Having problems with Greninja V2 model when on Halberd it turns all black or has a blue tint to it. I think it's a shader problem but not sure how to fix, no pics of it right now though. Tried to replace the shader0 file and material file but still get the same result.
That's cool man, Very cool, in fact. I can make 3D model myself now and I planned to make a few SatAM character based on my own design or my favorite one from other people. I already started Sally. I'm looking forward to see your version of Bunnie ! It's nice that you go with the Classic design too. Does that mean the Archie (cowboy version) is canceled ?
Still going to make Archie comics version will use this for a base though.
Thanks everybody, as for Bunnie she is one of many of the WIP I'm working on that I need to add to list of projects. I'll update the WIP list later today.
I've been having ideas for a PSA for Miyu that makes her use various weapons from Starfox Assault, similar to Chris Redfield from MVC3. Using the bike for an Intro is a good use of it , I might try my hand at making an animation for that in the future.
Still working on textures should be able to rig pretty soon.
Mega Banette
Greninja V2
Got a few suggestions on what to fix with my current release on Greninja. I plan on fixing these and a few things I noticed after watching his release trailer.
- Change his torso shape, tongue position, and head size - add spec map - rigged fingers (didn't think they moved)