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76  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 19, 2012, 07:35:24 AM
Project M [TAS] - Wolf Combo


First P:M TAS =O
77  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: April 16, 2012, 09:38:13 AM
Just curious: What're the deadly freezes that are keeping the release about? If its the training thing I doubt there's a way around it...

According to the IRC it was Peach's Neutral B.
78  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: April 10, 2012, 08:21:33 AM
And a SSB4 thread.
I'm so tired of seeing 100 of those pop up Im srs here

While that won't stop the threads from poping up, mods will at least be able to close them and direct people to the main thread.
79  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appurrciations, suggestions, repurrts] on: April 01, 2012, 03:12:12 PM
Guys, there's one thing we all should have learned from the countless discussions in this thread:

Brawl Hacking is srs business, 24 hours a day, 365 days a year.
80  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: Iron Man release soon on: March 30, 2012, 03:57:27 AM
Iron Man over Samus? Finally someone imports a Marvel character that I actually care about =D

And just in time for the Avengers movie, too.
81  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: Dropping Ezio... on: March 24, 2012, 04:34:08 AM
Awwww, I was really looking forward to Ezio ..

Hope it will be possible soon, especially wanna have the AC:B design in my game. A stage sounds nice, too =D
82  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: March 23, 2012, 01:42:25 PM
While I was cleaning out my roster I noticed I still have this old texture.

Broken Hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=306

New DL Link: http://www.mediafire.com/?y2divzq0xclicc6
83  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: February 23, 2012, 11:27:46 AM
How the [censored] is that post ANY LESS off topic than randomly shouting ASTRO BOY
I swear to god, it's like you people are purposely setting me up for this [censored].

It was as on topic as any of the other comments about what SD would be doing next.
But fine, you know what, I give up on this [censored], I'm damned if I listen and damned if I dont Im srs here

The post in DSX8's thread wasn't off topic or derailing at all either! If it was, it was very little...

We won't be discussing this sort of thing in public.

If you have a problem with a moderation, take it to the Moderation Corner.
84  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES;Mystic Ruins released! on: February 21, 2012, 07:05:09 AM

Too bad thats actually Voyager. Though Voyager is probably my favorite series of out of all of them.
Star Trek Voyager Intro

Orignally, i did use Enterprise, but the model was too complex for .dae format.

Though I just found out theres an Enterprise model for Garry's mod
http://www.garrysmod.org/downloads/?a=view&id=100295

I could easily make a version with it too.

Also,

Wolfen and Arwing into Shuttles 8D


Awwwww D:

I only watched the movies and a few eps from the original series as a kid. Never really got into the newer series so I can't tell the ships apart xD

Oh well, as long as it's Star Trek I'm looking forward to it =]
85  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES;Mystic Ruins released! on: February 20, 2012, 05:57:51 AM

You guys should know that Im very bad at working on the same thing for long peirods of time

This week's side project


its gonna play exactly like Coenria. Except in space. with Star Trek stuff.


Space, the final frontier. These are the voyages of the Starship Enterprise. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before.

I'm probably alone with this but I'm more excited for this than your other projects xD
86  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: February 15, 2012, 07:39:58 AM
Global Mods and Admins are immune to it, as well as Local Mods, in the boards that they moderate.

I see, thanks for clearing that up =D
87  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: February 15, 2012, 07:23:39 AM
- Auto Merge Double Post: That is a bit of a novelty. Double-posts made in a 2-days time span will automatically get merged with a red notic showing the merge.

Are mods/admins immune to this or is it disabled for certain boards?

I tested it in forum games and it doesn't seem to work for me.
88  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Mewtwo 64? PSA! are you serious? :0 on: February 02, 2012, 06:07:49 AM
Sounds good for me, also just wondering... Does the frame count on the animations is game/original? Or you add them randomly and manually to the animation? Or wut? Just wondering x3 Smiley

The frame count was added in by me later on. Sadly it isn't 100% accurate. I could only add one that would count at 30 FPS while Melee runs at 60 FPS, I tried slowing the video down by half but that caused some animations/hitboxes to be slightly off framewise.

I'll have to see if I can find a plugin for Vegas that has a proper framecounter otherwise I'll leave it out to avoid confusion.
89  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Mewtwo 64? PSA! are you serious? :0 on: February 02, 2012, 05:14:19 AM
I don't just record the video and upload it. I'm afraid that I'm a bit too perfectionist for that lol

I'll edit it in Sony Vegas anyway, so I can slow it down to whatever speed you prefer.
90  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Mewtwo 64? PSA! are you serious? :0 on: February 01, 2012, 03:42:41 PM
About those previews, I'm still kinda waiting for you to tell me if you want the video with hit-/hurtboxes visible or not.
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