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2866  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Fixed download for Crisis City v3] (3/22/10) on: March 22, 2010, 01:28:00 PM
Could you tell me how to fix stages for PAL? I wanted to do that with the ported stages of fair knight(because PAL brawlers cant use .rel files yet and your mushroom kingdom stage hadnt worked for me too so pm me please)
When I fixed Crisis City for working in PAL, my aim was to make the file smaller. The PAL version appears to be more sensible to big files, so that's what has to be done. I suggest you to reduce the resolution of the bigger textures, and change the type or the quality to make it smaller. Just keep doing that until the stage works. To be sure, keep doing until you have the size of the original stage (for Crisis City, Norfair) and it should work. Just try this and tell me if it worked Wink
Mushroom Kingdom is fantastic and looks gorgeous. I have only 3 problems with it (none too big)...

-The side death boundaries seem WAY to close. It's really easy to get cheap kills with stuff like Sonic's back throw.

-There was a small glitch where I was fighting Snake and we were both to the right of the right-most pipe, in the air.  knocked Snake to the left and he seemed to teleport to the ground in mid-flight. Only happened once though.

-Obviously it would be great if you could get the platforms in the center to work, but if not it may be cool to have them offset from each other just to make them more interesting.

I'm very impressed with the stage and would love to know how you made it. Does it have to do with stage builder parts?

Yeah, just like my Fourside project, they are both made mostly by stage builder pieces, with the proper textures and placed where I wanted to. The pipes are from mario's start, and some 2D objects are made just with the same pieces as used in the 2D stages that most people make, such my Hidden Palace stage

The most difficult thing in the stage was to get the pipes working, it's very buggy yet, I have to try to fix them a little and make the trap one work too. It's simply an invisible platform that moves from one pipe to the other, but for some reason I need to make the left-right teleport flying over the stage for 2-3 frames. The right-left teleport is just fine anyway

I'll get a new beta of Mushroom Kingdom soon
2867  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Crisis City v3, now under the buildings!!] (3/18/10) on: March 22, 2010, 10:17:31 AM
IDK HOW TO GET UNDER THE STAGE! I TRIED FOR LIKE 1OMIN! Help?
The download link for Crisis City V3 says V2 on the mediafire link, I'm assuming the version you downloaded isn't the one were you can go under the buildings @_@
is there a link for V3?

I'm sorry, I forgot to put the v3 link here, I was going to put both v2 and v3 together for a while but I only put the screenshots ^^U

Fixed now, thanks libertyernie =)

Thanks everyone for downloading, testing, and enjoying my stages, I've been out these last days but I'm back, I'll try to put more stage downloads later today Wink
2868  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Crisis City v3, now under the buildings!!] (3/18/10) on: March 18, 2010, 10:26:56 AM
Final Battlefield



Darkrai's Spear Pillar



Ruins Cave



Just an SSE port. Similar to Final destination, but with a moving platform. I've included my shadow system to it.

Lugia's Final Destination



The SoulSilver Intro stage, but with Final Destination's platform instead of Wifi Room's.

Pokemon SoulSilver Intro



What Is Love - Earthbound Heroes



#Invalid YouTube Link#

Second What Is Love stage of mine. This time the ones featured are Ness, Jeff and Poo. Credits to whoever made the original gif file.

FOURSIDE

Fourside (melee size)



#Invalid YouTube Link#

I'm finally making the next step with this stage. While the original size remains as a separate stage, I've released a size fix for this stage. It's unfinished, but the stage is good enough to be played.

Flooded Fourside



Fourside, with water. Needs a Jungle Japes rel file to have tangible water. It's melee-sized now.

Daytime Fourside (Day)(Dusk)(Rain)




Fourside (old version)



#Invalid YouTube Link#

My other great project, along with Mushroom Kingdom 64. This was my first try (and the first over the internet I guess O.o) to make a stage with custom stage blocks. I can place them the way I want, and this allows me to do almost anything. The ufo descends, dissapears, and moments later appears on the other side. I know it's a little bigger than the original, but that's because of the way I started the stage some time ago, and I'm not changing it now. It's not finished yet, and some people are expecting it. But I can't stop making other stages at the same time because I like making them so much, and making only one would be boring to me, so patience to those who expect it, I'm still working on it and it will be finished soon =)

-First beta released

Alive Rayquaza's lake



In this new version, Rayquaza is not dead anymore. He attacks... and kills you O.o

#Invalid YouTube Link#

The stage works for any Spear Pillar file (STGTENGAN 1,2 or 3). It features rayquaza and some pokemon in the lake stage. Rayquaza takes the rule of Dialga/Palkia and attacks the combatants with lasers/boomerangs.

