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46  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 15, 2012, 06:13:34 PM
I love the new BrawlBox... it's amazing. Since I just got a new computer, it happened to come with the new Microsoft Framework, so I was able to get the latest version of BrawlBox. I must say the quality is fantastic:

I must say, though, for some weird reason the "load image" button does not work. I've been curious why, and I know other users have probably asked about this before.
47  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 15, 2012, 03:58:29 PM
I updated my MGS pack, by the way.
48  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 12, 2012, 04:42:12 PM
What happened to Old Snake D:
49  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Marth Requests Open!!! _ Dr.'s Humble Portraits & Stuff on: July 29, 2012, 10:49:51 PM
Oh, that's good news.
50  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Marth Requests Open!!! _ Dr.'s Humble Portraits & Stuff on: July 29, 2012, 11:58:10 AM
Don't you guys think you are piling a little too much on Dr.? He hasn't been active in a while and is probably busy.
51  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 25, 2012, 04:08:00 PM
Because MK is too lame and he needs to get replaced by somone c00l.
52  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 24, 2012, 09:08:01 PM
Not only that, if we can rip models from PW easily, that means we could also rip HD models and textures from MGS2 and Snake Eater as well.
I know Eternal ripped MGS2 and Snake Eater stuff already, but getting the HD rips would be legit.
53  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 24, 2012, 07:18:36 PM
Who will MGS4 Raiden go over?
54  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 24, 2012, 05:11:08 PM
Frusciante is probably capable of ripping models and textures from the HD collection, since he ripped Old Snake's model rather easily.
55  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 13, 2012, 12:04:22 PM
In the meantime we can all enjoy an old preview of a hack that was long over due! My Old Snake hack is gonna be released this week if everything goes according to plan! I started this last weekend and I gotta say it's an improvement over my first hack! I can't wait till you guys see see the updated Old Snake soon, like I said it looks better than the preview!


You're 1,000 cookies are in the mail sir.
56  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: July 12, 2012, 06:43:22 PM
Bump
Damn this thread sure died. Has anyone talked to Irishladdie lately?

Is anyone working on current projects?
57  Help & Tutorials / Help / Re: Getting own music into brawl? on: July 12, 2012, 04:47:14 PM
RSBE is for US if that's what you are using. Otherwise yes.
58  Help & Tutorials / Help / Re: Why does it FREEZE??? on: July 12, 2012, 04:41:06 PM
Like I said before, just import all of the textures seperatly (desktop is a good choice). Import the model as well.

Then take a clean FitKirby00.pcs and import all that stuff back into it. Like how Baby Luigi says, make sure it stays on the default format. That was the problem I had with my MGS:TTS Snake.
59  Help & Tutorials / Help / Re: Why does it FREEZE??? on: July 08, 2012, 12:10:07 PM
Just do this. Take a clean FitKirby00.pcs file and import all the models and textures into it. That may solve somthing.

60  Help & Tutorials / Help / Re: Why does it FREEZE??? on: July 07, 2012, 05:48:08 PM
I've had that happen to me too. It's possible the file is over the size limit. Or it could be that the file was originally a .pac file but you renamed it to .pcs
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