Yes. Model importing was accomplished with BrawlBox. The most recent version is v0.76b in which you can even preview your model's materials/shaders in the newest version as well.
For PSA matters, take a look at the general A/A section to see what's possible to do. If you have any PSA questions that can't really be answered by the A/A section, you can always ask me.
And now, thanks to workarounds and BlackJax's newest BrawlBoxes, Blender importing is now possible, too!
Thats great news! So have pokemon battle revolution models been figured out as well? Also is there a .rel tutorial for characters? lastly i was also wondering if there is a program out for mass inserting CSS icons, stocks, csp, names, etc all at once? Maybe a batch file?
Hey there everyone. It's been a few years since i've made hacks...lmao. I want to get back into it, but i dont even know where to start to be honest. So I'm looking for some help here. What is possible hack wise now? Can any model format be imported to brawlbox now? I know last i was here, BlackJax96 was working on .DAE models being imported wioth brawlbox. Did that ever get finished completely?
Also, I want to learn PSA and animation. I have the time and patience that I didnt when i was 15. Being 19 now, i can understand alot of things much better.
Hey everyone. I am working on putting together a brawl hack pack with the best complete characters out there. Right now I have Cloud in the iso working on dolphin. Character files only, no csp yet or anything.
Was wondering what everyone thought were some GOOD GREAT AND PHENOMINAL complete hacks to put in? As i play using dolphin, i cannot use extra slots as far as i know so everything has to be over one character. Would like it to be competitive, but eh. is what it is lol.
Also i would perfer only model imports with full psa's and character outfits EDIT*** Cloud is over ike
Masal, it has been quite a long time. A shame that I didn't see this post before. You seem to have lived painful events recently, I hope you're fine and that they have stopped. Happy to see you again, because I wondered where you were.
Thanx Philia, a good friend as always How are you?
hey guys congrats on the release of emil, im glad to be a part of this, sorry for not being around latlety, i was in a mental hospital for isolating myself, and idk if ive got the skills required to keep working on this anymore BUT i want to continue to try at what ive been doing!!!!!!!
exactly, as innerscope said, i am doing richter. I am trying to get him rigged but its tough work. However, ramond, if you would be so kind as to try and rig a model of richter, and prep it, that would be great. Dont worry bout it if u dont want to tho.
Me? I use regular brawl, through riivolution, so custom1 and custom2. Philia, mind sending me the moveset as well??? I have the pm still, but i have like 20 something pages of pm's.....
Yes, ramond, i do want you to stop the moveset. Please, im begging you to, me and Philia have had this planned for like 5 months now, and to see someone just take over after i asked for a model only....it hurts....alot....
But, inner, if you wouldnt mind, please send me what youve done for this, and everyone working on this, please send me the latest files for luke. Me and Philia will take it from here, please. Thank you.
Oh, and by the way, dont even think bout starting Richter from DotNW, ive already been working on him for some time now.....Thanx again,
Wait wait wait, this is my project guys! Hold up! I only needed a model of him rigged, me and a buddy of mine were gonna learn psa together then do animations and psa ourselves D:
ramonM64, i am sorry, but i ask that you stop moving forward with this publicly, as this was something we had planned for a while, but needed a model for luke. I know you are all probably heartbroken about this, but please, i will make a wait worth your while, and as for credit, ramon, you will be collabed in the releases.
NUKE's BACK!? Sweet! I guess my long break was worth it when coming back as well! And you too, Beyond, welcome back, and good luck. Remember, keep dat swag alive dawg!