Pokemon Legends Stage



hero1771 at Stacksmash suggested a stage. So I made that suggested stage. It features dialga an palkia roaring, darkrai between them, and giratina in the background. It features mewtwo too, just delete the Darkrai6 animation in modeldata[101] to make it appear for you.

Battlefield Over Rayquaza's Lake



A simple battlefield replacement with the rayquaza's lake stage as a background. It's featuring a few pokemon just like deoxys and rayquaza. There are some gyarados raging in the lake too.

What is love - Mario villains



75m/WWR/FD version: http://www.mediafire.com/download.php?d3z4okwnjmm (only one file, works as any of those stages)

This stage is one of the most wanted between mine, because the background is animated, just as in the original gif/video from sklavenbrause (deviantart). I just loved the gif and I made this stage. It's very fun to play here xD

Now it's updated with my shadow system, which makes players to cast shadows on the ground

Budokai Tenkaichi (Get here the grass=death version)



#Invalid YouTube Link#

I have released my version of this stage to show you my new shadow system. Now every stage will be able to project shadows on the ground, and they will look much better

Credits to RandomTBush for the original import. This version goes over Final Destination and Wifi Room.

Battlefield 64



#Invalid YouTube Link#

Regular version
Brawl sized version


Platformed Destination



Final Destination with a platform flying around it. Initially made for helping WackaAlpaca with a tutorial, but released to be used by anyone interested.

Big Blue Tunnel



I made this one while trying to port Falcon Flyer to Big Blue. I noticed that a mix between these two stages would be awesome, so this is it, simple and cool. You play Big Blue as normal, but inside the tunnel.

Epic Universe Stage



A simple stage I made some time ago. You fight in the space, with no platforms, just as if the players were able to stand on the air

Falcon Flyer



The original Falcon Flyer SSE port, now fixed with animated fire

Falcon Flyer 2



The Falcon Flyer coming from the other side xD

Pokemon HeartGold Intro



FD/WWR version: http://www.mediafire.com/download.php?mijmmnm2nq2

This is my personal tribute to pokemon HeartGold/SoulSilver, I'm playing them since they were available in japan and they are just awesome. I play pokemon since pokemon red/blue anyway ^^U

#Invalid YouTube Link#

I'll post more of my old stages with their downloads later. I have many many stage projects in mind, and a very little amount of time to make them, so I usually am slow, due to the fact that I'm a perfeccionist ^^U

---
Crisis City



Goes over Norfair: http://www.mediafire.com/download.php?zynynzmtkwm

The most downloaded of my stages. It was posted in KC:MM and ESH at the same time by Plasmakirby. He told me to do some Crisis City stage using Corneria and Norfair lava effects, and I said to him I would do it, he was only going to make the textures so I would be the stage maker and he the texturizer. I made a first version with no fallen buildings, and he told me it was going to be boring, so I decided including the fallen buildings. My idea was make falling the actual buildings, but it was too much, as the buildings in corneria are made with more than one vertex groups. So I made a first fallen building from stage builder blocks. He copied it and made two more fallen buildings, and I placed them with the collisions, just as they are in the final version. He made the floor look like lava instead of being actual ground, and ported it to Norfair (when I developed it, it was in WWR). I modified the lava we had in the background, and made it cover the whole city, and made more fallen buildings. Finally, I included Silver, made the floating building, and placed Blaze in the background. For the PAL fixed version, I included Mephiles showing, too

Sorry, I needed to explain the whole story of this one xD

UPDATE:

Version 3:



New area, if you're curious just download and try it  Laugh

Download link: http://www.mediafire.com/download.php?nhraztjgzj5

-Next changes: Shadow system in every ground part and some minor graphical changes.


TO BE REVAMPED


Dead Rayquaza's lake



Not much to say, one of my first SSE ports, it's Rayquaza's lake. The thing is that rayquaza falls from heaven when the battle starts, it was one of my first animation tests, and was fun to me. It wasn't possible adding models that time, so I removed some whitish effect in the sky to include rayquaza. Things have changed since then. I'll revamp it a little and then will include the download link

Assault Great Fox

This is not OizenX's stage, I started it long before he did his. I simply did not finish it. I don't really know what to do with it yet, as the Corneria and the Space backgrounds have been already taken. Anyway, I think I will be able to make an innovating stage with it even being the second Assault Great Fox in the scene.



