Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 92 93 94 [95] 96 97 98 ... 104
1411  Help & Tutorials / Help / Re: Sonic Eye Problem on: August 25, 2009, 12:54:33 PM
Basically, something fishy tends to happen when you try to edit the eye base.  When you create the new Sonic texture, the eye base becomes transparent instead of becoming the color that you wanted.  To edit the eye base, you need to instead edit Sonic's eye texture by filling the background with the eye base color that you want.

Example
1412  Help & Tutorials / Help / Re: Need Help With ASH!! on: August 24, 2009, 04:30:04 PM
You shouldn't be resizing any of the texture parts.  Also, if you didn't get the message, Marth's normal eye iris requires an indexed palette.
1413  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Melee Kirby textures- all colors on: August 22, 2009, 05:58:10 PM
Funny how the Kirby textures have changed a bit since Melee.  Green Kirby had green feet in Melee, but is more like normal Kirby's feet in Brawl; likely done to be a reference to Plasma Kirby.
1414  Help & Tutorials / Help / Re: Odd green Kirb mark on: August 22, 2009, 05:49:50 PM
It would help if you included some snapshots.  Otherwise, no one can help you.
1415  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: libertyernie's textures (added 8/22/09: Kirby and TLink recolors) on: August 22, 2009, 03:04:52 PM
Not bad for your first attempts.
1416  Help & Tutorials / Texture and Portrait Tutorials / Re: How to deal with Indexed Textures on: August 22, 2009, 02:29:57 PM
So if I made the mask transparent, it would show the textures normally?

Not too sure.  Not all +2 textures have transparency after all; certainly not Yoshi's egg texture, nor Ganondorf's hand texture.  You can always use the color black for the mask texture parts.
1417  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: JuLz' Beautiful Textures - BLAZEBLUE ... PEACH ... Hmmm :DDD on: August 22, 2009, 02:23:40 PM
Don't tell me it's a nude peach.....
XP Idk what?

Not possible, considering that her dress has sleeves.
1418  Help & Tutorials / Texture and Portrait Tutorials / Re: How to deal with Indexed Textures on: August 22, 2009, 09:28:54 AM
Thanks, it worked. But now the colours are neutral, is there a way to fix that? Sorry if I'm being annoying.

There is, but it depends on the colors that you're using for the mask texture parts.
1419  Help & Tutorials / Help / Re: ::: A QUESTION ABOUT TEXTURE HACK ::: on: August 22, 2009, 05:41:24 AM
Hmmm, I see... Too bad... =/
I guess the only one that can have more than 6 textures is Wario, right? Since he have 6 of Classic Wario and 6 of WarioWare...

You'll still be limited to 6 WarioWare Wario textures and 6 Plumber Outfit Wario textures since there can be errors when you attempt to place a WarioWare Wario texture (00-05) on a Plumber Outfit Wario texture slot (06-11) and vice versa.
1420  Help & Tutorials / Texture and Portrait Tutorials / Re: How to deal with Indexed Textures on: August 22, 2009, 05:30:42 AM
I just indexed SonicBodyMask through Photoshop, but it still gets the erroneous colour message.

I think there was a topic on this in Help, but I tried everything listed there and it still didn't work.

Something tells me that you goofed up somewhere.  I tried it out myself and it worked.  Try filling the body mask texture with just one color to see if that makes a difference.
1421  Help & Tutorials / Help / Re: Freeze before CSS on: August 21, 2009, 04:24:50 PM
I had to dramatically drop the number of portraits that I use whenever that happens.  Today I had to go down to 120 portraits because of that.

It seems that the freezing is related to the Zelda, Sheik, and Pokemon Trainer portraits.
1422  Help & Tutorials / Help / Re: Sonic bodymask trouble... on: August 20, 2009, 06:03:43 AM
Index the texture in Photoshop or ignore it completely.
1423  Help & Tutorials / Texture and Portrait Tutorials / Re: How To Edit Final Smash Textures No Hexing on: August 19, 2009, 08:58:48 PM
This guide isn't working at all.  I tried following these steps for Ganondorf's Final Smash, but it has failed horribly.
1424  Help & Tutorials / Help / Re: Diddy's legs on: August 19, 2009, 12:00:02 PM
From what I recall, Diddy does have a texture called G_asi.  That part does affect his legs a bit.  There's also the diddy_body_09 texture that you need to keep in mind too.

P.S.: Both of those textures require an indexed palette.
1425  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Smash Enigmas-Texture Team[Updated August 18-Wolf (Assault)/Spellbinding Circle] on: August 18, 2009, 08:29:18 PM
I don't know if you are aware of this, but there is a way to remove the black spots on Wolf's head.  You just need to remove the transparency on the back of the face texture.

Example
Pages:  1 ... 92 93 94 [95] 96 97 98 ... 104