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241  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/20* - No Saddle Yoshi, No Shoulder Armor Captain F. on: December 20, 2009, 04:02:31 PM
Update: No Shoulder Captain Falcon. Grin
242  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/19* - Zero Shoulder Samus, Ammoless Snake on: December 20, 2009, 02:50:17 PM
Update: Yoshi's Saddle has now been hexed out.
243  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/19* - Zero Shoulder Samus, Ammoless Snake on: December 19, 2009, 06:44:34 PM
Hey can you make a capless mario for the good ol' doctor

Didn't he have a white cape? lol
244  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/19* - Zero Shoulder Samus, Ammoless Snake on: December 19, 2009, 04:51:49 PM
Jack, these are amazing.  Excellent, excellent work!

By the way, have you ever experienced graphical glitching out when playing on certain stages?  Vile once removed all Jiggly's polygons for me, but it caused the graphics to explod on Smashville.  If you know how to remove Jiggly's polygons without this happening, then that would be super amazing and useful.

I'll look into it.
245  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/18* - Sheathless Marth, ShoeBuckle-less Sonic on: December 19, 2009, 03:17:09 PM
Update: Zero Shoulder Samus added. Grin
246  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/18* - Sheathless Marth, ShoeBuckle-less Sonic on: December 18, 2009, 12:07:59 PM
Update: Shoe Buckleless Sonic is now available.
247  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/18* - Jeweless Zelda, Hairless Sheik, Crownless Peach on: December 18, 2009, 07:41:30 AM
Great model hacks.  Can't wait to start using some of these.

I was thinking about how it's possible to remove models by hexing them out.  Now I'm wondering if it's possible to hex other existing models into another one.  It would be cool to have Kirby's hats on as a part of his regular model.  (Like having a Diddy cap on, but you'd still have inhale and not the peanut popgun move).  Has this been tried before?

Wow... I never thought of this. I'll try it today and see what happens.   o0
248  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - Jeweless Zelda, Capless Diddy, CROWNLESS Peach on: December 18, 2009, 12:24:16 AM
Updated with Daggerless Sheik, and Daggerless + Hairless Sheik. Cheesy
249  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - CAPELESS Marth, Jeweless Zelda, Capless Diddy on: December 17, 2009, 06:44:25 PM
Update: After further research, Peach's Crown has now been removed, along with her earrings, and amulet. Time to update those Peach Textures. Grin
250  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - CAPELESS Marth, Jeweless Peach & Zelda on: December 17, 2009, 05:35:51 PM
eh..... sorry...

You're fine! Smiley

Also, Capless Diddy is now available to use for your mounds and mounds of Diddy Textures out there. Tongue
251  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - CAPELESS Marth, Jeweless Peach & Zelda on: December 17, 2009, 05:04:16 PM
C.S.Dinah:   Please read the *notes* section at the bottom of the post.

and

Removing Fox' headgear probably isn't the best of ideas xD




LMAO.
252  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - CAPELESS Marth, Jeweless Peach & Zelda on: December 17, 2009, 03:59:59 PM
How about I just get rid of the whole cape? *points to new download*
253  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/17* - Tiarraless Marth, Jeweless Peach & Zelda on: December 17, 2009, 02:13:19 PM
Can i get one of Peach with out her Amulet and earings(maybe the crown to?)
And if possible the thing on her sholders(which is part of the dress duh)

Would you like fries with that?
254  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: December 17, 2009, 11:57:13 AM
    A library of
pre-hexed PAC files is long overdue. I've seen a few here and there, and wont be adding them here until the creators want them here.

Due to multiple people not reading the FAQ at the bottom of the post, it has been moved to the top. Seriously guys, READ IT.

FAQ
There's a lot of pages in this thread. Let's answer a few of the questions that appear often:
  • Q: Can you get rid of Link/Toon Link's Hat? How about Mario, Luigi etc.
        - A: No. It leaves a gaping hole in the back of his head. As for Mario, and the others, their hat goes inside their heads for some odd reason. Removing Donkey Kong's tie leaves a hole in his neck.
  • Q: How about <insertcharacterhere>?
        - A: It depends. In Brawlbox, we preview the removal of a polygon before actually hexing it off to see what it removes. If it leaves holes, we'll most likely not do it, unless they're not too noticeable. Also, some polygons can be removed by texture transparency, so you might want to try that before you make a request. For more information, visit Mnsg's topic about texture formats. http://forums.kc-mm.com/index.php?topic=3329.0 BrawlBox tells you what image is which format, so check, and compare in Mnsg's topic to see if it supports transparency, and to actually attempt to make it transparent.
  • Q: I got a .mdl0 file instead of a .pac file. How do I use it?
        - A: Simple, just like any texture in Brawlbox, you replace a characters .mdl0 file with it. Here's an example (picture provided by Shadow).
  • Q: Can PARTS of polygons be removed? I saw that Ann got rid of the mustaches from Mario, Luigi, and Wario, but when I try it, it gets rid of their arms too.
        - A: Yes and No. The best way to remove anything is by forcing vertices to the ground, not by removing polygons. Major polygon removal will result in massive glitching. Verticy methods work with solid polygon pieces, and not so well with cloth (unless you're getting rid of all of it). For example, captain falcon's scarf can only be removed with partial polygon removal, not with verticy moving.
  • Q: I'm having trouble getting it to work, what are your settings you're using?
        - A: A very small handful of people have had trouble with some of the pre-hexed PAC files. I can assure you, I make sure they work using multiple characters, and multiple levels before release. Many hangups are caused by an overload of reading from the SD card.