- Assault Great Fox's trophy with a really big size
- It's in a simple - sectorZ 64 background right now
- I used the animated backfire in here to help OizenX improving his own Assault Great Fox stage
- Not in development right now

--
Link to my mediafire account, stage folder


Original post:

I've to fix the animations, they are slightly shorter than they should be, and rayquaza freezes a sec when it moves

When done, I'll put the download xD
2869  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Pokemon HeartGold Intro stage up!!] (3/16/10) on: March 17, 2010, 03:28:36 PM
I think that you don't need that code, if you get a modified rel file of wifi room prepared to be used in the rumble falls slot, you will have the wifi room without sandbag and with the music of rumble falls. Anyway, the best way to play wifi room based stages is using Phantom Wings stage expansion code, it can be found in smashboards, in the smash workshop general forum. It's not difficult to use and you will have at least 9 more stages in your stage select screen

@ssj4gohan

I did never finished sector z indeed, the only thing left is changing the lights for not to have the reflects on the bottom of the great fox, I will do it today and upload it, but anyway there's a better sector z stage in smashboards now, and mine isn't over corneria, it's just another WWR/FD replacement ^^U

Oh, btw, I've uploaded the updated version of 'Mario Villains', the what is love stage, it's in the first post xD
2870  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Pokemon HeartGold Intro stage up!!] (3/16/10) on: March 16, 2010, 10:27:39 PM
HeartGold Final Destination



The heartgold stage with FD's platform. Includes shiny versions in the download folder.

Mushroomy Underground



Melee Mushroom Kingdom



Smash bros melee stage. Nearly finished.

STGCUSTOM PACKS 1 & 2


STGCUSTOM PACK



These 9 stages are inside a pack to make people use PW's awesome SSS expansion code

STGCUSTOM PACK 2



24 of my stages with their own slots in the melee stages menu, plus the Peach's Castle results screen.

Fourside Themed Saffron City



Pokemon Legends Final Destination



Just the legends stage with Final Destination as the main platform.

Alternative Mario Circuit

Another of my stages from some time ago. It was first released in smashboards many months ago, with a simple alternative area to play in Mario Circuit. Now, I've revamped it, and the match starts in this area, but as time passes, a platform appears and takes you to other areas in the stage. There's a warning system to help you get the platform on time, because when it goes up, you get out of bounds and die.



This is the video showing the stage.

[SSBB hack] - Alternative Mario Circuit


Final Battlefield at night



Battlefield at night



Battlefield, but time doesn't change the stage. The battle takes place at night.

Crisis City Final Destination



Just the whole Crisis City stage as a Final Destination background. It's nice, in my opinion.

Kyogre's Destination

Stage Requested by lordgiratina7000



- The file includes some fixes for the main platform. Just compare it in the pics.
- The stage is in the vault now.

<a href="http://www.youtube.com/watch?v=16oz8mPrJmc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=16oz8mPrJmc</a>

Standing Rayquaza's Lake



Wheel Cave



namq requested this one some time ago. After testing, he wanted some minor changes to it, to make it smaller. I've made the requested fixes, and now both versions (v1=big, v2=small) are here to be enjoyed by anyone.

Mushroom Kingdom 64 BETA 3





BETA 1: http://www.mediafire.com/download.php?mddowyjwd12
BETA 2: http://www.mediafire.com/download.php?jtyttiyjyye
BETA 3: http://www.mediafire.com/download.php?mqq4ljzjckl

This is one of my big projects, along with Fourside, I released a beta for testing purposes, as well as for making the wait a little shorter (many people in smashboards wanted it too bad xD)

Now a second beta is out, but this one is to be set as a Final Destination, not wifi room. If you place it as a wifi room, you will be out of central platforms, so if you want it to be in a expansion stage, you must get a final destination rel file to make it work properly (I can send it to you if you don't know how to make it)

If you need any of your stages to be converted to be playable as a final destination because of this, just send it to me. You would only need making a modeldata[2] with an empty model inside if you want to do it yourself anyway.

-Future changes: Shadow system in every ground and background improvements
-The next release will be probably the first no-beta version, but I don't like calling it a final version.

