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121  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team (GoG V2.0 & Old ???? Advancement) on: February 20, 2010, 08:06:57 AM
Les dare una probadita de lo ultimo en lo que he estado trabajando




Hands down, the most incredible Ganon I've ever seen.
122  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 20, 2010, 01:36:32 AM
It's boiled down to Shukaku and Canon. If you want it to get done, bother them with PMs. Smiley
123  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: (Vertices Edit, WIP) Young Link on: February 18, 2010, 07:50:12 PM
Why dont you download the already tiny one and work off of that?
Or you gonna work from scratch?
The "already tiny one" is from a code, not a vertice hack.
Yeah i know...so it wont i see...i would just like it looking more like YL from Melee ^^

Completely feasible.
124  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 18, 2010, 07:48:02 PM
Um, I know how to fix the up B glitch, if anyone is interested...

We've been knowing how... <_<

Almost positive it's been fixed for v2. It was a minor oversight. Thanks for being willing to share though. heh.
125  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 18, 2010, 01:20:09 PM
Has the metal cape on cloud been fixed yet?

Could have sworn I answered this somewhere, but I couldn't find a direct quote.

No. Surgically removing his cape causes graphical malfunctions. You'll end up having to deal with the "invisible cape" that we've prepared for you. Cheesy
126  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Juice's stages MOONLIGHT SUMMIT (NOW WITH SNOW) 02/17/10 on: February 18, 2010, 01:16:10 PM
Your post was frustrating without embeded images. I fixed that for you. Turn them into clickable thumbnails if you want to get fancy.
127  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: (Vertices Edit, WIP) Young Link on: February 18, 2010, 08:45:55 AM
this is his side profile at the moment, I based him off Melee YL and those kids from ordon: http://img202.imageshack.us/img202/4702/71037488.png
@DMN:
Like camelot said, those are done using size mod codes. I'm not going to be changing his body size using vertice editing anyway, my main goal with his body is to make his tunic a lot more YL-esque. (and remove the ripples in his pants, it kinda looks like he has baggy flesh right now)





If you don't intend on continuing your project to "shrink" him into Young Link, do you mind if I take your final product and resize them in hex to be Young Link Sized? I've been meaning to make my Young Link codeset into a vertex hack for quite some time. Maybe we could work together on it.
128  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 17, 2010, 08:20:26 AM
It's a matter of loading a specific .PAC file moveset via holding down a specific direction on the d-pad while selecting your character. In theory, it'd be quite simple to load FitChar.pac by default, and FitChar1.pac instead if left on the d-pad is held.

It can happen.
129  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 16, 2010, 10:58:46 PM
I'm still hoping for an update to the file replacement code that allows for loading of alternate movesets.
130  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 16, 2010, 11:35:54 AM
pronto estara listo, pero mi interrogante, dbere sacarlo junto con la SA y moveset?

I hope that's the case. We'll have to get an update from Shukaku on how things are going. Releasing them at the same time is a good idea.
131  Super Smash Bros. Brawl Hacking / Stages / Re: LordNOaH's textures *UPDATED 2/16/10!!! on: February 16, 2010, 10:07:46 AM
omg, rain! Nice work! Cheesy
132  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 16, 2010, 01:39:31 AM
Nice to hear about the hair Jack. Can't wait to see it. :3

*continues eagerly waiting for the moveset*

We've now got .Fade working on the moveset as well, since he's the expert in town. Should be promising. Grin
133  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress on: February 15, 2010, 11:13:02 PM
Akari has given me a sneak preview of v2's revamp hair.

All I can say is wow. You wont be disappointed.
134  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Jack H.'s Texture Hacks - Feb14th - Peach's Castle v2 on: February 14, 2010, 05:17:48 PM
Updated with Princess Peach's Castle v2.
135  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Sanji Vertex Edit on: February 14, 2010, 05:00:09 PM
Lawliet, do you have a reference photo for Sanji? I'm curious.
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