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91  Help & Tutorials / Help / Transformations on: June 17, 2011, 07:46:58 PM
Ive been working my gerudos for a LONG time and theyre so close to being finnished. i have a problem however. they freeze when they transform back from zelda to sheik. ive triple checked all the pac files to make sure they arent compressed. everything is in order and nothing like that should happen. what can i do?
92  Help & Tutorials / Help / Re: Final destination on: June 17, 2011, 07:25:18 PM
  the guards are having freezing problems. still trying to fix them. and for some reason the pac make all of them freeze upon transformation. . .
93  Help & Tutorials / Help / Re: Final destination on: June 17, 2011, 08:19:10 AM
i have one already prepared i just need to know how to make a stationary background. it would be awesome if it could switch between 2 sceens one of them not a flat wall
94  Help & Tutorials / Help / Re: Final destination on: June 16, 2011, 09:07:23 PM
obj
95  Help & Tutorials / Help / Re: Final destination on: June 15, 2011, 04:40:04 PM
Either erase the current backgrounds and port one you'd like, or erase the backgrounds and import one you'd like.  What did you have in mind exactly?

Keep in mind, however that anything you port inside a stage has to be within a pre-existing .brres file (at least I'm pretty sure).
i was hoping to get the background wall from inside the spirit temple from zelda oot
96  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping and glitch fixing :Update 5-24: hurtbox fixes! on: June 13, 2011, 03:27:26 PM
ive tried. it doesnt work
97  Help & Tutorials / Model Tutorials / Re: A noobs guide to model swapping and glitch fixing :Update 5-24: hurtbox fixes! on: June 13, 2011, 01:40:00 PM
When i try to run Tabuu i get this

To run this application, you must install one of the following versions of the .NET Framework:
v4.0.30319
Contact your application publisher for instructions about obtaining the appropriate version of the.NET Framework
98  Help & Tutorials / Help / Re: Zelda question on: June 12, 2011, 03:00:08 PM
thank you

EDIT: its not there either
99  Help & Tutorials / Help / Zelda question on: June 12, 2011, 02:27:20 PM
How and where is the color of nayrus love and dins fire read? in other words, where does the file get the colors from and where can i find it? i have tried looking in the FitZelda.pac but cant seem to find it. Farore's wind has a texture file but i dont see one for the other 2
100  Help & Tutorials / Help / Final destination on: June 11, 2011, 11:30:17 AM
does someone know something i can do to make final destination have 1 stationary background?
101  Help & Tutorials / Vertex Tutorials / Re: Vertexing with Anim8or! on: June 04, 2011, 03:06:13 PM
like i said it has a problem with somethings. wht item are you trying to edit?
102  Help & Tutorials / Vertex Tutorials / Re: Vertexing with Anim8or! on: June 03, 2011, 06:39:39 AM
lol its all good. im starting to compile a list of polygons anim8or seems to have a problem with
103  Help & Tutorials / Vertex Tutorials / Re: Vertexing with Anim8or! on: May 15, 2011, 10:00:53 AM
yeah but my allergies arent lol
104  Help & Tutorials / Vertex Tutorials / Re: Vertexing with Anim8or! on: May 14, 2011, 02:17:08 PM
video is up!
105  Help & Tutorials / Vertex Tutorials / Re: Vertexing with Anim8or! on: May 14, 2011, 11:07:16 AM
video will be uploaded momentarily
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