Sector Z 64

One of the 9 stages in my STGCUSTOM pack. My own version of Sector Z from N64, with the Z taken from the original Starfox64, the background from SSB64, and melee/brawl Great Fox resized to fit more the gameplay of the old Sector Z stage.



I've decided continuing it and make it into the vault soon.
- Works as both Corneria and Final Destination
- If over Corneria, you will still have Arwings in the stage. They won't be there if you place the stage over FD.

Hyrule Castle 64 Background



Rainy Saffron City

[SSBB hack] - Rainy Saffron City


Saffron City 64



[SSBB hack] - Saffron City 64


-In 3D, of course
-Nearly complete, only spawning pokemon (elevator and background) left.

More here: http://forums.kc-mm.com/index.php?topic=6320.msg59511#msg59511


Original post:

oh thx, but i like the fd Sad, can you make them for the donkey kong level(the one what is like the ice climbers melee stage) and flat zone 2?


Do you know phantom wings' stage expansion code? It makes possible to have 9 new stages to use, it's the best option for having stages like these

Anyway, if you tell me to again, I'll make the 75m, there's no problem at all

Supe mario bros stge dosen;t work freezes when I get over the pipe.


When getting over the pipe? O.o Are you NTSC or PAL? Is it over wifi room or final destination?
How do you make stages like this? Are they vertex hacks?


Just moving and texturizing already existing models, I do vertex hacks when needed too (in Crisis City I vertex hacked an annoying building that showed when the characters were too separated between them)

Thanks everybody, I do my best ^^U
2871  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Pokemon HeartGold Intro stage up!!] (3/16/10) on: March 16, 2010, 03:01:02 PM
What Stage is FD/WWR?

Final Destination and Wifi Waiting room. It works for both of them.

--

Thanks for the good words guys, I'm glad you liking my work ^^

Ah, FairKnight, I've started looking the stages you sent me, I will have fixed the first of them tomorrow I guess Wink
2872  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Pokemon HeartGold Intro stage up!!] (3/16/10) on: March 16, 2010, 01:34:34 PM
Heh, I've seen your stages on smash boards (While lurking...), and I must say, you're amazing! Your stage hacks are some of the best I've ever seen!

...You should post your Coconut mall stage. XP

Yeah, I have seen you posting that coconut mall stage in some forum, but I have to say that it's not really mine, Captain Kwark ported it from the Mario Kart Wii game and left it in smashboards for someone to fix it, as there were lots of undesired items showing in the center of the stage, and the collisions were bad. I am who fixed it for him, and I posted the fixed version where he posted his original version

Later I've helped him to finish the 3 stages that came from this first fix, 3 different places of coconut mall which I helped mostly with collision, placements, some bugs (freezes) he had, and animated the fountains as they were originally still

So, they are Captain Kwark's stages, and he credited me for the help I gave, but don't make the stages as mine because I only helped making it more perfect, the most of the work (placing the stage, placing trees, etc) is his, and I won't post them here unless he tells me to ^^U
2873  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase (stages and other stuffs) on: March 16, 2010, 08:49:04 AM
Second post with stuff:

NEW


Mute City (Melee)




Mute City (Melee)



Import by DSX8 I'm now refining and taking to the next level.


Free Battle Place (Pokemon Stadium 1 and 2)




Melee All-Star rest




Dreamland 64



I've decided to port this stage myself... And the result is awesome!
Even wind works when the stage is placed over Green Greens, or a Green Greens rel file is used Tongue


Sector Z



The N64 Star Fox stage now with the N64 looks.

Dream Greens



Mix between Dreamland 64 and Green Greens. Models are from Green Greens, gameplay is from Dreamland 64.

Prime Cup Hall (Pokémon Stadium 2)



Stage that comes directly from Pokemon Stadium 2 in the N64.

Peach's Castle (Melee)



I've been working on this melee stage and now it's ready to go.

Pirate Ship (over Jungle Japes)



Gruntilda's Tower Top



The stage where the final battle in banjo-kazooie takes place.

SM64 Bowser Stage #1



SM64 Bowser Stage #2



SM64 Bowser Stage #3



Final Destination (Melee)



Final Destination as seen in Melee. Imported stage, different backgrounds to go with. I'll make the melee background in the future.

Snag the Trophies!



Yoshi's Island 64



I've also made my own version of this 64/Melee stage.

Yoshi's Story (Melee)




Fourside



One of my first stages sure needed to be revamped. Now it looks the way it needed.

