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January 06, 2023, 02:37:18 PM
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391
Help & Tutorials
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A/A Tutorials
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Re: Adding Extrernal Graphic Models To Characters' Effect.pac Files
on: April 08, 2012, 07:41:43 AM
So let me get this straight: this hacking method allows you to give characters more models in their MotionEtc.pac than they originally had?
392
Super Smash Bros. Brawl Hacking
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Attacks and Animations
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Re: Project: Weapon X: Taking a Break to Work on Other Projects see pg 10
on: April 08, 2012, 06:08:31 AM
Quote from: Kagemaru on April 07, 2012, 10:36:49 PM
Possibly.... can't say i remember why though. Can you PSA?
I think it was during one SilentDoom's animation classes. I'm pretty okay with animations. Haven't actually finished any of my PSAs.
393
Super Smash Bros. Brawl Hacking
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Attacks and Animations
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Re: Project: Weapon X: Taking a Break to Work on Other Projects see pg 10
on: April 07, 2012, 08:02:52 PM
You're the one who gave me Wolverine's model and animations a few weeks ago, right?
394
Help & Tutorials
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Help
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Re: FPK extractor
on: April 05, 2012, 11:30:24 AM
Thanks man
395
Help & Tutorials
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Help
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FPK extractor
on: April 05, 2012, 11:17:36 AM
I need a new one. I kinda deleted mine today by mistake.
I tried using the download link on WackaAlpaca's Introduction toHex video but it's broken.
396
Help & Tutorials
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Help
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Re: Water effects
on: July 03, 2011, 02:12:57 PM
I want to know how to both actually.
397
Help & Tutorials
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Help
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Water effects
on: July 01, 2011, 08:33:32 PM
How do you give charaters water effects like on the Aqua Luigi hack?
398
Help & Tutorials
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Help
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Re: Gamecube Models
on: July 01, 2011, 04:56:29 PM
Well that explains how MrRandomZGuy99 was able to make a Chaos hack over Olimar. I guess I'll have to throw that Metal Hero project out the window
. Thanks for the info.
399
Help & Tutorials
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Help
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Re: Gamecube Models
on: July 01, 2011, 02:50:44 PM
You can't even convert it?
400
Help & Tutorials
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Help
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Gamecube Models
on: July 01, 2011, 12:26:14 PM
Is it possible now to use Gamecube models for Brawl? If so how do you extract the model from a game and then change it to MDL0 format?
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