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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: March 10, 2013, 04:36:37 PM
Looks great.
47  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 08, 2013, 06:37:17 PM
No. This is unacceptable.

LEMON GRAB UNACCEPTABLE
48  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Check Page 20, Post #288 - on: March 08, 2013, 05:26:53 PM
Is anyone on this entire site actually making progress on character porting?
Or is it just the same year old information being used to make the same rels that were possible a year ago.
This post's optimism completes my soul. Do you understand?
49  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 07, 2013, 01:12:33 PM
Why u such a smartass SmashClash? D:
Because it's better than being a dumbass.
50  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 06, 2013, 09:11:39 PM


Cry me a river.
Please?
51  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 06, 2013, 08:24:45 PM
ya
well ive tried photoshop extended cs6 but i get an error with open gl and what not so i have not been successful

but yea i can imagine it being a lot of work
Well, this comes to the conclusion that BlackJax should implement a [censored]-to-make program for one individual. Seems logical.
52  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27 on: March 06, 2013, 05:44:13 PM
xD

here's ur HD legs >_>


Mast urbator
Much better
53  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27 on: March 06, 2013, 04:14:03 PM
I love the HD leg textures.
SorryTrollol
54  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: March 02, 2013, 09:39:33 PM
Oh yeah and yes. Ikaros and Eu are my favorite anime characters of all time.
I support The Eucliwood Hellscythe [censored].

I already have a bunch of reference pix if you want them.

I love this; sure why not.
55  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: March 02, 2013, 09:30:39 PM
I don't think we're gonna do two versions anymore, too much re-rigging for extra bones.
What we're gonna do is rig her over ZSS with custom added bones for the tits, hair and skirt and then port that ZSS model over Pit. So it'll be custom ZSS bones working with Pit's moveset.

So no, I don't think other ZSS models will work with the moveset unless you added filler bones to match the indices. Which is easy to do.
Alright, wings bones, too of course.
Anyway,
I'm on ep. 6 of season 1 on Kore wa Zombie desu ka...Only like 1 minute in and...
Eucliwood Hellscythe PSA liek nao. Not kidding. Well, we'll need to make the model first. While you finish Ikaros' model I'll make Eucliwood. I'll use um...Ikaros' nude body as a base and [censored]...when I get the time to I will.

Btw, I'm the protagonist of the anime(the guy) since his character was open. So sig someday... I see what you did there ...
56  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: March 02, 2013, 09:16:00 PM
Sexy model. "Wherever Vyse goes, cool follows."

Also, can other ZSS hacks work with thise PSA or is it going to be a edited boneset?
There was going to be two versions.
One rigged over ZSS which supposedly perfectly matches her bones.
And one rigged over Pit for the moveset.

Good job, so far BlackCrack.
57  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 02, 2013, 06:30:33 PM


Indeed this.
and
Professional, very professional. You're awesome and you know it, BJ96.
58  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: March 01, 2013, 09:04:40 PM
oh yeah.

watch this post 4 link
I gots to go. Sad
59  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: March 01, 2013, 09:00:10 PM
The time is now.
I was about to sleep, buuuuuut I saw this right when the link 'should' be up. lol
60  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: February 24, 2013, 01:38:15 PM
no
k
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