Big Size Fourside



A true size version is now included in the download folder.


Mushroom Kingdom 64



A resize to make it look exactly as in N64. It seemed pretty accurate before, but I was sure it could be better.

- Not a simple resize of the previous one, but a brand new stage.

Gruntilda's Lair




Grunty's lair is now a place for us to brawl.




Temple of Time

The Temple of Time, from Zelda Ocarina of Time.



Old stuff:


Chamber of Time



The deeper part of Temple of Time.

Mewtwo's Battle Stadium



Metal Mario Stage (SSB64)



DK64 Battle Arena



Melee Battlefield

Oshtoby made this stage, but needed some tweaks. I helped him with some details, and finally made it again from scratch with the model he gave me. Enjoy this melee stage ;P



Phantom Ganon's Room



Ganon's Castle



The place where Ganondorf lives in Ocarina of Time. A custom platform has been made so gameplay is decent.

Fountain Of Dreams



Old stuff

I was once given a Klonoa model similar to the base of Fountain of Dreams and took the project of this stage. While doing other stages like Fourside or Mushroom 64, I left this project behind. The stage remained like in the first images during many months. In a few days, I changed it completely and looked really nice. After a first release, I included some of the background elements.

Colors changing, animated auroras, water spouts, reflection... This is said to be my most beautiful stage. With some new models for the base and fountain, a complete background, changing colors and water effects, Fountain of Dreams is about to reach its final state.

Great Bay

The latest version of this stage was originally an OBJ import made by DSX8, but since it didn't look too well, me and Ryan decided to edit it to make it look better. I'm thinking about revamping it with a more animated turtle and stuff, but, for the moment, it's cool as a stage as is.



Original info:


NikoPunkSUPEERMAARIO made this 2D stage. I just fixed some textures and collisions, made the water look more 3D and made the turtle and the moon to move. In the near future, I will try to revamp this 2D stage to make it 3D.

Dark Link's Room



An epic fight place in Ocarina of Time now in Brawl. The standard versions are flat, but there's one with ledges too.

Peach's Castle Mario 64



The secret stage is not a secret anymore. The original, the Mario 64 one, Peach's Castle.


The Courtyard (Super Mario 64)



Hyrule Castle 64




- Hyrule Castle from SSB64.

The Sandcastle



The sandcastle in Banjo-Kazooie, now a Brawl stage. There's a results screen version too.

Felicity (Perfect Dark)



- The Perfect Dark version of this old Goldeneye 64 stage.


Facility (Goldeneye 64)




- A pretty accurate recreation of the Goldeneye 007 level.
- With ceilings everywhere, and a platform in the right side.
- Walkoff.
- Now with better textures
- You can get a Snapshot-friendly version here

#Invalid YouTube Link#

Facility Final Destination


Planet Zebes 64



Planet Zebes from SSB64 is now a playable stage in Brawl. You can use it over Norfair, over Brinstar, or over other stages like FD if you don't want to be burnt. Norfair is recommended anyway.

Kongo Jungle 64



Finally made this stage too. And again, just in 2 days  Kirby Dance

Peach's Castle 64



The Peach's Castle stage from Smash Bros 64. I made it in 2 days, and it looks quite nice. Only the bumper fails... ^^U

Final Destination 64



The Master Hand stage in SSB64, now in Brawl. It's mostly done, only the background is left.

Christmas Fourside



Christmas version of this stage. Snow, lights and a christmas tree are featured here.

Breakable Ganondorf's Tower



The funniest version of Ganon's stage for multiplayer. Playing here with 3 friends is madness. In some cases, characters are able to break the ground, and unexpected falls happen.


Hidden Palace Zone



FD/WWR version: http://www.mediafire.com/download.php?yzmzmnt2ztg
Skyworld version: http://www.mediafire.com/download.php?nzqywkzddno


Newer version in the Vault

Credit to shock44, who started the stage and left to me to be perfected and finished. I don't usually make 2D stages, but I thought this one could be interesting

- I've just realised that this stage is not in the vault yet O.o
- I'm going to revamp it with a few extra details
- Revamped with new sprites, new size, new background, new collisions and animated 2D characters in the background.

Ganondorf's Tower



Another stage from Zelda Ocarina of Time. Ganon's tower returns with the organ, Ganondorf himself and all those falling blocks. Even the downside part is playable!

