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1  Super Smash Bros. 4 Hacking / Help / Allow Specific Interrupt Command (ACMD) on: July 14, 2020, 07:45:12 AM
I found one in this document but I don't know how to use it
https://docs.google.com/spreadsheets/d/1FgOsGYfTD4nQo4jFGJ22nz5baU1xihT5lreNinY5nNQ/edit?pref=2&pli=1#gid=2060327500
2  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A][Expert][Tutorial] How to Port Brawl Animations onto Sm4sh Skeletons Properly on: July 14, 2020, 02:24:09 AM
Hi, after I import the animation in maya it goes like twice as fast and T poses in Smash Forge
3  Help & Tutorials / Help / Re: Add Sheik new External GFX on: February 18, 2020, 09:52:22 AM
Thanks to both of you, I'm going to use Lilith's method but still thanks!
I love you!
4  Help & Tutorials / Help / Re: Game crashes after selecting stage. PM + Brawl EX on: February 16, 2020, 08:32:39 AM

Do you have the fighter portraits well done? Remember the size is 54x48 and the image type is CI8, that's what happened to me...

(Google Translate)
5  Help & Tutorials / Help / Add Sheik new External GFX (Solved) on: February 16, 2020, 08:23:04 AM
I'm trying to give Sheik a new graphic effect, I've done it with other characters but it doesn't work for me.
The effect.pac was empty when I first opened it.
 Cry
6  Help & Tutorials / Help / Re: CSS roster expansion on: August 29, 2019, 10:26:44 AM
I'm not sure but I think in the folder: pf / brawlex, there is a file called css.bx
Open it with Brawlex Config Utility, I do it that way.
7  Help & Tutorials / Help / Decimal Damage and Autolink Angle. on: August 29, 2019, 10:19:32 AM
1.   Decimal Damage:

          Is it possible for a hitbox to do decimal damage and not just whole numbers?

2.   Autolink angle:

          Is there any Gecko code to do the Sm4sh autolink angle?


Thanks!
8  Help & Tutorials / Help / Re: Remove Meta Knight glide on: August 17, 2019, 07:29:24 AM
Thanks KingJigglypuff, I love your tutorials, it's great to have people like you.
9  Help & Tutorials / Help / Remove Meta Knight glide on: August 15, 2019, 03:46:50 AM
Hi, I'm editing Meta Knight so that the suttle loop is like sm4sh's but I want to prevent it from gliding at the end of the animation, it's a vBrawl Meta Knight.
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