Hidden Leaf Village is looking amazing., and in such short time as well! We ARE on a roll. Updated preview:
I reduced the length of the ship like you said. Just gotta re-do the collisions, change the textures, then add the environmental elements, then i'm done.
I'll start Central Highway after Hidden Leaf is done, then I won't make anymore SSF2 stages for awhile. Instead I'm going back and revamping Saturn Valley, Mushroom Kingdom III, and Clock Town. I will also be making Twilight Town as well.
I made quite a low-quality twilight town a long time ago. You could use that as a base.
You both make an excellent team. Ya put alot of effort and hard work to it, ESPECIALLY when its started from scratch.
Hell, i'll download all of your stages 100 times
Thanks guys. Imma fix the lighting on Jungle Hijinx and i'll give it to KTH, then i'll make an adjustment to casino night zone, then i'll be back in action with Gangplank. On the other hand, i probably won't stop working on this, so yeah...
I'll provide in-game pics later. I tidied Gangplank Galleon up a little
Damn Legacy we're on a roll. It's like every new week we're making a new stage. We could make our own Super Smash Flash 2 3D Edition lol. But great job as usaual man
I second to that, we're making excellent progress. This will be nearly effortless given our circumstances. Nintendo had better promote us to help with super smash bros 4 xD
You're doing a great job with Hidden Leaf Village already! I looked it over again in a pic i took on ssf2, and i thought you might find good use of this stage for Hidden Leaf Village: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12925
Can't wait to get this done. I have pictured something amazing for Sky Sanctuary Zone
I guess i should fix the lighting on Jungle Hijinx. Finished animating the barrel, and it's actually become a stage hazard---If you stay in it, the barrel takes the player down to their death, which is good for those who think they can abuse it by camping in it. I should note that the textures just behind the stage, like on the trees and bushes, are a bit messed up. I assume that you'll fix them, KTH?
Btw, I'm starting Gangplank Galleon next. Should be quite a challenge with animations, and considering there isn't a decent ship model on the vault. It may take awhile, but we will promise to bring satisfaction. We'll keep you guys updated.
Castle Wily is quite a nice stage, so yea i'll do it, and you can make Central Highway. And about that galaxy model...yeah, that seems perfect. Though, it does need a major background change and position adjustment.
Heh, trust me, it's HUGE. In fact, it has too many vertices to function properly in brawlbox. Therefore, unless i find a solution, it wont work in brawl. :'( Post Merge: April 09, 2012, 10:24:42 PMBtw with the alternate stage loader, that's a really brilliant idea. Maybe if DSX8 and i get these done, we can release them as alternatives. :/
Hey guys. I noticed some of you seem to agree that places such as the hyperbolic time chamber should be imported. I should note that Demonslayerx8 is working on it. We somewhat worked together on these imports, though he did much more than i did. I merely provided him with the files and programs. xD
Anyway, i am "holding Kami's Lookout as a hostage" as he quoted. Here's a preview:
Great job, btw. Excellent remakes! The project will definitely be interesting.