If you're running brawl+, you're more susceptible to running into graphical hangups. My settings are as follows: Wii: 3.2u   |    File Replacement Code: 3.5.1    |     Method of Game Loading: USB Harddrive    |    Song replaced on test stage: Yes     |     Textured Stage: Yes     |     Other Codes used: No tripping, unrestricted camera, infinite replays.     |     Region: NTSC





Good Luck, and have fun.

Please use these to update/create your characters as needed.
Just remember to credit where you got the PAC from.

How to use:
New Texture:
1) Open the PAC inside brawlbox
2) Apply your textures
3) File >> Save As >> yourfile.PCS  <-- Save as PCS to show up in game.
4) Place on SD card in the appropriate space. (And remember that characters who transform in-game require both the PAC and PCS.)
Updating an Old Texture:
1) Open the PAC inside brawl box.
2) Find the mdl0 file inside the first modeldata folder (located inside the first brres folder normally)
3) Right click on the mdl0 file, and click "extract". Save it somehwhere you will remember.
4) Open up your own character's PAC in brawlbox. Find the same mdl0 file, and right click >> "replace". Replace with the new mdl0 file you just extracted. (go to step 3 in the above instructions now)

Character PACs
Captain Falcon

No Shoulder Armor by Jack H.


No Shoulder Pad, and Triangle Eyes (By Syrus) by Shadow


No triangle eyes by Syrus63


No triangle eyes, visor or shoulderpad by Syrus63
Note: Captain Falcon only has one eye.


Diddy

Capless Diddy by Jack H.


Falco

No headgear by Syrus63


Ice Climbers

Hammerless Ice Climbers by Ann Harvest


Ike

Capeless, Scarfless, Headband-Tailess Ike by Jack H. - Graphical glitches occur when used with other modded characters. Working on a fix.


No shoulderpad and no chestplate by Syrus63


Swordless Ike by Ann Harvest


Swordless, Chestplateless, Shoulderpadless Ike by Ann Harvest (Thanks to Syrus63 for the chestplate & shoulderpad)
 

Ivysaur

Ivysaur without leaves and flower by Vishkugeta


King Dedede

No Hammer, and Jet Hammer by Shadow
Note: Thanks to Portakalo for the pics.


Kirby

Ball Kirby by Ness
Note: Graphical glitches occur when used with Metaknight. Ask the creator for a fix.


Legless Kirby by Ness
Note: Graphical glitches occur when used with Metaknight. Ask the creator for a fix.


Link

Extrude-less Shield (shield on his back is unaffected) by Pik
Note: Useful for new shield designs.
 

No Straps (By Pik), and Belt Pouches by Shadow
Note: Thanks to SqLeon for the pics.


No Straps (By Pik), Belt Pouches, Shield, Sheath, Second Shield & Second Sword by Shadow
Note: The Graphical Error you see is by Pik.


No Straps (By Pik), Sheath, Belt Pouches, and Second Sword by Shadow
Note: The Graphical Error you see is by Pik.


Shieldless Link by Ann Harvest


Shieldless Sheathless Link by OizenX


Strapless Link by Pik


True Strapless, No Belt Pouches, Extrudeless Shield (No more graphical errors) by LookItsLink  (thanks to Pik for Extrudeless shield)


Lucario

No spikes by Syrus63


No Spikes or Dreadlocks (.PAC here) by Syrus63


Luigi

No Buttons Luigi by Jack H.


Mustacheless Luigi by Ann Harvest


Mario

No Buttons Mario by Jack H.


Mustacheless Mario by Ann Harvest


Marth

Tiarraless Marth by Jack H.


Capeless & Tiarraless Marth by Jack H.


Capeless, Tiarraless, and Sheathless Marth by Jack H.


No Cape by Shadow


No Cape, Armor, Tiara, Sheath and Belt Buckle by Shadow


No Cape, Armor, Tiara, Sheath, and Sword by Shadow


No Cape, Armor, Tiara, Sheath, Sword, and Belt Buckle
Note: Thanks to Shadowsquid for the pics.


No Cape, Jewel, Tiara, and Sheath by Shadow
Note: Thanks to TheGreenAlloy for the pics.


No Tiara, Breastplate, and Cape by LookItsLink


No Backbelt by dingoberriz


No Backbelt, Tiara, Cape, Breastplate by LookItsLink


Ness

No backpack and no hat brim. by Syrus63
Note: there are very slight graphical error with this.


