Thank god for that XD It did get rather infuriating when you accidently pressed B off the side of the stage and you were basically guaranteed to SD. Now that won't happen XD
Yeah, I don't know why I didn't do it that way in the first place.
Yes, it's a shame. I really wish I had time to do my other two projects, but things just didn't work out that way, and I don't have my hacking computer anymore, anyway.
The (prospective) final version of Scott is up for download, and it finally includes the T-shirt contest winners! I made CSPs and battle portraits for each one, so you can mix and match from the original pack and everything will look right together.
When you put the new CSPs in, just remember to keep the number of colors down to keep your filesize down. They'll still look good in game.
This version also gets rid of Lucas's voice, has some other small tweaks to the animation file, and should be the final version. Enjoy!
(And don't forget to check out the now final version of Cloud Strife...)
Scott is awesome, Cloud is awesome. Fantastic work Haloedhero. I brought both characters to the local college game night and everyone had a blast with the hacks.
Glad to hear it!
By the way, I want to announce that my Cloud PSA has been updated to version 1.1. Surprise! (To be fair, I said no one would care.) The big change is that Blade Beam can now cancel in the air just by letting go of the b button. It feels way more natural now. I hope you all take it for a spin.
Also, Scott is almost done. I mean, the current version is practically final, but I'm working on one more update that has some changes, fixes, and the pack of alternate recolors from my T-shirt contest. Until then, enjoy Cloud!
lol yeah. Text edit. It's not my code. It's Dant's code with the proper values filled in to make it give Scott his own theme, but leave everyone else's as their original.
One thing to note about my code is that it will remove all original victory themes in game with custom ones, What I am saying is that if you dont add every chracter a theme then it will play result screen music So that is it otherwise just add every character a custom theme and you wont have any problems.
I didn't use your code. I made my own from Dantarion's code that gives Scott his own themes, but leaves everyone else's as their originals.
Actually, that's why I didn't use "your" code. It looked like just a copy and paste job of Dant's CSE code and the suggested custom theme values for the characters. That's why "yours" requires a custom theme for everyone. The one in Scott's pack, however, works perfectly to give him his own theme without messing with the other characters unless you want to.
Yeah, to make only one custom theme work, all you have to do is leave everyone else's IDs as their original IDs, instead of the custom IDs. Then, if you want anyone to have a custom theme, you just change their ID to the custom one. It's actually painfully easy.
and that code, i made a tutorial on it a while ago but im not that popular here, neither is my YouTube channel, so im not surprised no one saw it Video is here
Oh, cool. I edited the code so that everyone but Lucas has their normal victory themes, and I included the list of what hex is what character and what their new ids should be, but I hardly made a full totorial. I'll link yours on the my front page.
Double post to say that .96 is out with updates to the moveset and animation files, and a small bug fix on down special that no one ever would have noticed but me. The down taunt is now finished. Enjoy!
Oh, and there's a code included to give Lucas a separate victory theme from Ness, so that Ness doesn't have Scott's theme. There's also a handy cheat sheet for you ambitious people out there to give any other character their own victory theme as well.
Every time I see this, I get excited for you and hope it sticks. That's not to say I'm glad to see you go, of course, but if you feel, even for a little bit, like you're done with this place, getting out is probably the best move. You don't have to explain it to me.
I'd say good luck, but you don't need it. Instead, have fun. It's honestly been good to know you.
Oh, and I liked the little bounce you added to Scott's reverse entry so much that I added it to the regular one, so... thanks for that.
For now, the AI will remain Fox's AI. However, I will hopefully be able to release a new version tonight or tomorrow that includes the down taunt. It also includes some subtle changes, which include letting neutral air cancel into itself again, but later than it can cancel into other moves.
As for the results screen size, I couldn't find anything to change the camera, so... that won't be changing for now.