No no, I mean the MODEL is there already, we'd just need the tuxedo textures.
Remember to quote the person you wish to reply to, LC-DDM.
I know that there is a PSX model that was ported into SSBB. I was the one who ripped the model from the PC port of "Metal Gear Solid: Integral." What I'm trying to say is that the model I ripped is not the same model used for PSX Solid Snake's tuxedo texture. Therefore in order for the tuxedo textures to be used properly, you would need to rip PSX Solid Snake's tuxedo costume model to go with it. Alternatively, you could edit the PSX Solid Snake model to fit the tuxedo textures. But as the model is so basic, it would be very hard to edit.