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16  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: March 07, 2013, 01:53:33 PM
The expanded stages for Brawl- are available by download by Linketsu but it's only up to 2X. And they come with a preset custom CSS.

What problem are you having? I might be able to help you myself actually.


You mean this?

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30969

It says it's for Riivolution. I use the No Homebrew method of loading mods...

I've got a working Brawl- 2.X.6 setup. Could I just copy and paste some codes and files from the file above into my current setup? Thanks for your help.
17  Help & Tutorials / Help / Re: Anyone know the "footstool on up taunt" code from PM, for use in B-? on: March 04, 2013, 02:57:32 AM
*bump*

Back to the front page!
18  Help & Tutorials / Help / Anyone know the "footstool on up taunt" code from PM, for use in B-? on: February 26, 2013, 06:49:17 PM
I'm looking for the code that Project M uses which makes up taunt (instead of jump) activate footstools. I want to use it in Brawl-.

I'd also like to know how to switch back to handicap = buffer, instead of having input assist and stock control. But that's a different subject...
19  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 14, 2013, 09:19:00 PM
Got it to work with Project M 2.5b.

Now, how might I add these awesome stages to Brawl- 2.x.6? Smiley
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 13, 2013, 08:47:21 PM
Will this work easily with Project M 2.5b?
21  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Youtube over Warioware - SUGGESTIONS on: August 16, 2011, 03:38:19 PM
Nearly one year later...

Did anything ever come of this? I still love the idea.

Bumping an almost one year old topic without adding anything constructive.
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: October 07, 2010, 03:18:07 PM
*crickets*
23  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 22, 2010, 09:07:32 PM
Ah, I see. Did you check out the MGS4 Old Snake Hybrid I uploaded?
24  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 22, 2010, 03:58:17 PM
Also, if you noticed, I updated the eye textures that were ripped from TTS. I used them in all the textures except Big Boss.


Nice touch. Any idea why most Snake texture hacks have a different teeth texture than the original Brawl Snake?

No, I didn't add the Solid Eye, I might just update it quickly.


Save yourself the trouble - just use the hybrid version I made (that upper left strap was a bit tricky to place properly). I'll upload it ASAP.

Update: Here you go, I think this is it:

http://www.mediafire.com/?i1ic5bhcsibmdvv

If that's not the Old Snake hybrid with my minor Solid Eye edits, tell me and I'll fix it.
25  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 22, 2010, 03:18:53 PM
I'm not sure, but I think it's the latest. It still has the "lifting off box" animation forever, but it's not a big deal.


Yeah, that's the original version, the only version of the Cloaking Device Eternal Yoshi has released so far.

(...You did get his permission to include his new taunts, right?)

Once he releases the update to that and I get the MGS4 Big Boss trophy working it may be worthy for update. Oh, and I did what you did Bent - I fused Pik's Old Snake face with the better seperate body texture, and it comes out epic.


Right, that's the easy part. Did you also add Gyarando's Solid Eye to Pik's face texture? I did, and I also touched up the Solid Eye strap that runs under Snake's ear, and added the missing strap that runs through Snake's hair:

See it in the upper left corner?


I'll upload it ASAP, so you can use it in your next pack if you like (assuming Pik and Gyarando don't mind).
26  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 22, 2010, 12:56:18 PM
I plan on making available versions of the taunt packs that are compatible with the various Brawl mods, once the packs are finished.

BTW, Terminator, is that the original version of the Cloaking Device taunt that you've included in your pack? If it is, FYI: Eternal Yoshi made a second version with at least two bug fixes - but he has not released it yet. Ask him about it.

Lastly, Eternal Yoshi: It's fine if you want to work on other projects for a while, but would you give us an update on the new taunts? I posted some questions for you in the smashboards thread (mostly on page 10) - I'd appreciate it if you would answer them soon.
27  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 20, 2010, 11:20:04 PM
@ IR:

As long as you're planning to texture the Squares Camo eventually, I'll leave it to you. I probably wouldn't do it justice. >_>

@ EY:

...So, it's possible to have Snake fire his RPG sideways, instead of into the ground? I'd love to see that at some point. Smiley

No rush on the taunts... Are you taking a break from them?

Also, which camos have you done so far?
28  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 20, 2010, 08:05:45 PM
Hey irishladdie727, have you started on your Squares Camo texture yet?

No...  I've got so much going on IRL right now stuff like that's kind of getting dropped.  However I got PCSX2, and now I'm trying to download the subsistence ISO, it's just been two weeks and it's barely halfway done...  It'll be a while.

So have you dropped the Squares Camo permanently, or will you attempt it at a later time? If permanently, I'll ask someone else or try to figure out how to do it myself. ~.~

Hey Eternal Yoshi, what's happening with the Smoking taunt? The ball is in your court, so to speak.
29  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 20, 2010, 06:37:01 PM
Hey irishladdie727, have you started on your Squares Camo texture yet?
30  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 20, 2010, 02:33:03 PM
Also, what do you think of giving the Smoking taunt a hitbox where the cigarette hits the ground? It could work just like Luigi's down taunt, except with fire:

<a href="http://www.youtube.com/watch?v=PVhvzzpRdJo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PVhvzzpRdJo</a>


<a href="http://www.youtube.com/watch?v=kQR_8X2Q5AM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=kQR_8X2Q5AM</a>

...This would probably be overkill, since Snake already has the box for taunt kills, but I thought I'd mention it anyway.

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