I planned on it being whatever the easiest to use programming for this would be. I tend to see most server apps running in C++, so even though I know Java would be more than possible, I was thinking C++ may be the easier ticket.
I honestly would be directing and debugging the scripts more than the programming itself, because I'm already involving myself in the project of the client and debugging it, as well as having to study laws for a job coming up...
For all the other comments, I'll read them after I get some sleep and can better comprehend and analyze them.
Well my actual knowledge of being able to create in a programming language finishes at C# (and some other similar derivitives), I have a limited knowledge of C++, though.
WTVelocity, I would like to know what programming language this will be written in. Even though I know little about manipulating received or sent packets, I may be able to help you with reverse engineering the actual files that handle the online capabilities.
I don't remember too much information about the previous attempt at changing the online capabilities (I wasn't too heavily involved in the project because it wasn't at the top of my priority list at the time), but I do remember that there was some stuff stored in "main.dol" (I think thats what it was called). I may be able to create a decompiler and recompiler for this file (and possibly other ones that need modification), or atleast be able to look at the file(s) and provide some information as to how it works.
I probably cannot offer my abilities full time, but I am willing to set aside some time every so often to discuss and have a look at this project.
Heh, I was a part of the project with the Brawl server stuff. It closed because at the time we didn't really have much man power (meaning no manual edits) and in conjunction with lack of time and programming ability, we thought it would be out of our range to fix it.
Good work on lengthening the sounds and lol at the sound you tested.
Just out of curiousity, did you build an offset rebuilder, or did you just edit the header and frequency settings to get a longer, but lower quiliaty sound (that sound was pretty long and the quality didn't sound like it suffered to heavily)?