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61  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Meta Knight's Revenge on: March 21, 2014, 09:24:38 PM
I really love your renders, looks like original nintendo stuff!! AWESOME
62  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 16, 2014, 09:14:54 PM
you just need the File Patch Code v3.5.1b which is included in phantomwing's brawlex's tools
yeah dude, i was using the original file patch code, now works good, thks a lot really, there is a way to add zero suit samus and sheik icons to the roster and the brawl ex?
63  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 16, 2014, 03:49:36 PM
hi friends. i finally get works the exbrawl pack brawl melee masters moveset, but the gct that come with this havethe stage expansion but i cant remove it becouse all codes show me like one single "unknow code", so what is the minium codes to get it works? becouse i put my own gct and dont show me any character, and i want to create my own gct to ad the zero suit sams and sheik css, thannks all!
64  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 14, 2014, 01:33:52 PM
if for mega pack you say your using nebulon pack?

Also your using a retail disk why on earth are you using neaogamma instead of gecko to launch a disc?i dont know if it works on neogamma or not and i never heard of anyone saying they are using neogamma so i cant say much on this.

SD card : are you using an SD card that is under 2 gb?

if your using nebulon pack did you include all those files like gameconfigs and such that are on the root of the sd card all scatered?

you also need to set the hook on gecko or any ocarina enable program to axenframe(or whatever its called)
becouse gecko always says : error no dvd found. ive always use neogamma to load models, neo gamma have the anextframe too, my sd is 2 gb, ive putedd all the files to my sd bug notthing happend, neogamma says : codes found. aplying, with my codes this works always, but with the gct in the download nothing happen. im using a brawl dvd backup
65  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 14, 2014, 12:34:02 PM
the new brawlex doesnt use css codes, there  is a file that does that its called cssroster wich you edit with the config tool
so i only need that code? and thats all about codes? btw i cant get it works, i am using that mega pack, but when the game starts only the standar characters appears, nothing happen, i ve putting all the download on my sd card and i cant get it works, the game starts like always witouth any new character
im using neogamma and i ve put the download codes in the pack, im using a DVD back up, works with this or i need the brawl iso?
66  Help & Tutorials / Help / Re: How to use 5kb codes? on: March 14, 2014, 12:26:33 PM
You are my HERO, now loads the 5kb codes, but i cant get work the MEGA PACK, only loads the standard characters, nothing happen, what can be?
67  Help & Tutorials / Help / How to use 5kb codes? on: March 14, 2014, 12:24:40 AM
i use neogamma, and these are my setting
wii hook type _ aXNExtFrame
wi second hook_ = first hook
Wii ocarina_ YES
Wii debugger _no

but at launch says : too many codes

gecko keeps saying "error no dvd found"

any other loader to make works the Exclone engine?
68  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 13, 2014, 11:50:23 PM
Well My top 3 things i want next brawlex to contain is
1. Their own Sfx without replacing
2. Kirby copies and hats
3. More character roster expand
BrawlEx is becoming Mugen 

