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1  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: February 20, 2019, 02:19:55 PM
Wow I'm surprised (pleasantly) that this thread is still active :O

Cool. A part of me really wants to stop being a lazy bastard and get back to using this :3
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: April 06, 2017, 02:41:24 PM
Geez, absolutely magnificent. ^^
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TABUU / FREDRIK PSA house REOPENED. on: April 05, 2017, 10:22:54 AM
First in-game snapshots of Magolor, coming up!

His scarf and hands are messed up. I think it's a format issue, I'm not sure. I'm a bit rusty lmao. They're set as CMPR in my file. The other texture glitches are due to not applying transparency shaders on 'em yet.

So here!

MUAHAHAHAHAHAHAHA!


With Kirby


EDIT: More progress! I fixed his scarf, and I know how to fix the hand mat. Turns out the scarf had the wrong UV Wrap mode on. It was on Repeat, and I needed Clamp to make it work.

Now I just gotta finish the "fire body" and arm rings. Outside looks great but it still flickers with camera movement and shrinks even on some stages. I posted a help thread in Model Imports to get help on how to fix the shader. I also set the crystal on his crown to EnvCamera to make it pseudo-shine.

I'm not starting animation OR PSA until his mats are PERFECT.

4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TABUU / FREDRIK PSA house REOPENED. on: April 04, 2017, 11:38:46 AM
Thanks, guys! To be honest I wasn't expecting much of a welcome back, since I had a history of leaving, coming back, leaving again, etc.

But here! To prove I'm not bull[censored]ting, I'm almost done rigging this guy here! So while I wait for King Cold, consider this dude my current WIP.



I need to finish his hands, and setting up his Materials. Which is proving annoying. His arm "bracelets" keep turning black when I try to add transparency to them, and for some reason. Shines make body parts really bright and won't work.

Ok, now the reason I put that set of eyes as default is because he's over Luigi, and he doesn't have default PAT animations. I will be adding them on Magolor, but this is for non-editable animations like "thrownxx", etc. There will also be "cape" animations with PAT0 as well to make an animated "fire" effect.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TABUU / FREDRIK PSA house REOPENED. on: April 03, 2017, 06:08:59 PM
Glad to BE here again. I still haven't heard from CaliKingz about my King Cold files, but I hope to soon. Smiley
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: TABUU / FREDRIK PSA house REOPENED. on: April 03, 2017, 03:46:35 PM
Guys, I'm here to annouce that I'm coming out of retirement because I'm sick and tired of failing at modding Sm4sh.

So I'm back guys!

My plan is to finish King Cold once and for all, and make a Magolor PSA!
7  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Anivernage's Sm4sh Custom Models & Imports on: February 13, 2017, 07:51:29 AM
Hey, man, can you PM me? I need a little help. D:

Great model wips. Kat looks fantastic especially!
8  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A, PSA] Tabuu's Wii U Movesets. Lord Fredrik READY FOR FIRST MOD PATCH! on: February 10, 2017, 05:09:05 PM
great to see your hacking for wii u now

That's nice to hear, thank you!

Anyway. I still haven't figured out how to fix textures yet. No matter what I do he still shows up white and incredibly specular.

Can someone give me a few tips, please? I just want steps, I wish to do it myself rather than have someone else do it.
9  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A, PSA] Tabuu's Wii U Movesets. Lord Fredrik rig finished on: February 08, 2017, 03:23:33 PM
Thanks, dude! Cheesy

So thanks to Seg I got the filesystem back. In other news I have Lord Fredrik perfectly converted to NUD/NUT/VBN with nothing visibly messed up (geometry and bone-wise, haven't tested textures yet) and I'm ready to patch him over Ike and start ingame testing! After which, it's animation and cosmetic time! Moveset itself I'll wait till a bit later. I want to first get my hands dirty and make animations. I'll have to get Maya back, I think...

Also GOOD NEWS. After Lord Fredrik, KING K. ROOL will also be coming to Smash Wii U! I've gotten back the model I was going to use for him in Feud (it was an edited, improved DK64 model with more polys). But I'm focusing on Fredrik for now.

K. Rool might be put over Dark Pit if I can manage it.

EDIT: Ooops.... ^^;'

10  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A, PSA] Tabuu's Wii U Movesets. Lord Fredrik rig finished on: February 05, 2017, 03:09:22 PM
HOLY [censored], I COMPLETELY FORGOT ABOUT THIS SITE Sad Sad

Hi, Tabuu here. Decided to change my handle due to.... personal issues.

I've been keeping myself very busy with my projects (my indie game, and the Smash Bros. fangame I recently cancelled)

But I still want to make a Lord Fredrik mod for Sm4sh. Him and King Cold. So I will take some time to restore my modding setup and get back up and running. Fredrik is completely ready to be converted to NUD/NUT/VBN.

Man, this place completely escaped me, I was so distracted... No longer. I'll restore his rig, my setup and get to putting Fred into the game.
11  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.77 on: October 08, 2016, 02:23:44 PM
0.77 doesn't like new DAE imports I rigged for Smash Wii U. I was gonna use BB for animation.
12  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A, PSA] Tabuu's Wii U Movesets. Will update when this is possible on: October 07, 2016, 05:05:09 PM
No, I didn't cancel K. Rool. I actually have an idea for a new model to use in the project!

I started the rig on Fredrik 2 days ago. Working on the hands ATM. Saving upperbody, mouth and eyes last. Helmet, chains, big/small horn, kilt, cape, legs and stache are all fully rigged. When it's all done, I'll try and learn how to make a metal.nud.

My PSAs, like for SSBB, will feature the whole package: CSP/BP, nameplates, SFX, the works. Except with one major difference. I will NOT start and do 20 projects all at once. Fredrik and Fredrik only for now.



13  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 25, 2016, 04:48:30 AM
Aha, the Super Mario 64 DS models. Pretty cool!
14  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [A, PSA] Tabuu's Wii U Movesets. Will update when this is possible on: September 21, 2016, 11:57:57 AM
Thanks!

Eventually I will set up my first 3 characters' bones and rigs for when we can insert new fighters. Well, one is already all rigged up since he was planned to be a playable character in my canned Smash fangame SSB Feud, but the other 2 need to as well.

I have the character script files from RTB on my drive in case they come in handy. I imagine we'll do like Brawl and replace before we can insert new.

For now I'll look for a NUS3bank creator/editor.
15  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: DSX8 stuff! SmashU Mods!! Not sure what to put here atm - 09/19/16 on: September 19, 2016, 06:23:40 PM
Heh, nice! I should get off my fat ass and add some of yer stages. :v
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