convert any file.

While for FBX the solution is pretty simple (just move the file you wanted to convert to something like "C:\fileforfbx"), for Maya is a bit more complex.

Maya will create a "maya" folder in your Documents folder that will be used for the program to save config and more. If your user folder has one or more "strange" letters, like I previously said, you won't be able to import, export, etc anything. The thing is, you can't change the name of said folder. Even if you change your user account name, that folder will keep the same name.

In order to solve this you need to change the folder used by Maya:
- First create the folder that will be used by Maya. For example, "C:\maya", and copy the path (remember not to use "strange" letters).
- Right click on "My Computer" and click on properties. That would bring up the System Properties window.
- Then go to Advanced Config and click on Environment Variables.
- Create a new user variable and use as name "MAYA_APP_DIR" and paste the path of your folder in "value".

Now open Maya and try to import the file you were trying to import previously. Voilà!



Since this is a minor thing I don't think it deserves to get a thread, but it was big enough to drive me crazy for some hours, so I felt like sharing this. It could be added to the OP.
34  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.74 on: January 05, 2015, 12:50:57 PM
BlackJax separated the moveset editor from BrawlBox, as it was rather unstable. Though I don't know 100% why.

His alternative was a program he named Ikarus (Ikaros + Icarus). Though BJ retired before he was able to finish it (early 2014), but now that it's been payed off by namq and pikazz (late 2014/early 2015), Ikarus will at least be in a stable state, as stated by his previous posts.
I see. Thanks for the explanation.
35  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.74 on: January 05, 2015, 10:56:34 AM
May I ask why moveset editing support was dropped in late BB versions? Will it return for this one?
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's talking a small break after silver and bomberman on: December 31, 2014, 11:54:09 AM
Needs more explosions.
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Bottom 5 Poll Has Ended. PSA Work Shall Begin! 12/11/2014 on: December 31, 2014, 10:23:26 AM
IMO just one.
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. King K. Rool is the winner, with 82% of the votes! on: December 30, 2014, 04:01:54 PM
The eyes are animated, yes. I have eyelids on this one, as well as moving eyes.

Okay. Time for another report.

I finished my import and released it under the name "Qana (Tinker Bell DS)". A PSA for her will be in the works after K. Rool.

Speaking of K. Rool, I'm about to resume him. It's time.... for his Up Special!
That's neat. Looking forward to that up special and K. Rool in general.
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. King K. Rool is the winner, with 82% of the votes! on: December 28, 2014, 06:41:52 PM
I think attacking with the belly instead of a kick would look cooler and more original.

Will the eyes be animated?
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Bottom 5 Poll Has Ended. PSA Work Shall Begin! 12/11/2014 on: December 23, 2014, 01:38:16 PM
Maybe I should move my stream to next week, as I feel it's not a very good idea to stream so close to Christmas. :x

Would that be better for those who wouldn't be able to make it today?
As long as it isn't on Wednesday/Thursday.
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Bottom 5 Poll Has Ended. PSA Work Shall Begin! 12/11/2014 on: December 23, 2014, 12:53:14 PM
I would love to watch o: but not sure if I will be able to watch it
Same here.
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Realm: Nidoking- Toxic Added & Sheer Force Explained on: December 18, 2014, 09:25:31 AM
whereas in the games, it's just a tool used to win a game...
Ouch.
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Streaming animations today. on: July 11, 2013, 12:02:33 PM
No.

You have to open his moveset file in BrawlBox.
Ugh, I don't know how to edit it that way Sad
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Streaming animations today. on: July 11, 2013, 08:51:05 AM
Is there a way to open Ryu's moveset in PSA?
45  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: July 09, 2013, 04:44:51 AM
Does anyone have the CSP and such ready for PAL?
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