Post Merge: March 13, 2014, 11:43:37 PM
Here some
fILE PATCH
* E0000000 80008000
* 225664EC 00000000
* 0401BFE0 4858BE20
* 065A7E00 00000070
* 38A00067 38810020
* 3CE0805A 60E37C18
* 4BE52531 38A0007F
* 3883FFE8 38610020
* 4BE52521 38A00068
* 60E47C18 38610020
* 9421FF80 BC410008
* 38610088 4BA74DB9
* 7C7C1B78 2C030000
* 4082000C 38210080
* 4800001C B8410008
* 38210080 4BE524E5
* 38610008 4BA742E1
* 7C7C1B78 4BA741E8
* 040223E0 48585BC0
* 065A7FA0 00000028
* 80010044 3C608001
* 6063581C 7C001800
* 4082000C 7FDDC850
* 3BDEFFE0 93DB0008
* 4BA7A424 00000000
* 0401CD0C 4858B1F4
* 065A7F00 00000038
* 2C030000 4182000C
* 4BA7DD51 4BA74E04
* 80780008 2C030000
* 41820014 8118000C
* 7C634214 7C7B1850
* 48000008 8078000C
* 4BA74DE0 00000000
* 043EE9D8 48000014
* 043EEBD4 48000014
* 043D8B9C 48000018
* 043E9B4C 38600000
* 043E9D38 38600000
* 043D8C80 60000000
* 80000000 80406920
* 80000001 805A7C00
* 8A001001 00000000
* 045A7C10 2F525342
* 045A7C14 452F7066
* 80000001 805A7B00
* 8A001001 00000000
* 065A7B10 0000000F
* 2F525342 452F7066
* 2F736F75 6E642F00
* 041C6CE0 483E0D20
* 065A7A00 00000028
* 9421FF80 BC410008
* 3C60805A 60637B1F
* 4BE52931 B8410008
* 38210080 4BE52995
* 4BC1F2C4 00000000
* 065A7900 00000078
* 9421FF80 7C0802A6
* 9001000C BC810010
* 9421FF00 7C872378
* 54B2BA7E 7CD33378
* 38800000 9081000C
* 90810010 90610014
* 90810018 3880FFFF
* 9081001C 38610020
* 90610008 7CE43B78
* 38A00080 4BE529F5
* 38610008 4BA752A1
* 60000000 80210000
* B8810010 8001000C
* 7C0803A6 80210000
* 4E800020 00000000
* 043E399C 481C3F04
* 065A78A0 00000010
* 80BC0020 7CA59214
* 3A400000 4BE3C0F4
* 043DBAEC 481CBDE4
* 065A78D0 00000018
* 800302A4 2C130000
* 41820008 7E609B78
* 3A600000 4BE3420C
* 041CDF7C 483D9884
* 065A7800 00000098
* 818C0014 9421FF80
* BC410008 60000000
* 60000000 60000000
* 60000000 7C882378
* 3C60804D 60630000
* 3C80805A 60847B00
* 7CC53378 38C04200
* 80E40080 2C070000
* 40820014 60000000
* 480000B9 2C030000
* 41820010 B8410008
* 80210000 4BC26724
* 70A501FF 3868FFFF
* 3C80804C 6084FFFF
* 7C842A14 38A04001
* 38A5FFFF 8C040001
* 9C030001 2C050000
* 4082FFF0 B8410008
* 80210000 4BC2670C
* 141CCF90 483DA770
* 065A7700 00000048
* 9421FF80 BC410008
* 7FE3FB78 3C80805A
* 60847B00 38A00000
* 38C04000 480001E5
* 90640080 807F0008
* 907A0014 907A005C
* 907A0074 B8410008
* 80210000 807F0000
* 4BC25854 00000000


  i cant, were begins the first css code? i know how to add 1 new character like in the example, but how to add more¿
69  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 13, 2014, 11:33:10 PM
I need a lot of help with make the codes, i cant understand how to do it, please any one can put an example for a code with 3 clone characters¿ only to get an idea about how to do it
70  Help & Tutorials / Model Tutorials / Re: Reimporting and Optimizing models with the new Brawlbox on: January 05, 2014, 09:55:17 PM
I tried this but is still dark, even in 255/255/255/255 still dark, i don't know what to do.  Cry

Dude check that the remap materials are on "true" and cull mode on "inside" and remap colors "true"
71  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Discussion on: December 28, 2013, 01:28:57 PM


Nice!! how many times i can do this for make a good model with  double polygons with outline witout lag? i mean, how many times i can repeat the procces??
72  Help & Tutorials / Model Tutorials / Re: Reimporting and Optimizing models with the new Brawlbox on: December 28, 2013, 01:17:03 PM
Thanks!! usefull with the lag models, maybe now i can have double polygon and make a good outline without lag??? its possible with this? thks!!!
73  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Discussion on: December 28, 2013, 01:06:54 PM
So cool pal, then can u give me a fast explanation of the "optimize" button, what exact do and when i can use it? thks for all of this
74  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: December 07, 2013, 09:57:26 PM
Shader preview is working noW? thks for all your job blackjax, thks pal, a lot...  Smiley
75  Help & Tutorials / Help / Re: Everyone I really need some help on: July 20, 2013, 06:36:08 PM
Yeah. i dont know about that code, but i see that there is a NTSC code and PAL code, maybe you put the code wrong
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