Ness with cap facing toward by Segab
Note: You might need to edit a bit the base cap texture or else it'll look a bit distorted.




Olimar

Helmetless Olimar by sqLeon


Peach

No Amulet Peach[/url] by Jack H. (Under Construction)


No Amulet or Earrings Peach by Jack H.


No Amulet, Earrings, OR CROWN by Jack H.


Sheik

No Dagger by Jack H.


No Dagger or Hair by Jack H.


No Dagger or Ripped Clothes by Vishkugeta


No Ripped Clothes only by LookItsLink


Snake

No HeadBand Tail, no AmmoPacks by Jack H.  (Credit to Syrus for original model edit of AmmoPacks)


No ammunition packs by Syrus63


Sonic

No Shoe Buckle by Jack H.


Toon Link

Buckleless Toon Link by Ann Harvest


No Sheath, Shield, Second Shield, and Second Sword by Shadow


Shieldless Buckleless Toon Link by Ness


Shieldless Sheathless Toon Link by OizenX


Pit

No Laurel, Wings, Jewelry, or ArmRings by Jack H.


No Laurel, Wings, Jewelry, ArmRings, or Skirt by Jack H.
Note: Graphical glitches occur when playing with R.O.B. and certain other model tweaks.



Samus

Zero Shoulder Samus by Jack H.
FIXED Zero Shoulder Samus by Jack H.


Wario

Mustacheless Biker Wario by Ann Harvest


Mustacheless Wario Man by Ann Harvest


Wolf

No Scouter Wolf by Jack H.


Yoshi

No Saddle Yoshi by Jack H.
Note: Graphical glitches occur when brawling Captain Falcon, or Wolf (And probably others) on NTSC Brawl.


Zelda

Jewel-less Zelda by Jack H. - Note: Make the ref tga transparent on your own.


No amulet, and lower jewels by Shadow


Zero Suit Samus

Gunless Zero Suit Samus by Ann Harvest


*Special Character Notes*
Diddy: Unlike Peach's crown, there is zero lag when taunting with the missing cap. Irrelevant. Peach's Crown is now removable.

Ike: You'll notice that with the removal of the scarf, if you are behind Ike, and have a very high angle look down his neck, you can see through to the floor. It's EXTREMELY un-noticable during gameplay, and well worth using the scarf removal.

Marth: You'll have to deal with the stripes on his shirt. Color them with the shirt or something. The problem is... if you get rid of them... his legs get removed. Grin Syrus removed them, and an update will be/is up now.

Marth (Sheathless): Forgot to remove the sheath on the 2nd rendition of Marth (thanks for poniting that out Oizen) --- One teeny tiny side effect, as you can see in image 1, is that when he taunts, the sword will "disappear" into the sheath that is no longer there. Not noticeable in-game. Totally worth it if you're aiming for a perfectly stripped down texture using Marth.

Peach: The "holder" of the amulet on her chest can be made transparent via normal methods within the tga file.

Peach: Her Crown CAN be removed, however, when she uses her crown attack (air >A), the game slows down significantly for 4 seconds, and then everybody disapears. Once the 4 seconds are over, the game plays at 8x speed for about 1 second to compensate for the lost time. Hardly playable. For now, you'll have to use codes for this. -__- *new* After some more research into the hexing code, I've removed the crown. Grin

Pit (skirtless): There is a very minor hole on his right side due to his skirt creeping up past his belt. Not noticeable during gameplay.

Stage PACs

Battlefield

Final Battlefield by Jack H. & Stickman


Frigrate Orpheon

Parasiteless Frigrate Orpheon by OizenX


Bridge of Eldin

No Castle - Bridge of Eldin by Oizen


*Special Stage Notes*
Frigrate Orpheon: This stage becomes bugged when you use Pokemon Trainer. All other .pac using characters work fine.

Character Requests
I'll add them here as I see doable suggestions submitted within the tread.

Strapless Link
Tieless DK
Helmetless Olimar
Scarfless Captain Falcon
Triangle Eyeless Captain Falcon
Triangle Eyeless & Visorless Captain Falcon
Scarfless Shoulderless Captain Falcon
Scouterless Fox
Shieldless Link
Buckleless Toon Link
Mustacheless Luigi
Mustacheless Wario
Mustacheless Mario
Swordless Ike
Noseless Olimar
Noseless/Helmetless Olimar
No Shield / Sheath Link
Gunless Zero Suit Samus

Stage Requests
Field-less Battlefield
Mountain-less Yoshi's Island (Brawl)
Frigate Orpheon w/o Parasite Queen[/list]
255  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Syrus63's MDL0 edited characters: This time, its a custom texture. (12th Dec) on: December 17, 2009, 11:49:02 AM
Now I've been wondering, is it possible to remove Marth's tiara that way?


Decided I'd do this for you, since you were interested. Maybe a seporate topic full of "Pre-Modded Hex PACs" would be helpful for those that don't hex.

Tiarraless Marth: http://www.mediafire.com/file/lywqcm1dyym/FitMarth00.pac

Image:
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