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121  Help & Tutorials / Help / Re: Issac hair on: January 23, 2010, 10:43:14 PM
You can just rip it out of the Roy PSA.
122  Help & Tutorials / Help / Re: marth's hair on: January 23, 2010, 10:11:43 PM
PSA. Model swap the sword glow with an Isaac model that has everything hexed off but the hair, then hex off Marth's hair, and then use PSA to map it to Marth's head.
123  Help & Tutorials / Help / Re: Is there a way to allocate motion/effect files to certain textures or files? on: January 23, 2010, 06:35:12 PM
Shadow please....you know what we mean -_-

Yeah, after everyday I see the same questions asked over, and over, and seeing impossible theories being posted, yeah, I sure know what you all mean.

/sarcasm
124  Help & Tutorials / Help / Re: Is there a way to allocate motion/effect files to certain textures or files? on: January 23, 2010, 05:40:03 PM
model hacking

There is still no model hacking. Hexing off polygons of a model, and doing what SqLeon did to Sonic isn't a model hack. It's a model "tweak."

A model hack would be completely changing a character's model.
125  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: CHUN-LI PEACH RELEASE DATE ANOUNCED MarcBuckley's Textures 01/22/10 on: January 23, 2010, 09:06:01 AM
when is the release date for chun li???

The Chun-Li Texture will be Released on the same release Date of Super Street Fighter IV everyone will have to wait a bit longer but hey at least im Releasing it


...
126  Help & Tutorials / Help / Re: Effect Texture editing on: January 22, 2010, 04:46:12 PM
I heard the new brawl box came with .CLR0 editing is this true o.o

Yes, but sadly, it's very, VERY disappointing.

Most .CLR0 files found in files you believe control color, don't. Fox for one, the .CLR0 files don't control his red, they control his fade.
127  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Front Cap Ness animation on: January 22, 2010, 08:27:10 AM
I caught them when I run with Ness.  I would not know what to call it except that he doesn't move smoothly.

Let me guess, he looks like he takes a step back? It's also in the walking animation. I have the same problem, there's something wrong with the loop of the run.

EDIT: Also, PSA =/= BrawlBox animation editing.

Odd, odd, and more odd. Same for me. I haven't even touched his running/walking animation

A fix was found the other day, you might wanna ask Shukaku.
128  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Just a thought on: January 22, 2010, 08:25:25 AM
Also, even if you do happen to find the .mdl0 of the Fusion Suit, it has to meet Brawl's standards or else it will not work in game.
129  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: JuLz' C.I.E. & C. Preview - Lady GaGa Samus (01-15-10) on: January 22, 2010, 08:20:27 AM

And what do each of those Refs do...?


Certain characters, items, things, etc have a 64x64 file called a Ref. It controls the shine of a certain object on them, or all of them. Each Ref JuLz has, has a certain shine.
130  Help & Tutorials / Help / Re: My Music Freezes the game!! help! on: January 21, 2010, 11:02:38 PM
My Music Reset Codes.

Find them for those stages (Google should help), or be lazy, and wait for someone to post them for you.
131  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Custom Character Select Screen on: January 21, 2010, 10:57:24 PM
How about replacing Toon Link? I really HATE him.

132  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Custom Character Select Screen on: January 21, 2010, 05:36:15 PM
haha replace some character that noone likes

or Sonic

Him.
133  Help & Tutorials / Help / Re: Likely newbish question concerning odd "extra" portraits when using CUPASH on: January 21, 2010, 04:38:21 PM
The PAC file list =/= the CSP order list. Look in the Tutorials & Guides sub-board here, and you'll find the list for what is what.
134  Help & Tutorials / Help / Re: Effect Texture editing on: January 21, 2010, 04:37:35 PM
Like I said, the Fox's laser color is somewhere else. No one knows where it is, everyone's only guess is that it'sin the .CRL0.

Ike's unchanged fire is shared with everybody (Captain Falcon, Charizard, anyone/anything having the element), so changing that would change it for everybody. It's somewhere completely different.

135  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Shadow's Untitled Texture Topic. UPDATE: Super Shadow & Long Haired ZSS. on: January 21, 2010, 04:33:38 PM
The ZSS 's texture you used  is actually mine ( made by DasDonkey ) lol^^ but nvm :p
I always wanted to see zss with long hair  =p

Yeah, I needed a Samus for the demonstration so I chose yours. I really like it. Tongue
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