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46  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Waluigi PSA. Has been put on hold for abit. on: January 15, 2014, 06:57:06 PM
Aww... I would've been heartbroken if that cute ball of fur had a REALLY bad accident. Really hope he gets better soon.
47  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 15, 2014, 06:46:55 PM
People are probably tired of hearing from me, but I really need a solution to my Black Screen Freeze error. I really hope the reason I haven't been answered is because nobody knows what to do. I would really hate to be ignored. For those just reading about my problem, the game goes past the strap loader, and the loading screen, but it doesn't go past the black screen before the opening cinamatic. Please, I really want to hurt people with my purple WAAAAA man.
48  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 14, 2014, 01:16:06 PM
Could I use the project /m launcher with this?
49  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 13, 2014, 03:25:10 PM
yes, on wii it should be axnextframe. :O
Damn... I'll try that.

Post Merge: January 13, 2014, 03:25:56 PM
it didn't change anything! I'm a little ticked here...
50  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 13, 2014, 02:47:06 PM
I haven't tested runlength, but probably not. :/
Oh shi~ wow, that might have been my problem. Alright, I DOUBT this will work because NOTHING ever works for me, but I'll try it.

Post Merge: January 13, 2014, 02:54:29 PM
I see what you did there ... Wait, on wii do I need to set the hook to Axnextframe?

Post Merge: January 13, 2014, 02:55:19 PM
  not impressed Well, I can't seem to fix it. WHY FOR THE LIFE OF ME!?
51  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 13, 2014, 02:27:58 PM
NO! IT WON'T GO PAST THE BLACK SCREEN! Is it over the file size still!? I don't know! I need to check once I take the SD card over the wii U... maybe the stock icons went over the limit... by the way... does the RunLength compression work with this or not?

Post Merge: January 13, 2014, 02:30:54 PM
Nope. Not over the limit! Isn't this just great... Once again, can anyone help me? It finishes the loading screen, and then freezes at a black screen! I don't understand... It doesn't make the beep of death, it just stops there!
52  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 13, 2014, 01:24:20 PM
What about a Ganondorf REL?!
That's the most wanted in Brawl Vault.
^^
This. I would like to have both Ganon and Demise, alongside them Akuma/Oni. Can we make that happen?
53  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 13, 2014, 04:24:02 AM
Just hovering over the icon. Everything else is fine until I attempt to do that.
I read back to the start of the thread, and a few people were having the same trouble, but I don't think anyone ever posted what was happening.


I've had that issue with multiple other characters. It's the CSP Images, when you import them, they need to be in CMPR format. NOTHING ELSE.
54  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 06:51:35 PM
THANK GOD I figured it out, for some reason when I compress the Miscdata files in the char_bust_tex_lz77 to ExtendedLZ77, it increased their file size, and thus made it go over the limit.
55  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 05:50:07 PM
Ok, how would I do that? I tried to watch your csp video, but it says it as removed by the user. And I also tied to watch the BP one, but it never loaded
https://www.youtube.com/watch?v=qEGSgNMWrPo&list=UUCC3-Ug_l3LCpbAo8K3DOGQ&feature=c4-overview there you go.
56  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 05:34:53 PM
Hey, Sammi-husky, I need your help here. I have the Sc_selcharacter set to Extended LZ77, removed all the Cbliss stuff, and I have Louie's CSP file set to Extended LZ77, and the file size is still 2.89. Help? I'm using Brawlbox v0.68 if that makes a difference. I BELIEVE I had it set to use 0.70, but my computer is an ass.
Is a Captain Falcon module possible?
I believe so, but they haven't made one yet.
57  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 03:45:31 PM
DAMNIT! I can't fix the filesize! Maybe because I'm using a sc_selcharacter that is meant to be used with Cbliss? I don't know! I think that might be it. I'm gonna go in and delete all the cbliss stuff. Not without making a backup, of couse.
Oh, well this is new. I had sucessfully cloned 6 characters, Rosalina, Daisy, Mewtwo, Lucina, Dr.Mario, and Roy. The stock matches worked fine up until I added Roy. Now it freezes when I try to do stock Sad Any idea that will help?
I don't know since I don't even have 1 functioning with CSPs and all that, but maybe the BPs or RSPs? I dunno, do they all have CSPs or not?
58  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 02:45:34 PM
Well, I just realized it was my Sc_Selcharacter file size that did that. I think anyway. Gonna fix it and then test it.
59  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: January 12, 2014, 01:05:02 PM
Um, The super sawnds mod won't let me create a .sawnd or a .bnk file. Help?
60  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 12, 2014, 01:03:09 PM
So, can anyone help me? I can use my laptop now, so I am able to edit my SD Card. It goes past the loading screen, then just stays at a black screen. I'm now using Gecko so, Am I doing anything wrong? I'm also using the hackless method, since I'm using a Wii U.
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