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46  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 26, 2011, 05:52:36 PM
alright i'll do one at a time, and maybe have someone else get one made before i go again Smiley
so it's fair for them,

and p.s. the number on mine is 003,
and it is really the 2nd one you made XD

but i loved seeing my hacks in HD Happy Face <3

The numbers are in the order that they are received here on the boards. Galiking is 002, if he ever corrects the last mistake that was made. If not, I'll replace it with another submission of course.
47  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 26, 2011, 03:22:12 PM
thank you so much!!!!!

and a question,
are we allowed to have multiple videos?

I don't see why not. Just try to request one or two videos at a time to keep it simple.
48  Help & Tutorials / Help / Re: Help with an unusual problem with Riivolution? on: June 26, 2011, 11:01:36 AM
Honestly, start over. Once a brick happens, certain files become missing or tampered with. Remove them. Redownload them from the source, and start again.
49  Help & Tutorials / Help / Re: [Request] Baby Luigi Model on: June 26, 2011, 11:00:36 AM
I'm not familiar with the file type, but here are two possible models from Mario Kart Wii:

http://www.mediafire.com/?6cssx261i8t1j94
50  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 26, 2011, 01:39:15 AM
try the bottom  link 1 more time.
http://www.mediafire.com/?78dl8dg8kkkd18x
the data.bin file in this one, delete it. the link below is the new file with the saved games.
http://www.mediafire.com/?70iv9sy48rsatad


Welp, this is a learning experience for everyone here. Your replays were there, codes were applied, everything was replaced, worked just peachy~ except for one hiccup:

 - When sonic or shadow performed their UpB move, whatever it had been changed to, they zoom upwards infinitely, until the game locks up. Unfortuneately, this prevents us from recording the replays you requested. :\ 

Sorry!

Let's hope this isn't a moveset replacement barrier, and more of a specific moveset fluke. Guess we'll find out when somebody else wants an HD replay of a replaced moveset.
51  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 09:28:30 PM
Hi! This is my link for the Replay:

http://www.mediafire.com/?gots94pqiqnlswt

Its contains the code folder, with the .gct and his text file.
Also the savefile is under the folder with some number withing the savegames folder.


The replay I want to be converted is the number 13 on the Wii files..I am a noob with this, so let me know if there something I can improve for the next time.

Thanks!! This is a awesome feature  Grin


You did everything correctly! However, due to the limitations of Dolphin, Brawl Minus, Plus, or anything else is currently not supported.
52  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 08:37:25 PM
Note:

An insightful comment was made on YouTube 56 minutes ago:

"It would be awesome if you provide downloads links to all of the custom things in these videos in the description (if there available on Brawlvault that is)."

So, in a text file within your .zip or .rar, you're more than welcome to add any download links to items presented in your HD replay! We'll make sure they're placed in the bottom of the comments. Smiley (I'll add this as Tip #4 on the front page)

i have no idea what you just said XD

but ok, and i pm'd you the .zip file

oh gosh i can't wait Happy Face





<a href="http://www.youtube.com/watch?v=Nobv0p1Ls_Q" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Nobv0p1Ls_Q</a>

View it on youtube to view in full HD quality.
53  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 07:55:16 PM
yep i'll pm you all of it (i made a folder that has the character files in it)

I use a hierarchy of files exactly like the one on your SD card (I'll update the first post, and mention this Done). So if you arrange your files that you used in your mod the same way it is on the SD card, the process will be expedited quickly. Smiley

54  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 07:52:51 PM
wait i just noticed something

there is this thing called index.sgmgx in the (bunch of numbers i can't remember XD) folder
and there is no nocopy folder Sad

That's ok, the nocopy folder is empty. *shrug*
Are the other files there?
55  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 07:32:11 PM
oh thank goodness!!!!!

i finally found it i was looking for it (i found it when i exported it then i forgot XD)

is it alright if i pm you them?

PM, direct paste, whichever works for me. I'm just excited to pump it through the system. xD
56  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 07:21:48 PM
http://www.mediafire.com/?78dl8dg8kkkd18x

the data.bin file in this one, delete it. the link below is the new file with the saved game.

http://www.mediafire.com/?gv6duyrr7bz0ewh

let me know if it works.


Sorry, that second download has the files I'm looking for, but after importing it, Brawl tells me the save file is corrupt. LordNoah got it right, perhaps ask him for his method in a PM.

umm jack?

whats file soposed to be called?
i mean the replay file

cause i exported it using the savegame manager
but idk which to export, and idk what i exported Oh shi~

p.s. congrats on first video Grin


It should export a folder to your SD card called 0001000052534250 (or something similarly crazy). Inside, you'll find the files necessary to zip/rar (along with your modified files). Refer to the first post (which I just updated) to see an example of the files you're looking for inside the 0001000052534250 folder.
57  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 07:00:23 PM
Thats correct, only a stage, no characters. and here is the text: http://www.mediafire.com/?g35z7hrce2j90ah

Does it look like its desyncing or something?




<a href="http://www.youtube.com/watch?v=BnHe9Vk0XTE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=BnHe9Vk0XTE</a>

View it on youtube to view in full HD quality.

Congrats, you're the first one.  Kirby Dance


Code:
Also, I need to add the specs to the computer we had to record this on. 
So many particles in the stage, it was an excellent challenge for us!

KCMM Master PC Specs

- 12GB DDR3 RAM @ 1333
- AMD Phenom II X2 | Unlocked to Quad-core @ 4.02Ghz per core
- Recorded straight to 2x Striped 0 SSD's
- Radeon HD 6850 Graphics Card OC'd 10%
58  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 02:54:39 PM
Thats correct, only a stage, no characters. and here is the text: http://www.mediafire.com/?g35z7hrce2j90ah

Does it look like its desyncing or something?


Actually looked perfect without any codes at all. No desync that I could tell. But DAMN that's a heavy, heavy stage. Lots of particles, snow, and effects. I might have to overclock this computer beyond 4.0Ghz in order to record it at the same time. O_O;
59  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 02:38:33 PM
I personally found it easier to download the savegame manager from wiibrew
http://wiibrew.org/wiki/Savegame_Manager
I'll have a go, I included the gct as well, in case that is needed for the replay codes:
http://www.mediafire.com/?4y5d17mwjlw1791
Am I doin it right?
Also, will you ever have P:M/Brawl minus/etc setups so all of the files don't have to be included for people who use those?



Success. Nice work - your replay was there. Cheesy

Now, let me get this straight, this is a stage mod, and nothing more, correct? Were there any modded characters involved?

PS: (Can I get your codes in .txt format?)
60  Help & Tutorials / Help / Re: KCMM HD Request - *Official Thread* [Announcement / Opening 6/22] on: June 25, 2011, 10:22:15 AM
ok i just don't get step 3 though Embarrassed

what should i use. am i soposed to upload the (for instance, FitMario00.pac & .pcs)

it's just not coming through to me XD

and i have to leave to eat right now, so when i get back i'll download that "savegame manager"
and do a replay. . . . . . . oh gosh now i have to figure out what stage to do it on Awesome Face

Well, in order for me to replay your replay correctly, I'll need the files you used when you performed your replay (namely the necessary pcs and/or pac files used, custom music, if any, etc).

It's pretty simple. If it get's over 50mb, I suggest uploading the zipped files through utorrent 3.0's built-in "drag and drop" feature. It'll give you a short URL to paste here, and I'll download it right from your computer. Simple as that.
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