I dont think I'll be able make textures using these T__T
Curse my inability to obtain tools needed for BB
<_<
>_>
You know, even if you don't have BB, a hex editor can allow you to use them. It's a simple copy, and paste in a hex editor.
Not sure if this has been addressed yet but there is a major lag problem with the legless Kirby hack when fighting against Metaknight. Im currently using Brawl+ GSH2 Beta and the lag issue only arises when playing against MK.
I just witnessed that exact problem with the ball kirby hexed file.
It was against Meta in Final Destination.
No Brawl+, standard brawl.
Textures on characters and stage.
Custom brstm.
NTSC version.
Interesting.
Do you mind testing the armless Kirby I have here to see if it causes the same effect? I'm sorry if it's too much to ask, but I would like to know if it's only the hexed off feet causing this.
http://www.mediafire.com/download.php?jzidwyjjingThanks in advance if done.
The armless Kirby works smoothly. Is it possible that the MetaKnight model and the Kirby model are sharing properties? When the game starts up it appears as if MetaKnight dissapears and is replaced with a streak of color.
Thanks, that's good to know. I don't believe they are, but it's like Jack's Zero Shoulder Samus, it was causing this with Marth, and the way he fixed it was by editing Zero Shoulder Samus.
It must be something in Kirby's feet. You'll have to bug the creator (Ness), for a fix.
i love what you guys are doing with these pac files they are lots of help in texture hacking.
but when i use the no shell yoshi it causes graphical glitches.
Do you know which other characters you were playing with Yoshi? Or, does Yoshi do this without any? I need to know what you're doing.
I hate to ask, but is it possible to remove the protruding fur from Lucario?
Trying to remove it takes his entire body. If you mean the fur on his neck, and stomach, most of it can be removed, but not all.