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1  Help & Tutorials / Help / how to use hacks with SDHC card on vWii? on: January 10, 2016, 04:37:46 AM
i have been out of the hacking game for a while, but figured the original files would still work.
long story short, i cant get any hacks to work again. i have been using the same SDHC since a while back, but this is with the Wii U's vWii.

trying to do both regular hacks and Project M, but i cant seem to get either to work.

i havent found a good tutorial yet and i have read inconsistent claims that SDHC does/doesnt work.
(it work before for me so there is that, but it cant be impossible to make it work again, otherwise that would be stupid.)
2  Help & Tutorials / Help / what is the difference between hacks for regular Brawl and Project M? on: November 23, 2015, 01:00:15 PM
ive been wondering this for a while and i dont really no where to ask.
but what is the important difference?
ive seen many a time of "for project M only" or "only works for project M".

but why is this? what makes it to where it only works in one version?
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / so i noticed a compilation hacks of KTH's Smash 64 models on: January 21, 2014, 10:55:26 PM
and i got to wondering why no one has tried importing the ZSSamus from that game as a joke hack.
for those who dont know, when you shock a character their skeleton would show except for Samus.

https://www.youtube.com/watch?v=qSSr0hycJkI

i feel it would make things more complete.
4  Help & Tutorials / Help / forced SDTV format in Project M 3.02? on: January 17, 2014, 12:52:07 AM
with the recent addition of the Project M launcher, i took upon my self to get it and use it on my WiiU's Wii mode, but when i start the launcher its in SD format screen and so is the game.

it didnt do this when i used the hackless method with 3.0, is this normal and is it fixable.
5  Help & Tutorials / Help / looking for a certain program that i thought was here on: December 29, 2013, 12:31:59 AM
i check on brawl hacks every now and then despite not doing brawl stuff anymore and saw a unique program that allowed for editing CSPs and all other portaits and costume slots.
i am getting into hacks again and wanted to go back and get the program, but i cant find it!  Im srs here
im pretty sure i saw it here, but i cant remember what exactly what it was called.
(i guess it could also be called an 'organizer')
6  Help & Tutorials / Help / percentage = death like the T-Rex PSA? on: March 26, 2013, 12:14:43 AM
i was trying to figure it out myself, but with no prior knowledge of how PSA works exactly im just looking at jumbled numbers.

i wish that KingJigglyPuff had made a tutorial for it.
7  Help & Tutorials / Help / riivolution making file not work properly? on: July 19, 2012, 01:07:31 AM
im trying to use riivolution again since the new sawndz maker was made recently.
i have a good few characters with an edited motionetc file and riivolution isnt reading them for some reason.
so its making some PSA i have on there look messed up.

in short, they are doing what their default animation would be rather than the edited one.

whats wierder is that its messing with some character instead of all of them.
so i cant figure out why makes them affected different.
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / i need a certain type of camera hack code for subspace emissary on: June 23, 2012, 12:34:25 AM
to start i just wanna ask, wasnt there gonna be a gecko codes section on this site or something?
i forget....

anyway to the point. ive run across a couple of different variations of messing with the camera in game and pausing  and the a code called 'pause/game camera'

i was looking more along the lines of being able to zoom in the camera in subspace, but subspace camera is different apparently. the only time the codes will act normally like they should is when you get reach points where: you cant go on till all enemies are defeated, you are fighting a 'brawl' type battle against any playable character like shadow Bowser, or a boss fight.

i could try requesting in the WiiRD community, but the last time i tried that was about 5 or so months ago when i saw people actually making codes specific to subspace.

any replys appreciated.

(im still hoping someone someday figures out an enemy placement/replacement mod)
9  Help & Tutorials / Help / remove part of 3d model imports? on: December 14, 2011, 05:03:52 AM
is it possible to remove parts of imports?
the same way that it could be done with brawl characters?

i wanted to try, but i wouldnt know where to start looking as im not even sure how its done.

(i wish brawlbox had it like PMD editor, click and drag to select an area then delete it. simple as that)
10  Help & Tutorials / Help / Re: need help! file replacement code is freezing on me on: August 31, 2011, 11:16:50 AM
my file replacement code keeps making the game freeze suddenly when playing subspace.
im not sure why its doing this becuz this has never happend before, so im not sure what could be causing this.
11  Help & Tutorials / Help / i have a fitmotionetc. problem on: August 25, 2011, 01:41:10 AM
i was messing with a characters animations (Dedede), nothing serious just checking how it works.
the problem is now the character, when grabbed and held he wiggles around kinda wierd.
its just a  1 frame pose that he has now but it seem he is mimicking the movement of the opponent.

the better example i can give is, he shouldnt be moving at all, like T-position, he should just stand there
but he is kinda bobbing around like most characters do during a 'wait' animation.

(hope that makes sense, i dont know what i did to cause this)
12  Help & Tutorials / Help / brawlbox question about motionetc on: August 05, 2011, 03:46:19 AM
we use the motionetc to make different animations/poses correct? (rhetorical question)

i was wondering if the only way to make animations is by adjusting numbers or is the a way yet to click and drag the bone/bodypart

EDIT: the best example i give for somthing along the lines of how MikuMikuDance(MMD) works
<a href="http://www.youtube.com/watch?v=-gjEdvOJ0ZA" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=-gjEdvOJ0ZA</a>

(skip to 1:18 to see what i mean)
13  Help & Tutorials / Help / how do i put an mdl0 over a character? on: August 04, 2011, 12:20:29 AM
to be more specific, to put the Yuroichi model over Metaknight like Nel
from here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*yuroichi*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*

i tried looking for some kinda of guide, but i think im looking in the wrong places
14  Help & Tutorials / Help / how to change characters face (vertexture Question) on: July 02, 2011, 02:00:06 AM
on characters who dont have a drawn-on face.
i wanted to see if i could put some characters normal face with their 'ouch' face, like when Snake is gritting his teeth.

i thought i had to switch polygons by export then replace in brawlbox but it told me there was an error and then i clicked continue and the face was horrifyingly twisted after that. Im srs here

sicne i dont want to see that again, i thought id ask for help instead. AWESOME 2.0!
15  Help & Tutorials / Help / a question about sound hacking... on: June 25, 2011, 12:38:18 AM
i wanted to know if u can take a sound within the game and swaitch it with another sound in the game.

a better example: in "fighter common" in game say i would wanna swith places with sounds '20' and '50'
this would make a gulping sound when someone punches and vice-versa.
how would i go about doing that?

(i would also wanna do a swith like that with character voice/sounds like hitting the ground, but the sound
would be from mario getting hurt)

srry if im not making sense
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