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76  Help & Tutorials / Help / Your help will save 40 bucks! on: July 20, 2013, 06:09:45 PM
Hi, and that is, since mi wii sdcard slot is broken, i need to know if anyone knows how to load hacsk by USB, is there any code?

Ahh! and i cant take screenshots from my hacks on wii, i cant put de sd, if i instert the sd the wii crash, the sd reader are completly broken

Thks for all, i want to keep in this, but i need your help.

P.D. NO WIISCRUBBER becouse the procces are LARGE, and i cant wait 30 mins every time that i want to test a new character Sad

Thks for all


Nasca-
77  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 11, 2013, 08:10:31 PM
ive made this dae with the newest brawl box, http://www.mediafire.com/?j55xxur9mqm0cxc all daes looks like that, always the same, my pc have ES(español alfabetizacion internacional)

Post Merge: July 11, 2013, 08:23:16 PM
Dude i dunno what happened, but is working now. thks Cheesy
78  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 11, 2013, 07:54:05 PM
Hey blackjacxs please, i need your help with this problem, this happens in all my versions of brawl box that i have downloaded

Falla de .dae
79  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Released on: June 25, 2013, 11:47:11 PM
i want da outline shader....
shaders in preview will be cool
80  Help & Tutorials / Help / Re: Issue with Cell shaded toon link hack.. on: June 04, 2013, 03:12:50 PM
Some hacks dont work in delfino plaza.. is trange, btw delfino plaza is not a good stage for me... use one final destination rel and replace the stage for one better Wink
81  Help & Tutorials / Help / Re: Codes on: June 04, 2013, 02:59:27 PM
i used Neo gamma, so, can i put my GCT on USB DRIVE/Codes? and change the settings to Ocarina: ON USB? cause i want to load the module ports and the CSS fix, i can use the usb loader to load the brawl ISO in Neo gamma, and i want to know if there is an other way to add the characters and stages directly to the iso, WITHOUTwiiscrubber
82  Help & Tutorials / Help / Codes on: June 04, 2013, 01:33:10 PM
Mi SD slot is broken....so...is there other way to charge codes?
and, other way to add all my stuff ( chrs, stages, music, menus....) to my ISO FAST, (no 1 by 1 with wiiscrubber)

Please Help me, that is so sad :c
83  Help & Tutorials / Help / Re: Help with the DAE EXPORTER (importing to 3dmax) on: May 30, 2013, 01:38:37 PM
What's your endgame? If it's Vertex Hacking, the newest BrawlBox can do that. But if not, then I'm unsure...
Make a good renders in 3d max, brawlbox dont show shaders or spec maps, and i want to make animations

BB vertex is ok but there is a lot more you can do with max. what version of 3ds max do you have?
3d max 2010, the program works wiht the AIS extractor, but the dae looks strange, and i want to kee`p the original rig
84  Help & Tutorials / Help / Help with the DAE EXPORTER (importing to 3dmax) on: May 28, 2013, 02:24:00 AM
Hi, this method never NEVER works for me, i've formated my pc 3 times to try to fix it, but never happens, this is:



Falla de .dae



any option unchecked or checked? ?  thks!
85  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68c Released on: May 28, 2013, 01:34:16 AM
How i can rotate and resize the vertex? thks blackjaxs
86  Help & Tutorials / Model Tutorials / Re: Black Out Line working Tutorial (UMVC3,TVC, Okami) on: April 05, 2013, 05:22:59 PM
Today I was looking at Toon Kirby shader
it doesnt use double polygons to make the outline
but the textures do include a thick black outline and the materials call for the textures to rotate with the camera

i have yet to try these shaders out but ill report if they work like black jax mentioned...

Favor gigante que me  harias si lo haces funcionar!!
87  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Moving vertices and rigging!? on: March 06, 2013, 05:57:42 PM
this is my birthday gift..... *-*!!
88  Help & Tutorials / Model Tutorials / Re: how to perfectly port a ness model to lucas and viceversa on: January 14, 2013, 04:57:27 PM
Yo utilize este con marth & ike.....y funciono Smiley bueno obvio solo los bones communes

Gracias!
89  Help & Tutorials / Model Tutorials / Re: Making a perfect size mod with a EyeYellowM bone. on: January 14, 2013, 04:46:02 PM
Debe de ser el bone del trowh, como tiene el valor de 1 cuando lo pesca pf! se hacen gigantes, igual cuando tu tienes un modelo con el YRotN chiquito y pescas a un monillo, el que lanzas se hace chiquito

quien agarra a alguien es quien tiene el poder....el poder de hacerlo de su tamaño....!!
90  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 28, 2012, 09:52:46 PM
he only has a "theory" about it
i dont think he has worked on it...
Damn....!!
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