More here: http://forums.kc-mm.com/index.php?topic=6320.msg59254#msg59254
2874  Super Smash Bros. Brawl Hacking / Stages / Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19) on: March 16, 2010, 08:41:55 AM
MEWTWO2000's HACKS

This is my brawl hacking folder in mediafire:



http://www.mediafire.com/mewtwo2000

This is my facebook page:

http://www.facebook.com/Mewtwo2000

And these are my latest released stages:



-Notes for the future:

-> Fourside without UFO
-> Mushroom 64 without teleport
-> Battlefield 64 background updating and wifi friendly version
-> Sector Z camera fixing (and maybe old fashioned Great Fox?)
-> Change timings in Alternative Mario Circuit. Maybe an Alternative Mario Circuit 2 aswell?
-> Totodile riding Lugia

Hi, I'm Mewtwo2000 (known as Mewtwo_2000 in smashboards due to someone having my name and not using it xD), and I'm making this thread to showcase my stuffs, I usually post them in smashboards, but I think posting them here too will make them reach to more people. This is where I will post everything I do, but keep in mind that some releases will be in kc-mm blog first xD

My girlfriend made a blog for me not much ago. I've not used it much yet, but I will be updating in the future.

Please, if you have any wifi room based stage in the vault, please follow this easy tutorial to improve them http://forums.kc-mm.com/index.php?topic=9157.0

NEXT


Spiral Mountain Top





Pac-Man Stage



The classic Pac-Man stage with different configurations and playstyles.

Dodongo's Cavern (Ocarina of Time)



Windmill (Ocarina of Time)



New Ocarina of Time stage. Let's see what's the outcome of this...

Fire Temple

Sometimes, when in class, I say to myself: 'Hey, I could make that stage'

After guessing that, I've started it. At least 2 different rooms from this place are to come.



Gerudo Valley



Pokemon Stadium 1 1/2

http://forums.kc-mm.com/index.php?topic=53527

Bowser in the Sky



Inside Peach's Castle (SM64)

Working on the insides of this castle. The hall is only one of the different places I plan to bring back from the past.



Great Mighty Poo's Lair



A stage I planned... long ago. I've finally decided to start doing it. This will be crazy xD

Venom

A new revamp of Venom is coming



Old Info


I have a Venom stage, but it has never been released here. I'll upload the new version with an airwing over the Great Fox soon.

EDIT: It's released now, these are the new pics



EDIT2: UPDATED, now it's a corneria based stage. Still working for Final Destination and Wifi room. Shadows are now being projected on the four wings of the great fox. Enjoy Tongue


Mario Circuit 64



Some classic N64 stage revamped in Mario Kart Wii.

Wing Cap Tower



The Secret Aquarium





Clock Town



The center of the Termina region will be soon playable in Brawl.

Clanker's Cavern



Grunty's Furnace Fun



Kakariko Village (OoT)



HeartGold Battlefield



Really Huge Forest



Another request. I will make Huge Forest even larger. Crazy O.o

Falcon Destination (revamp)



True Wifi Room



More info will be coming ^^U

Crisis City Battlefield



Just another stage with Crisis City as a background. Some people prefer Battlefield to Final Destination, so let's do a nice alternate version for Battlefield with this lava city.

Alive Rayquaza's lake night



-Being worked right now

What Is Love - A night at the Roxbury


PROJECTS

Stages nearly started, but not yet. You can call these teasers of future stages I will be making in the near future

Smokey Castle (DKR)



Zoness

Turning Venom into Zoness will be interesting O.o

Project AC



Aeropolis Multiplex
Casino Palace Split Oval or Double branches?


SPOILER


If for some reason you opened this spoiler, you got paypal, and you feel like donating for some reason, press this button, and thanks  Kirby Dance



2875  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: March 09, 2010, 07:05:59 PM
My no headgear fox and glitch-free ball kirby are not in the first post yet, and I requested it a week ago...  Roll Eyes
2876  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: March 01, 2010, 02:37:53 PM
I'm sharing now my no headgear fox, and my no-glitch ball kirby



http://www.mediafire.com/download.php?mjiynmkygty



http://www.mediafire.com/download.php?ynrtiwwe2wl

 Kirby Dance
2877  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - Use These for Complete Customization of Your Characters. on: February 17, 2010, 05:55:59 PM
I don't know if it was posted before, but I've got a ball kirby that works perfectly against metaknight, falco...



I'll upload it tomorrow if not posted yet
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