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2806  Help & Tutorials / Help / Re: Norfair Stage Animations? on: April 22, 2010, 12:16:32 PM
Can you lend me the stage so I watch it for you? :3
2807  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Uploaded first video of Fourside O.o] (4/20/10) on: April 22, 2010, 12:13:22 PM
Well, wackalpaca made a video showing how gettin models, importing from one stage to another, and making collisions for them. They were not stage builder blocks, but it's the same.

Anyway, the only thing you need to know is that you need moving the models using a single animation for all the models in a modeldata folder, and that you need each block having a different name for its main bone.

And you can see the result in the collision editor. When I started Fourside, there was not a collision editor, I had to make them without see, using simple coordinates for placing the blocks, as well as for placing the collisions by hexing the miscdata[2] file.

Now things are much better, fortunately ^^U
2808  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: BILL'S HAT MODEL IMPORTED INTO BRAWL! on: April 22, 2010, 03:21:57 AM
RandomT, you should upload the jigglypuff to the vault, I saw it for the first time on a youtube video and didn't know where to find it xD
2809  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [VENOM REUPLOADED, WORKING IN CORNERIA] (4/20/10) on: April 21, 2010, 06:16:43 PM
Look where the jigglypuff in the image is. Sometimes, making down in that very place makes you go down the building. It's not working all the time, anyway

Same thing to go out, the route is a little more to the right, but it's only available some times

2810  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: LordErk's CSP's on: April 21, 2010, 01:31:49 PM
Much better, yeah, except for the pink one again

Is it from brawlbox or something? O.o
2811  Help & Tutorials / Help / Re: greenhill zone help on: April 21, 2010, 03:30:16 AM
There's two ways

1- Moving the stage model, using an animation. It should be done by moving it in the X axis, increasing the X translation value for it. But I'm not sure the rest of the stage would still be working fine this way, you could get flying characters or something like that. Just try.

2- The same as above, but with the stgposition file. You decrease the X translation value for the main bone of the stgposition at modeldata[100], using a new character animation inside that modeldata. It would keep the stage as is, but would change where's the gameplay

In both cases you should edit the spawning points anyway
2812  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: LordErk's CSP's on: April 21, 2010, 03:21:54 AM
tell me what i can improve on.

You should try to make them not having white on the borders

And the pink one, I'm sure it could have more colors and look better
2813  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [VENOM REUPLOADED, WORKING IN CORNERIA] (4/20/10) on: April 21, 2010, 03:00:39 AM
Ok, I've downloaded it and... It had the original lack that made it not working for battlefield.

It appears that I put the shadow system over an unfixed copy, and I didn't notice because I'm using that version of the stage as a stgcustom

It's fixed now, try it, it should work now

Anyway, 27 downloads and only AGFanProduction and Mit reported the freeze O.o
2814  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [VENOM REUPLOADED, WORKING IN CORNERIA] (4/20/10) on: April 20, 2010, 08:53:13 PM
They're good ideas, but vertical lazers are just random, I can't make deoxys throw them.

But having deoxys flying everywhere or something like that is in my mind from the beginning. I have to see what I'm able to do, and then I'll do it. For now, I'm pausing the stage to finish up the fourside beta to be released soon. After this, I will continue rayquaza's and will see what to do with it.
2815  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [VENOM REUPLOADED, WORKING IN CORNERIA] (4/20/10) on: April 20, 2010, 08:36:26 PM
Both battlefield 64 work on battlefield now O.o

What kind of game is yours? You can't use another gct file to not have it crazy?

What about other battlefields/big blues from the vault? Are they working properly?
2816  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [You can get VENOM stage now] (4/20/10) on: April 20, 2010, 07:25:55 PM
Mmm...

I'm on a NTSC brawl too, and it works for me... I've even made a video with the file I have downloaded from the vault to test O.o

<a href="http://www.youtube.com/watch?v=1gVczX3zoNk" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=1gVczX3zoNk</a>


Try redownloading, or turning off some ocarina codes O.o
2817  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [You can get VENOM stage now] (4/20/10) on: April 20, 2010, 06:15:45 PM
Hi Again Mewtwo2000!!!!!
I have a Problem with Battlefield64 and Big Blue Tunnel
I put Battlefield64 (Regular Version) on Battlefield =  Game Freeze when select Battlefield
and I put the Big Blue Tunnel in The Big Blue = The Game Freeze too!!!!!
What can I do?
Note: The Stages Don't Need a .Rel File Right?
Reply PLS Kirby Dance !!!!!!!

No, they don't need a thing O.o

Did you try the brawl sized version? What does it do? When did you download the stage? When I first uploaded it, it had a mistake in it, I replaced it but 3 people or so had it already downloaded. That wrong version didn't work for battlefield, only for final destination and wifi.

And big blue tunnel... It should be working, that's strange, nobody told me a thing about it being freezing... Are you PAL or NTSC?
2818  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [You can get VENOM stage now] (4/20/10) on: April 20, 2010, 06:06:19 PM
That's okay, I did not know that because I did mine (the one without the grass-death thingy) and I did not look for newer edits anymore. I'm testing it now.

I can replace mine with yours in the vault giving credit, or even uploading it yourself and I delete mine, you decide Tongue

EDIT: It works fine, and CPUs work correctly, as expected Wink
2819  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Mewtwo2000's CSP thread on: April 20, 2010, 05:09:46 PM
3DS max, and applying textures, certainly Tongue
2820  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [You can get VENOM stage now] (4/20/10) on: April 20, 2010, 04:51:19 PM
ghostofherooftime made a request, and I've successfully ported Venom to Corneria, so they are both now useable as the same stage with dantarion's stage code

I've made a little trick too so the camera appears to be not tresspassing the ship now. I've tested it a little, by playing 2 matches or so in there. Anyway, I would like someone testing it and telling me if it's okay this way. So if anyone have the final destination version and can play both versions a little to see, I would gain some time. Thanks to anyone testing it Tongue



Ah, I've made shadows appear on the wings too, it looks nicer now. I've not done it in an accurate way, though, but it's enough for matches.



The last thing, this version still works as final destination or wifi room. Well, I've not tested it as wifi room, but it should work with no problems O.o

http://www.mediafire.com/download.php?hoyym0zlwz5

I'll keep the first one in the vault for a while. When got some testing results from some of you, I will upload the new one.

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