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136  Super Smash Bros. Brawl Hacking / Programming / Re: Tcll's resource box on: October 12, 2013, 07:24:57 AM
^ Nope but I barely look through the forums anymore since my sd card broke which was 2 months ago.

dangit, that gets me ever time when people do that XDD
I like reversing the sort order of posts bacause:
(1) I don't like to scroll to the bottom of the page
(2) I don't like having to update my fav-link every time the thread goes on a new page
(something the SWF forum developers don't seem to understand)
 ^ they had the feature before they upgraded to Xenforo >_>

anyways... that sux D:
I know the feeling cause I use MicroSD cards and have 2 broken adapters with 1 last one that's dying...
137  Super Smash Bros. Brawl Hacking / Programming / Re: Tcll's resource box on: October 10, 2013, 04:59:07 PM
lol thanx Smiley
are you keeping updated with the latest info over at SWF?? Wink
I'm not updating my unofficial program threads so much anymore... heh
(I'll make an update here once things are finalized and such)

I intend to move the thread to my forum once the restoration is complete Wink
I'm setting up the documentation and such there.
(users can report - their experiences with, ideas for, or minor issues on - the functions)
 ^
 - issues and bad experiences will be edited after they are fixed
 - new ideas will be edited after they are implamented
 (edits are putting the post in a spoiler marked "Fixed", "Improved", or "Implamented")

EDIT: finally fixed the patch in the OP
HexEdit shouldn't crash anymore Wink
138  Super Smash Bros. Brawl Hacking / Programming / Re: Tcll's resource box on: October 07, 2013, 03:50:08 PM
lol hold on... I kinda borked the display and need to redo the tiles Tongue
I don't have a src as a backup to fix it easily ;_;

what happened:
I was trying to fix up the tile functions to make them wotk with the zoom function...
then literally everything went wrong D:

I've got it nearly working the way it was, but yea, the order's messed up...
I'll figure it out and release it soon Wink

the only support needed is the CI# formats.
RGBA8 already works perfectly, and it's a pain to manage. D=
IA4 is also perfected ;3

Post Merge: October 07, 2013, 04:35:58 PM
here we are:
https://gist.github.com/Tcll/6876106#file-reft_viewer-py
everything works (except the new implamentations which are commented out) Smiley

the src IS the release btw
it's python so there's no need to compile XD

I'm using python 2.7.5, but that was built under 2.5.4 so it's compatible Wink
139  Super Smash Bros. Brawl Hacking / Programming / Re: Tcll's resource box on: October 07, 2013, 09:01:22 AM
well here's some good and useless info XDD

anyone still remember this old program: :3


yea, I've finally figured out the CMPR format XDD

if anyone wants me to release this viewer, I can,
but it's nothing more than testing the algorithm now. Tongue

the only good that's in this is for UMC...
to put that simply,
the reason it's taken me sooooo long to fix is because I'm now working on Melee's texture formats,
and needed to get this algorithm working so I'd have a base to go by for the script.

so yes, UMC supports textures now, but the scripts are now being worked on to use them. Wink
140  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: October 06, 2013, 11:47:33 AM
alright... sry
141  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: October 04, 2013, 05:57:19 PM
Do you have the slots in use in your card? If not, there's your problem.

so I have to have the files existant on the SD??

like I said, I'm not loading the non-existant costumes in brawl.
but that shouldn't make it freeze :/

it happens when selecting the stage... it just loads constantly...
I can still power the wii off normally and go to the home menu and all...
142  Super Smash Bros. Brawl Hacking / Programming / Re: Tcll's resource box on: October 04, 2013, 05:47:27 PM
reported: the HexEditPro patch broke (HexEdit crashes)
I'll fix that here in a moment
143  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [16?] on: October 03, 2013, 02:58:40 PM
anyone else get this issue??
this happens randomly...

select your chars and stage...
on the "READY TO FIGHT" screen, it seems to go into an infinite loop.

I can bring up the home menu and shut the wii down normally here,
but it just never loads the battle...

NOTE:
this doesn't happen every time.
when it does load the battle, everything works perfectly.

I havn't put the extra characters in though (I'm not loading them in the match)
could this be a cause??
144  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: October 02, 2013, 01:21:25 PM
when I try to edit DP's material to disable culling and depth testing,
my JIT comes up (brbx crashes)

unfortunatly all I'm able to do for info is select VS2010 which displays
somewhat useless ASM from the crash at the dot-net framework level.
otherwize I'd post the error code ;_;


as for DP...
you know how his tail is supposed to be transparent, but displays as black right??
I think that black is from the clear-color which is a result of depth testing/culling to get the display.
(I did the same thing with UMC's GUI (the failed dev5 build before the restructure),
so that's how I'm able to assume the polygons behind Pika are completely culled out)
145  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: September 27, 2013, 05:01:27 AM
I was more-so guessing it was an extremely easy feature to add Grin
just a simple scale is all Tongue

tell me BJ, is it a smart scale, or a basic pixel resize??
(or did you add both) Tongue
146  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: September 26, 2013, 07:41:19 PM
Why the Hell would BJ take his time to support a font? When he has much more important things to implement into v0.69. Im srs here
Y so srs
BJ can work on it when he gets to it :3
147  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: September 25, 2013, 10:13:20 PM
Oh, I've worded myself incorrectly. I agree that it'd be a useful miscellaneous feature. But in terms of convenience *and* skill, uploading an image to an image hosting service and then downloading a resized version of that image reflects a lack of both.
that's the reason I said it had nothing to do with anything... (except the topic to a very minor point) XD

agreed it's pointless to do that Tongue
Picasa's not the best choice when you want to UL HQ w/o hastle >_<
the desktop uploader converts everything to crummy JPG
and the online uploader isn't very user friendly either... but it works...
(BMP, TIF, and everything except PNG or GIF gets converted to JPG)
^ if it wasn't for me, PNG and GIF would also get converted >_<

Picasa == Monkeys


excuse me there... I had to rant... sorry :/
148  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - dev4.5 is working again! on: September 25, 2013, 07:52:01 PM
here's an update from the SWF thread:

I've magaged to fix the material glitch seen in the last image:


and the method also works with different vertex colors:

^ see the SWF thread for the script

textures are on their way, but I need some info first before I can build the interface. >_>

and for some recent news, I've created a repository for dev4.5 Grin
https://github.com/Tcll/Universal_Model_Converter_dev4x

if anyone would like to help out (wherever possible) let me know. Wink

EDIT:
you can also download the source files from the repository for unofficial updates Grin
149  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: September 25, 2013, 07:38:53 PM
I know this has nothing to do with anything, (not even the last topic... somewhat)
but for those who are concerned,
Picasa can resize (and crop) an image via the hot-link: Grin
s320
s100
s100-c

^all are the same exact image:
http://lh5.ggpht.com/-NKmvyyYMDcI/TgcsDI-9N-I/AAAAAAAADPo/KGRYcDRlY-E/s640/al_110626_0756.bin.out.jpg
take note: .../s640/al_110626_0756.bin.out.jpg

@the topic this goes to:
I agree, brbx SHOULD have an easy resize feature Wink
150  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: September 22, 2013, 06:05:20 PM
BJ... you deserve a donation!
if I can find someone to give $20 to (IRL) I'll have them donate $20 to you (online) Grin
(I don't have access nor the ability to get an online bank account)
 ^ if I do, I'll have the gov't on my butt for the SSI I'm already getting (they'll rob 90% of my earnings)
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