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226  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - *Mustacheless Luigi* (by Ann Harvest) on: December 22, 2009, 08:46:36 PM
Quote
What about wristbandless Ike?

Sadly, this removes his arm. Another move by Nintendo to save space.

can i make an request? can you make an platformless/ stageless level 1 target test stage, when you can only see the background? trying to do one myself is a pain in the ass. lol at mustachesless luigi. awesome textures btw:)

Wouldn't you fall down to your death if there was nothing to stand on? Be slightly more specific and I'll add it to the requests list.

No shield, and sheath for LinK?

Good idea, I'll add it.

As you said I should post here. lol

Anyways can you make ZSS without a gun?

Also good idea.

227  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - *Mustacheless Luigi* (by Ann Harvest) on: December 22, 2009, 08:23:26 PM
Excellent Job Ann, once again. Grin
228  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - Buckleless Toon Link, No Scouter Wolf on: December 22, 2009, 03:50:29 PM
Lol, sorry about that. I'd been working with Wolf's scouter for about 3 days now, and finally figured out what I was doing wrong. XD Nice work though.

And I'm not updating between the lines. lol - It's in alphabetical order. o(o
229  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: A Kick in the Brawlz(Dec 22: Boomer, Witch, Fusion Suit, Bomberman V2, Fire/Ice) on: December 22, 2009, 03:47:22 PM
Chicken Chaser, you may want to update your Fusion Suit samus with the new version of the Pre-hexed PAC I made. There are now zero graphical glitches.

The instructions for replacing it quickly are located right on the first page of the Pre-Hexed PACs page.

Awesome fusion by the way. Wink
230  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - Buckleless Toon Link, No Scouter Wolf on: December 22, 2009, 03:38:37 PM
Question, is it possible at all the do Wolf without his eye patch? Just curious. o.o


I can't promise that the eye texture will be mirrored but removing the eyepatch won't leave any holes.




SWEET! Mirrored texture or not, I'd still love to have this please. :3


Not to nag, but in case it wasn't seen, I WOULD still like to use this. I'm not sure in DR has gotten back on or not today. o_o


I've already done this. It's on the front page. Tongue
231  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - Buckleless Toon Link, No Scouter Wolf on: December 22, 2009, 03:37:45 PM
Whats the point of Capeless, Scarfless, Headband-Tailess Ike ?

all of those things can be removed by normal methods.

Thanks. I'm not familiar with certain characters and their natural transparencies.
232  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - FIXED Zero Shoulder Samus on: December 22, 2009, 02:14:59 PM
Here's Buckleless Toon Link!! Cheesy    Jack, can you do this one too??

Buckleless Toon Link by Ann Harvest



Alright got it. Thanks Ann.
233  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/22* - FIXED Zero Shoulder Samus on: December 22, 2009, 10:01:48 AM
Zero Shoulder Samus has been modified to work with the other characters nicely. No more glitches. I am now working on a solution to Ike and his glitch issues.  I don't have any problems with Ike until I use a final smash with Samus (and perhaps some other characters).
234  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: My first REAL texture Hack on: December 22, 2009, 07:50:37 AM
Nice job. I don't recall if Mecha Sonic has buckles on his shoes or not. If you need to remove the buckles, head to the Pre-Hexed PAC files thread.
235  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/21* - Multiple Major Updates from Syrus63 on: December 22, 2009, 07:34:44 AM

I hope I'm not being annoying or anything, but can I get that no backpack Ness with his cap brim intact?


There is no such thing as being annoying when making a request. Of course we can bring back Ness's hat brim for you.

good job. Cheesy ill be using some of these for textures.
is it possible to remove Link's hat? The hat ruins some ideas i have.


Removing his hat creates the hole of the century. Nintendo knew almost every corner to take when making short cuts - and link was no exception.

236  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Syrus63's MDL0 edited characters: This time, its a custom texture. (12th Dec) on: December 22, 2009, 07:28:51 AM
Muigi, Syrus's creations are now being compiled into the thread entitled "Pre-Hexed PAC files". Go check there for more.
237  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/21* - Multiple Major Updates from Syrus63 on: December 21, 2009, 07:49:58 PM

Strokless Game & Watch

What exactly do you mean by this? No outline?
238  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/21* - Multiple Major Updates from Syrus63 on: December 21, 2009, 07:27:31 PM
Major Updates added. All done by Syrus63. Applaud him for his excellent work!
239  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/20* - No Saddle Yoshi, No Shoulder Armor Captain F. on: December 21, 2009, 10:18:53 AM
Mario and Luigi's Buttons have both been hexed out. Now available. Grin
240  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/20* - No Saddle Yoshi, No Shoulder Armor Captain F. on: December 20, 2009, 10:59:45 PM
Just as a heads-up: Zero-Shoulder Samus causes severe graphical glitching among use in Brawl (unless that's an issue specific to Brawl+)

I'll post my exact specs tomorrow for the environment that I'm testing these in. I suspect that with Brawl+, there are so many codes going on at once, it would cause lag in gameplay. I test each release with 5 or 6 characters that are more graphic intensive so that I know it's not glitchy.

I'm also going to compile a requests-in-progress list on the front page, just so there aren't any repeats as the thread gets longer.

Love the suggestions. I'm working with Syrus and Stickman on a little surprise that we'll release by Christmas. I think you'll all be very, very pleased. Grin
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