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16  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: April 24, 2015, 09:13:38 PM
I don't think your Slot configs have anything to do with the final smash. I personally used Slot04 [SZerosuit-Samus] and it worked fine for me. Is the moveset in question designed to be used by Zsamus alone? Or is the final smash still programmed to transform back into Samus? Try using it over the regular zss slot and see if she transforms into Samus, if so that's the reason your glitch is happening.
Yeah dude i know is not the slot , must be the PSA, i ve removed the "terminate instance" but nothing happen, maybe i need to re-do the subrutine and the Final Smash, to prevent she transform in samus, thks all !
17  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: April 23, 2015, 09:06:20 PM
Hi all pals.. i have a question, if i want to clone zero suit samus (using zero suit samus alone rel) which Slotconfig i need to use??  Slot03 [Samus-SZerosuit]   or   Slot04 [SZerosuit-Samus]??

Edit:

Well with Slot04 [SZerosuit-Samus]  the icons appears like a mario i select it and semi crash after select a stage

With  Slot03 [Samus-SZerosuit]  icons show properly and game loads well, the character work well, BUT when i use her final smash at end of the animation the character just stand and i cant move and i have to restart the match, how i can fix this?
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dao Ibuki Returns (?) on: April 06, 2015, 02:23:51 AM
Ese Dao es un lokillo!
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 05, 2015, 12:15:56 AM
how can a stag affect the models this way? d_d;
Like in Flat zone i guess, turning the characters in 2D models. but this isnt a 2D....  !!
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 01, 2015, 03:44:06 PM
wOoOoOo!! That Final destination looks...so....sniff.... i have no words for a beautifull stage..
i should...
no...
...cry...

Did u plan make the omega version for orbital gate assault? i think its more easy
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: March 30, 2015, 02:30:11 AM
Wow... Amazing!
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Falco Arwing FS V2 on: March 28, 2015, 04:51:29 PM
Awesome dude, but can u make the arwing a little bit biggerr? looks so tiny than landmaster, great work!!!
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23 on: March 28, 2015, 04:44:04 PM
im not gonna do the whole BG animation... thats just gonna be too much with VIS0, CLR0, and other stuff..
anyways.. enjoy the ref on the left side


Enjoy it??? OF COURSE !! looks awesome!!, well can u can a upload the whole background model when you finish the stage? maybe i can just extract the textures to the 3 planets and the sunset sky to retexture the first final destination import, please?
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23 on: March 28, 2015, 04:01:59 PM
Wow, finally i can see the first pic of final destination import... do you will work on the backgroound too? i guess that is not hard, just the moon, the earth and sun and that sky at end, would be incredible!!
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23 on: March 24, 2015, 03:22:13 PM
Thanks a lot for the fix, i will teste it this night, yesterday when i loaded the stage on my wii, the only thing that i can seen was a full black screen and just a little, white but so cuuuuuuuuuutttttttttttteeeeeeeeeeeeeee walrus, afer seeing all his cuteness after 2 minuts the walrus scared me!

Thanks a lof  for this stages!!
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23 on: March 23, 2015, 09:14:10 PM
HAAA-. FIRST DOWNLOADDDD!!!
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17 on: March 21, 2015, 05:38:52 PM
Can u imagine playing at this stage with the  windy hill zone from Sonic adventure 1 ?
Ufffff beautifull

https://www.youtube.com/watch?v=pR6rOrU2p-c

i was wondering to see the glow on battlefield at night on the floor,

Relly perfect work!!
28  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17 on: March 21, 2015, 01:11:54 AM
Yeah i know but i preffer the front models than thats at back, on wii will not see if they are models or are textures haha
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17 on: March 20, 2015, 10:00:17 PM



Like in my Dreamssss *-*!!

But the Rigth background the island look a like a church makes the magic happens! i think you wil make the faaar faar away islands a render, and this 3 on the front as a poly, btw if you dont wanna make like that... can u send me  all the models when you released the stage?? to make a personal stage like that Tongue

Thiss as a rendeer:
30  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17 on: March 19, 2015, 06:42:59 PM
Thks dude for the fix! I preffer Battlefield than Plains, since i never played a Shulk's game
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